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Room 7 and statues

From: Karl

Subject 1 year

It has been lots of fun. Thanks for the hard work.



From: Karl

Subject Weapons

Salix has his sling out and loaded.



From: Ashley

Subject Weapons

Surin too :)



From: Mark

Subject Door 7

At Harp's nod Mund pushes the door open. As the door swings open the party can see a wall only 20 feet away and that the room opens to their right. Mund and Ran look around from the hallway as best they can and can see what looks to be a couple of statues sitting on the floor. They are fairly large carvings, standing between 5 and 6 feet high. Mund pops his head in the door and looks to the right and sees that the room goes to the east for about another sixty feet and that the room has several more statues, ten in total. He also sees what looks to be a door on the east wall in the southern corner. The barbarian reports this to the others waits for Harp's instructions.\

OODM: I have included a new map of the Dungeon and a room map. On the room map the statues will be called by their square designator. For example the one closest to the door that was just opened is D2. Always refer to the statues by that convention.

I need actions.



From: Kevin

Subject Door 7

Mark, what do these "statues" look like? Humanoid, creatures, etc?

Mund would be able to describe them.



From: Mark

Subject Statues

Vaugley humanoid but he is still a good 15-20 feet away from the closest, the light is not all that great and he is human.