Round 3 actions, Mund's move
Subject Round 3 actions
Allistair takes a step forward (moves into I5) so that he can see what is going on. Immediately in front of him though, he can already see that there is a dangerous gap between Ran and Salix. Harp is a little busy to give other commands, and Allistair is about out of spells, so he tries to be helpful if he can. "Ragnar!" Allistair yells, trying to get the dwarf's attention. "You need to move forward abd plug the line to keep these things from surrounding Ran and Salix!" He then yells to his left to get his brother's attention. "Mund! What are you doing??!! Surin's been hurt! Get over there and help him!"
If Ragnar moves forward to plug up the gap in the line, Allistair should be able to aim his last fireball so that it will hurt many of these undead creatures without hurting anyone in the party. (OOC: Allistair is looking at centering his fireball at 8/9 and D/E. With a radius of 20' or 4 squares, that would not get Surin or Ran, will it? If people move otherwise, Allistair will change the center of his fireball accordingly. He really needs to get off this fireball now to provide as much help as he can to the party)
From: Mark
Subject Mund's move
If he goes to the west of the line by the shortest path available then he would be subject to three AOO along the way. A withdraw action only removes the AOO from the first threatened square you leave. Any others he leaves, after that, would provoke AOO.
However, it you want he could continue his move and end up behind Surin, to help him.
From: Kevin
Subject Round 3 actions
OOC: I told you all that my brother was evil.
Mark, I am unsure of how to write up my options. So many people and groups go before Harp. Here are the basics. Harp is REALLY worried about what has happened, not for himself, but for those less able to deal with these creatures. If Kal is able to take down one of the creatures in front of them, Harp will move to help the other group, leaving the two remaining to Kal and Salix (even though Salix may be otherwise engaged by that time). If Harp sees Ragnar attempt another turn with some success, then Harp will look to find a place that he can help hold the line and attack one of the creatures over by Ran and Ragnar. If he does not see Ragnar try and turn, then Harp will try to Turn Undead instead of a normal attack. He has even less Charisma than Ragnar, but it is one small chance they have to decrease the number of attackers they have.
Harp is feeling very inadequate right now. He has let the group get drawn into an ambush of terrible proportion. He will focus on trying to do whatever he can, even at the risk of exposing himself .
Also, in the write up, when Harp was attacked, it says that he got hit by a claw, but then is described as a bit wound that he saved against. Just a small point, but one I have to make before we all go down in a gory scene from Shawn of the Dead.
From: Jason
Subject Round 3 actions
He takes a small step backwards, trying to think what could have gone wrong. He knew that his patron could do this for him... it wasn't a matter of faith, he had seen it happen. He had made it happen. Why hadn't it worked?
Then again, maybe it was a matter of faith. Perhaps he was shaken by the quest they were on, by the forces he knew must oppose them. Perhaps Heironeous had noticed some wavering in his trust. He had been intimidated by the dragon, he knew, and entirely useless against the gargoyles in the previous room.
He grimaces, then makes up his mind. He knew he trusted in Heironeous's might, and now he would take the chance to show it. Dropping his sword, he hefts his shield with both hands, and charges into the midst of the larger group of ghouls, swinging his shield wildly and calling down his god's wrath upon these pitiful abominations.
ooc: The shield swinging is just for affect, his attack action will be turn undead. He really is going to try to bash his way through to the space where G14 is currently standing though, not caring if it provokes attacks of opportunity (He will, however, complete the turn *before* moving, in game mechanics.)
From: Randy
Subject Round 3 actions
"Mund! Get Surin out of here!" Ran shouts as he again attacks the zombie in front of him (G15). "Allistair, how about putting that fireball behind these guys?" He adds as he frantically swings his sword.
OOC: I can't remember if I have to specify that he will use his dodge feat but if so, he will be dodging attacks from G15 as well. But only if he can do that and attack at the same time.
From: Mark
Subject Round 3 actions
The dodge feat can be used while attacking. You just have to specifiy which foe you want it applied against, which you have done.
From: Porter
Subject Round 3 actions
Mund hears both his brother and Ran yelling that he should go help Surin. Mund summons all his strength (begin rage) and runs to the halfling, bodily picks him up, and lays him back in the previous room.
OOC:
Remember that Mund has a higher movement rate. He should be able to do all of this in one round.