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Into the next room; Did something die in there?

From: Jason

Subject Into the next room

Ragnar still has his, so he casts it and gets the best look into the room he can without actually entering the door.



From: Kevin

Subject Into the next room

OOC: Thanks. OK, Mark, Harp and Ragnar will change places so he can do his Detect Magic and keep going with it if he detects nothing. If he detects nothing in this smaller room, we can all enter and get ready to open the door we see in the new room. If he detect something, then we will have Kal and Mund and Ran and Ragnar enter the room whil Harp and Salix wait at the door.

Or something like that.



From: Derek

Subject Into the next room

As he's standing near the entrance, Allistair again asks his familiar, Sysyphys, if he can smell anything from the room they just opened the doors to.



From: Ashley

Subject Into the next room

After the excitement in the last room, Surin is perfectly happy to take the rear. He loads his sling, just in case something pops out.



From: Mark

Subject Spell time

There was 30 seconds of combat and I would say that there was at least 2 minutes of searching etc.

I will give you at least 1-1/2 minutes left, depending on what else people say they want to do.



From: Mark

Subject Into the next room

Yes Derek used a detect magic before entering the gargoyle room. Too bad gargoyles are not magical creatures.



From: Mark

Subject Did something die in there?

As the group talks about how to proceed Kal pipes up. "My strength spell will only last for another couple of minutes. If we are going to do this we need to do it soon." Harp nods and Mund grunts a grudging acknowledgment. "Allistair, do you have any more spells that can tell us if there is any magic in the next room?" the half orc asks. The mage shakes his head. "Sorry, the one I used on this room was my last for the day." Ragnar speaks up then. "I prepared a prayer that will tell us that. Give me a second and I will do it." The dwarf moves to the front of the party, near the door.

Once there he starts chanting his prayer and weaving a complex pattern in front of himself. A few seconds later his eyes change color and he peers into the room. Even though he has an idea of what to expect, the sheer power and complexity of the magic oozing from the stones of the place almost blinds him. It takes him a couple of seconds to take control of his vision and concentrate on what he is trying to do. He looks around for several seconds, sweeping his gaze around the room. "Nothing looks magical. I can keep this up for a several minutes and if Kal's spell expires in a couple of minutes I think we should move."

At Harp's gesture Mund gives a "Finally" type look and he and Ragnar enter the room. The others follow quickly. "Surin," Harp says "check that door, the rest, make a quick sweep of the room. We can always come back and take a closer look if things dead end." The others do as told, with Mund keeping the little halfling company, offering some protection in case the door is not what it seems. The room is quickly searched and Surin reports what he found out at the door.

"I think I heard something. It sounded like things talking in common but I couldn't make out the words. There seemed to be a lot of them, but it seemed like they were trying to be quiet. Also, I smelled somethin, somethin rotten."

OODM: Ok Kals spell has 1-1/2 minutes to go and Ragnar's Detect magic has about 4 minutes to go.

Let me know what you want to do.



From: Porter

Subject Getting hurt

So did we manage to defeat those gargoyles without a single injury to us? Awesome!



From: Mark

Subject getting hurt

No Mund took a few points and so did Harp. Nothing serious.



From: Ashley

Subject Getting hurt

Surin got a gash in his chest! Yay battle scars!