Getting to the top
Subject Getting to the top
You answered #1 and #3, but forgot #2 - strength stacking from different spells.
One is a divine spell, the other arcane, and they are for different reasons. I would think they stack, but I will defer to the DM.
From: Porter
Subject Getting to the top
"Unless you guys can figgur out a way to get our horses up there, I reckon it would be simpler to just have me climb up there -- I'm a pretty good climber, iffin I say so myself -- and then haul the rest of you up with a rope."
"If it will make you feel better, you can macgick me me up to make it easier to climb. Next, send up Harp, either climbing or with magick. Between the two of us, it will be an easy task for us to haul all of y'all up."
"Heck, if we are magicked up, w might even be able to haul up the horses, if we want to."
OOC: Mund has 8 ranks in climb, giving him a +11 in climb.
Also, could you cast the fly spell on a mount, allowing it to cary the rider (or two) with all his gear up to the top?
From: Mark
Subject Getting to the top
I am going to make a ruling on this.
Allistair would know from his training that horses would go wild while under the affect of a fly spell. They just would not under stand the idea of "up" like that. All they would see would be the empty space around them.
From: Porter
Subject Getting to the top
OOC: That would have been funny if they had freaked out halfway up the cliff.
From: Kevin
Subject Getting to the top
OOC: Basically, we have to picket the horses with full feed bags where they are and leave them to the mercy of the wild.
Or carve them up for the meat.
Harp likes horse.
From: Josh
Subject Getting to the top
Can't Salix pull some druid magic and make them understand that they should just hang out for a few days?
From: Mark
Subject Getting to the top
Ok I have done my research on the strenght question and have my answer.
The two effects would stack. The Bull's Strength spell add a +4 enhancment bonus and the enlarge just increases the size of the target, with the effect of another +2. Since the +2 is not called an enhancement bonus I will allow them to stack.
From: Randy
Subject Getting to the top
Checking in. I don't really have anything to add right now. Sorry I haven't been contributing much lately. I still want to be a part of this. I have just been really busy lately.
From: Porter
Subject Getting to the top
OOC: When raging, Mund becomes the strongest member of the party. It doesn't last that long, though, and then he is weakened.
From: Derek
Subject Getting to the top
OOC: I don't think I want to entrust my life to someone pulling me up on a rope --- while enraged. ;)
From: Porter
Subject Getting to the top
OOC: Just think of him like the gunfighter in Cat Balou -- he gets smarter and more careful when he's enraged.
From: Kevin
Subject Getting to the top
Harp listens to Salix's report, and goes with him (and anyone else who wants to tag along) to the best point they can to get an idea of what they have to over come. Once he sees the cliff, he will suggest that they all head back to camp to discuss.
Once they get back, Harp will ask if anyone has experience in climbing cliffs like this. When Mund responds, Harp is not surprised. Mund, being their guide, would of course be experienced in climbing. However, none of the rest of the group seems overly excited about the prospect of a 150'-200' climb up a cliff wall, in the mist, with their gear. Mund suggests he climb up and then rig some type of rope system to help haul the rest up, but then is silenced when Harp mentions that the longest length they have is 50' at a time, and it would still be very hard and time consuming.
Harp asks Allistair if he had any spells he could use to assist them. Allistair thinks for a while, then responds that he is able to use his flying spell on both himself and others, but only has a limited nubmer of times he can use the spell in a given day, and that number of times is less than their group number. He also goes through the limitations of the person who is under the influence of such an enchantment. Harp mentions that he is able to ask Heironious' favor to allow him to increase his strenght for a short time, and that if he did that, he might be able to carry one or two of the companions if he were to be under the influence of the spell. A light goes off in Allistairs mind - he tells Harp that one of his most basic spells is the ability to reduce or enlarge a person in size and weight. Maybe they could use a combination of these spells to allow Harp to carry all of them at once.
Harp looks a bit dubious - carry 7 people at once? How could he do that? Allistair and Salix both laugh at Harp's reponse. Salix claps his friend on the shoulder -"Harp, like you though I do, I do not relish the thought of you carrying me any more than you do. I will ask the favor of Obad-Hai and fly myself up, just as I did when I found the portal.
Harp looks confused, and then with an emberrassed grin, remembers Salix's recent changing of shape. And of course, Allistair could use his spell to take himself up the cliff. He tells Allistair to se eif he can work out a way to get Harp and the other 5 members up in one trip. Then Harp remembers - how do they get the horses up the cliff? He will mention this problem to the group, but will have in the back of his head asking Salix to see if he can talk to the horses telling them to forage for them selves in the area as best then can for the next week.
Harp will also ask the other members of thier feelings about possibly being reduced in size (even if only for a short while) and about being carried up the cliff.
OOC:Guys, here is my thought. We spend the day getting ready. Allistair will cast 4 reduce persons on the larger characters (Ran, Mund, Kal, Ragnar). Surin is already small in size. If you carry all your stuff with you, it reduces in size as well. Harp will cast Bulls strength on himself, and Allistair will cast enlarge person on Harp. Harp now has a 24 strength for about 5 minutes and is the next larger size so he should have plenty of space for you guys to hop on. Harp can fly 200' up/minute - so we have plenty of time to get to the top. I do not see how we can get the horses safely up the cliff. If you have suggestions, I am open to hearing them. This gets us up there pretty quickly, under control, with minimal or no chance of failing a role.
Let me know.