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Round 1 map, Round 2 and Round 2 map

From: Mark

Subject map round 1

Here is the map at the end of round 1/start of round 2. I am writing round 2 tonight and will send out a map of the end of round 2/start round 3 tonight.



From: Mark

Subject Room 4 round 2

Round 2

Initiative : Kal (24), Harp (24), Surin (24), Salix (21), Birds(19), Allistair (18), Mund (16), Ragnar (8), Ranthir (4)

Almost as one Kal and Harp respond to the voices of their comrades from the next room. Charging in side by side they both strike at the bird creature directly in front of them (B1). The lighter and smaller elf strikes first, his rapier plunging into the strange body of the creature before him. (AC14, 17+10=17, hit, damage 4). He draws blood, but not much. Harp is not as subtle. He swings his sword from right to left, attempting to cut off the head of the bird, just like he had done to the chickens in the abbey when he was growing up. His sword strikes (AC14, 8+10=18, hit,damage 11). While he obviously does some damage, this "bird"is obviously tougher than the chickens back home.

Harp has a sudden flash of memory (Knowledge check, DC15, 18, success). Tales told during novitiate of bird like creatures with bat wings and lizard tail. "Cockatrices. These are Cockatrices. Beware the bite. It can turn someone to stone."

Surin and Salix both hear the commotion from the room and see Harp and Kal rush into the room and see Ragnar preparing to enter as well. They move up to the door to get a view of what is happening. Neither of them recognize the creatures.

The bird that Harp just tried to carve up for midwinters night meal (B1) turns and bites at the 1/2 orc. It's beak crashes into his armor, leaving small scratches on the metal (AC21, 5+9=14, miss). Another of the birds (B2) makes a quick hop and also takes a bite at the 1/2 orc. Harp is able to get his sword up and block the attack with it (AC21, 8+9=17, miss).

The other bird that had been in the back (B3) makes a short move to the front row and goes after Ranthir. The bird strikes at Ranthir's mailed leg and clamps down on it (AC20, 13+9=22, hit, damage 1, Fort save, DC12, 15+6=21, save).

The last bird (B4) turns to attack Mund. It's beak snaps in, faster then the barbarian would expect from such a large bird (AC22, 16+9=25, hit, damage 1, Fort save DC12, 10+8=18, save) and tries to crush Mund's leg. His armor protects him from most of the damage.

Allistair, seeing that the meat shields are at it again, stands behind Salix and Surin, trying to get a glimpse of what was in the room. He had heard of cockatrices before but never seen one. He hoped there was enough light so that he could get a good look.

Mund shivers at the thought of being turned to stone. Seeing that the bird in front of him is worse for the wear, he takes a quick step away from the wall and to the north. As he moves he swings his axe at the same bird that had attacked him(B4) (AC14, 17+9=26, hit, damage 12) His axe does what Harp had not been able to, and that is to separate the head from the neck. His bird falls to the ground, the eerie red eyes looking at Mund as the slowly loose their inner fire.

Ragnar moves towards the door, waiting for Kal and Harp to make room for him.

Ran shifts his concentration to the bird attacking him. He lunges with his sword, (AC14, 7+8=15, hit, damage 9) Ranthir is able to cut across the things chest and leave a deep cut.

OODM: OK that is the end of round 2. I need actions for round 3. The map attached show positions of every one in the room at the end of round 2/start of round 3.