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Surin notices something

From: Mark

Subject Surin notices something

When Surin sees the toe move on the statue (G3) he tries to keep his composure (Bluff check 6+1=7, versus sense motive 7-2=5, success) and is able to keep the trembling out of his voice. Trying to gets his concern through to Mund with out the creature seeing it Surin tries to signal Mund of the danger (Bluff 4+1=5, versus sense motive 16-2=14) however his gestures alert the beast that it has been found out. As the halfling turns to try and warn Mund the beast takes a swipe at the halfling's back. However the halfling had been keeping an eye on the statue and is able to easily dodge the attack (AC20, 7+6=13,miss).

OODM: Initiative for this round:

Kal (24, Harp (20), Ranthir (19), Mund (19), Allistair (18), Creature (16), Surin (9).

Ragnar and Salix are outside the room and so do not see the attack. They can be told what is happening.

I need actions. You can use the last map. Surin is at G4, Mund at G5 and the other 4 are at the entrance to the room as previously listed.




From: Josh

Subject Surin notices something

OOC: I'm not sure if Kals standing close to any statues, if he is, he'll take a few steps away from it and then cast bulls strength.



From: Mark

Subject Surin notices something

The closest statue to Kal is D2, the hobgoblin, and it is about 15 feet away.



From: Kevin

Subject Surin notices something

Harp see's the statue take a swipe at the little rougue but the little guy is able to duck aside. With a shout Harp says to the rest of the group "One of the damn statues just tried to attack Surin, lets go help him". With that, Harp charges at the creature and takes a swing at it (OOC; Mark, Harp will Charge to F4 and attack the creature.)



From: Porter

Subject Surin notices something

Mund jumps in between* Surin and the statue. "Run! Get yourself back with the other! I'll keep it from following you!"

Mund swings his axe a the stone.

"Brother! Do you have any more fireballs? I wouldn't mind the help!"

*I guess that in game mechanics, that means that Mund moves to G4.



From: Mark

Subject Surin notices something

I do not know that you can move into a square with an ally. I will check the rules. You can move next to him with a 5 foot step, either H4 or F4. Until Surin moves, Mund can not move into his square.



From: Ashley

Subject Surin notices something

After feeling the wind of the statue's heavy blow, Surin doesn't need to be told twice -- hoping Mund had a decent handle on the monster, Surin makes for the nearest inimpeded wall (withdrawl), drawing out his hatchet. "The statues, they're alive! And angry!" He yells over his shoulder toward the doorway. Then, realizing for the first time just how many statues this room had, he mutters a curse. It was gonna be bedlam in here pretty soon if someone didn't come up with a plan, and quick.

If he manages to find some decent cover (how are the lights in this room?), he'll turn his attention toward the hobgoblin statue. Depending on how Mund's hit effects it, he'll try to sneak up on it and hit it from behind.



From: Mark

Subject Surin notices something

So far only the statue at G3 has moved.

The closest wall away from the creature is either G8 or C5, both of which pass by statues.

Please let me know which wall you want to move to.

Mund can not move to G4 until Surin is out of the way. He can move to either H4 or F4 before Surin moves.