More ideas on the second door
Subject The second door
Allistair nods. "That was my impression, but I still think we should be careful. I'd be willing to go down and listen at the door, as long as Mund or yourself went with me. Salix or Ragnar might want to try and listen also, as they also know additional languages."
"As for a other ideas on tactics, there is another possibility we could try since this is a straight hallway. We might be able to tie a rope to the end of the door and open it from a distance. That way we wouldn't potentially endanger someone by making them the bait. We could simply hide around both corners and surround them when they come out. Or if they come out one at a time, all the more easier. If you really want to make things easy though, we could again open the door with a rope, and then I could immediately shoot a fireball into the room. Those that weren't killed outright would be severely weakened."
From: Kevin
Subject The second door
Harp looks at his clanking plate mail and says "I think Mund would be better "suited" for that task. Knowing my luck, they can probably hear me out here.
Your fireball idea is not a bad one. Have Surin open the door, toss a fire ball in their midst, close the door before they know what is happening, they all get toasty, then we open the door again and go after them.
Does anybody see any weak points in this?"
From: Karl
Subject The second door
When Allistair mentions the lack of food or other amenities in the first room, Salix responds, "That is indeed very interesting. Perhaps the creature has been kept in some sort of magical stasis. Or perhaps the creature was summoned or teleported into the room recently. It's possible the room itself had no creature in it until we triggered something. Perhaps even by simply opening the door, don't you think? As the ogre is dead, I guess we can't find out from him."
At the mention of using a fireball in the next room, Salix replies, "I would like to try and see if I can understand their language, first. I fear acting rashly against creatures with which we might communicate. I wonder how such an action might be viewed by creatures capable of creating this test. After all, we have not been told that all the tests are to grade our prowess in battle. To win a prize hidden by Gods, isn't it very possible they will be testing our wisdom as well?"
If no one objects, Salix will walk quietly down the hall and listen at the door, trying to understand what is being said.
From: Porter
Subject The second door
OOC: Shame on you, DM, for not letting foolish Mund wander around wondering if his possibly cursed shield was going to turn him into a hermaphrodic dwarf. :nono:
IC:
Allistair nods. "That was my impression, but I still think we should be careful. I'd be willing to go down and listen at the door, as long as Mund or yourself went with me. Salix or Ragnar might want to try and listen also, as they also know additional languages."
"Sure thing, little brother. I've got your back."
"One thing we might want to do. As Alli said, this is a powerful strange place. If the ogerr was alive, I'm sure I could get him to talk. I say we try to capture one of these folk. When three are down, we all tackle the last one."
From: Josh
Subject The second room
What if there's something we want/need in the room that's flamable?
From: Mark
Subject The second room
Randy or Jason,
Do either of you two want to add anything?
From: Jason
Subject The second room
Well I haven't thought of anything Ragnar would add to the discussion, he'll just follow orders. But in the interests of role-playing...
While Allistair and Salix are busy searching the room and tossing out theories to explain the unnatural environs, Ragnar begins to examine the area around the door. He pays particular attention to the hinges and the opening mechanism. Though he has none of Surin's talent for finding hidden traps and unlocking doors, locks have always interested Ragnar and he can remember every lock he's ever seen opened (not that it has ever helped him any.)
As the group discusses their options for entering the next room, Ragnar hangs back. He won't volunteer to go listen at the door (though he will do so if asked) since he figures "the dwarf breathes so loudly" he would let everything in the room know he was there.