Round 6 actions and results
Subjet: Rond 6
Ran will continue to fight defensively hoping that Harp will give him the opportunity to retreat to a safer position. If Ran can get away from the enemy, he will retreat to join Fal and Rochelle.
OOC: I don't know what will provoke an attack of opportunity but Ran won't do anything that would cause that. He will only retreat if he can be sure the opponent is unable to kill him.
From: Karl
Subject Round 6
Can Salix take a 5 foot step toward flanking #5 and attack with his scimitar this round? Or can he draw his scimitar and attack from where he is this round? (I realize he can't do either and still throw his flame, but this is the last round for his flame, anyway, right? If he throws it at #5 that will provoke an AOO, right? So would casting a spell from a threatened square, correct?)
From: Kevin
Subject Round 6
OOC: Hearing the jeers from his companions, Harp rethinks his strategy.
Mark, I wish to revise my turn.
IC: Harp feels the grace of the battle lord flow through him and into his leader. Ran still looks the worse for wear and is obviously not attacking all out, but it was all Harp could do in the heat of battle. He had spent even amounts of time studying both the martial and the religous aspects of the Order, but the martial parts seemed to come easier to him. That being the case, Harp decides to use that to his advantage. Seeing the attacker focus on Ran, Harp will use that to his advantage and try to attack the man from his off side.
OOC: Mark, if I can take a 5 ft step and get into a flanking position, I will do so and then attack. If I have to take a full move action to get into such a position and avoid an AOO (i.e. move outside of a threatened square before getting into a flanking position), then I will do that then attack.
I should be able to get into a flanking position one way or another.
From: Mark
Subject Round 6
So you want to attack #4 instead of #5? Leave Cai all by herself, a helpless female while the two guys gang up on the helpless guy in plate? :)
From: Karl
Subject Round 6
Salix may not be the butchest member of the group, but if he's also attacking #5 this round, Cai is hardly "all by herself" thankyouverymuch!
From: Kevin
Subject Round 6
Well said, now just help the little elf lady KILL that damn guy.
Magic resistance is not a fun thing when the other guys have it.
From: Mark
Subject Round 6
Salix can take a 5 foot step but would not be in a flanking position this round. If he moves any further this round he would provoke an AOO. He can draw his scimitar as part of the move. Depending on how Cai and #5 move this round it is possible that he could flank #5 next round, assuming this lasts that long.
He can not attack from where he is, he would have to move.
He would not provoke an AOO if he throws the flame this round since he has already cast the spell and is just making a ranged touch attack.
So is he going to throw the flame or dispell the flame, pull his scimitar and attack?
From: Kevin
Subject Round 6
The world is full of tough decisions. I am looking at the attack bonus vs. armor class, and if I can flank #4, I have a good chance of hitting and taking him out, even if Ran does not hit. Salix may also finish him off if I don't. Cai has had 6 turns to hit her guy - let her fight her own battles. Hell, he is not even wearing any armor. How tough can he be?
From: Mark
Subject Round 6
There is no way for you to get into flanking position this round.
You are behind Ran, out of any threaten squares. You can take a 5 foot step to either side of Ran and attack, or you can move up to 20'(remember that medium armor you have on limits your speed to 20). If you want to stay out of threatened squares until you close you have to move around them. Remember though that when moving diagonally the first square counts as 5' and the second counts as 10'. So if you move two squares diagonally that counts as 15' of movement.
From: Kevin
Subject Round 6
But if Ran were to move slightly (5 ft step) to the other side, I would end up with a flanking position. Right???
From: Mark
Subject Round 6
No. Look at the map. How would Ran moving to the right or left get you into flanking position.
Harp
Ran
#4
See the problem?
From: Kevin
Subject Round 6
You have such a small mind.
All right, I will just step up and hack at the guy
From: Jason
Subject Round 6
I'm not dead yet!
I can't see this map again (it must be the even numbered turns I tell you!) so you'll have to move me as you see best :p
IC: Cai notes with relief that Harp has finished off Kendrick, and they are now facing the other stranger two on one. The sounds behind her indicate Kal is still doing well enough, and she suddenly realizes that she hasn't noticed a spell being cast in the last couple of rounds.
Risking a quick glance to the south, she sees that Surin has closed with the magic user and is keeping him busy. She turns back to her opponent, grinning wolfishly. "Not so tough without your friend stunning your opponents are you?" she taunts. (Assuming Salix steps up to help) She launches another cautious attack and takes another step (either getting in position to flank him or leading him into a position where Salix can do it). (Assuming Salix continues to throw flame from where he is) She launches another cautious attack and takes another step back, trying to position herself so that any of her allies can (when able) quickly come to her aid (ie, make him be standing 5 feet away from someone on the good team).
From: Mark
Subject Round 6
Kevin and Randy
I looked at the map again.
If Ran takes a 5 foot step to either side of #4 it IS possible for Harp to move into a flanking position, depending on what #4 does. Remember these guys are smart and know that getting flanked is bad news. Do not expect them to just stand there while you guys try and flank them.
From: Mark
Subject Round 6
So you are going to fight defensivly? -4 to attack but +2 to AC?
From: Karl
Subject Round 6
Seeing as the flame has the potential to do as much damage as the scimitar, Salix will cast the last (it is the last one for him, right?) at #5. He will then move as far toward flanking #5 as possible without provoking an AOO.
From: Mark
Subject Round 6
I think this is the last round.
He did the spell in round 3 and hit Kendrick but the Magic resistance failed the spell.
He missed in round 4 and hit in round 5.
This is round 6 so it is the fourth and final round of the spell.
From: Kevin
Subject Round 6
Mark, he can be as smart as he wants, but both Ran and Harp MOVE before he does. Ran will not get a flanking bonus, but Harp will. After we attack, the guy can take his 5 ft step to break the flank, assuming his is still alive.
Randy, have Ran take the 5 ft. step, fight defensively, Harp will move to where he flanks #4 and will take an attack with a bonus. If #4 is still alive, he may attack you, but your AC is high enough that he will have only a 1/3 chance to hit - and if he does hit I can still heal you after the fact.
Mark, will you do a spot check for the other guys to see if they noticed that their leader is down?
From: Mark
Subject Round 6
Jake
Did you want this to be some type of Bluff/intimidate roll?
From: Jason
Subject Round 6
Yes, I'll keep fighting defensively until he stops kicking me.
From: Randy
Subject Round 6
Ran calls out to Harp, "Harp, can you get to this guys flank, I can defend myself but I'm not doing much else other than bleeding here!"
Ran will take a 5 foot step to the SW when he sees the opportunity. Still fighting defensively.
From: Kevin
Subject Round 6
Harp, hearing Ran shout, looks at the situation and grins with appreciation at Ran's suggestion. Injured though he may be, Ran still had his wits about him and a great sense of the tactical situation. Harp grunts his agreement and moves to the other side of the attacker, looking to take advantage of the distraction two attackers will present to their opponent. Watching the man try to keep both of them in sight, Harp will wait for the opportune moment to make his attack. Nothing fancy, just a straight forward attack, looking to use all his strength to overcome the armor plating. Harp had done it before (it had been in a training exercise, and had caused his first tour on work detail) so he knew it could be done it the right spot was hit. He bides his time, and when the opportunity presents itself, he attacks, hoping to finish the attacker off.
From: Jake
Subject Round 6
Yeah, if A)it's not too late (ie if you haven't already written the turn) and B)if doing that won't interfere with Surin's ability to attack this round. I don't think that B) would be the case, but just to be sure.
From: Kevin
Subject Round 6
He has not yet, and probably will not until tomorrow. Lazy bum.
Probably working on his Overlook turn.
From: Mark
Subject Round 6 results
Initiative(Stranger5, Ran, Bel, Stranger3, Harp, Kal, Stranger2, Stranger4, Rochelle, Surin, Salix, Cai, Fal)
The man fighting Cai takes a quick step to the right and unleashes another flurry of blows at Cai's head. Cai has figured out the pattern of the attack and both blows come no where near hitting her. (AC21, 2+4=6, 2+4=6, miss, miss)
Ran feels the healing power of Harp's deity flow into him. It is not much, but it might just be enough. With Kendrick down they now out number their foes and should be able to out maneuver them. ?Harp? he yells, ?go left. I'll go right? and Ran moves up and to the right as he blocks a blow from his opponent. Not wanting to let the man get to comfortable, he takes a swing at the man's head and surprises himself when he almost connects. (AC21 17+3=20, miss) Only a quick twist of his shield,.blocking Ran's blow keeps the man from having his head separated from his shoulders.
Bel, who seems not to have heard Harp's command, fires another couple of shots at the man fighting Kal. The first bounces off the plate armor harmlessly (AC21, 4+6=10,miss) but the second punches another hole in the armor. (AC21, 18+6=24, hit,damage 6) The shaft buries itself in the man's side, hampering the movement of his shield arm.
The magic user facing Surin sneers at the wound caused by the rapier. He takes a step away (5 foot step) and chants again. Another ray leaps from his fingers but Surin is able to dodge out of the way. (AC16, 9+4=13, miss).
Harp, hearing Ran shout, looks at the situation and grins with appreciation at Ran's suggestion. Injured though he may be, Ran still had his wits about him and a great sense of the tactical situation. Harp grunts his agreement and moves to the other side of the attacker, looking to take advantage of the distraction two attackers will present to their opponent. Watching the man try to keep both of them in sight, Harp will wait for the opportune moment to make his attack. Nothing fancy, just a straight forward attack, looking to use all his strength to overcome the armor plating. Harp had done it before (it had been in a training exercise, and had caused his first tour on work detail) so he knew it could be done it the right spot was hit. He bides his time, and when the opportunity presents itself, he attacks, hoping to finish the attacker off. However his movement throws off his aim. (AC21, 5+12=17, miss) His sword clangs off the plate armor, notched from the impact.
Kal is frustrated by his seeming lack of prowess with his blade. When he has used it to channel the magic's at his disposal his foes have either ignored the spell or healed them. When he has hit his foe, he has healed himself. Now he has missed. He was not supposed to miss. He tries again, weaving an intricate pattern with his weapon and launching an attack when it seemed most unlikely. (AC21, 8+11=19,miss) Again he sees his rapier's point get turned by the plate armor his foe is wearing.
Kal's opponent jeers at him.?All those fancy moves. Here is how it is done.? he says in broken common. He takes a small step to his left and makes a powerful thrust at Kal's midsection and the sword strikes home. (AC18, 19+6=25, hit, critical threat, Critical threat roll, AC18,5+6=11, miss, damage 6) Kal twists at the last moment, but the blade still carves a long gash in his side.
Realizing that he is surrounded, Harp's foe takes a careful step away from the two towards the tree that is near them. As he does he takes a swing at Ran (AC22, 5+5=10, miss) but his momentum causes the head of the morning star to glance off of Ran's shield.
Rochelle and Fal keep where they are.
Surin grins evilly when his rapier pricks the mage's thigh. "Doesn't take more than a scratch if there's poison on the blade. I reckon you'll start feeling it here in a second. Meantime, you feel free to throw another of them snowballs at me--this fighting's hot work." (Intimidate roll, Opposed check, DC12,17+0=17, success) The man looks at the small hole in his robes and blanches. Surin thrusts at the wizard, driving the tip of his rapier in a bid to pierce the magical shield and gut the man. (AC18, 1+11=12,miss) Just as his rapier looks like it will strike the mage in the chest there is a flare of power and his stroke is deflected.
Another ball of flame appears in Salix's hand and he knows that this is the last of the fire. Seeing Harp and Ran taking care of one of the foes and Kal and Bel handling another, Salix tosses the flame at Cai's opponent. At this close of range he can hardly miss. (AC15, 20+6=26,hit, critical threat, Critical threat roll, AC15, 8+6=14,miss, no critical, damage 9) The mans robes burst into flames, his skin and hair ablaze. Salix then moves and draws his scimitar, ready to battle hand to hand. He able to get himself into a flanking position.
Cai, seeing her opponent ablaze and Salix flanking him, stops retreating and attacks at full strength. (AC15, 9+8+17,hit, damage 6) Her nose wrinkling at the smell of burning flesh, she drives her sword into the unarmored belly of her foe and lets his guts out on the ground. She pushes the dead man off her sword and his body slides to the ground, his face a nightmare of burned skin.
OODM: I need actions from every one this round. I have attached a new map.