sakeriver.com

After the fight, healing and Room J

From: Karl

Subject After the fight

Salix blushes at the suggestion, but nods agreement. "I apologize to all of you who were burned unnecessarily. I should have asked for my God's grace to provide the additional help earlier to distract the ones in back. I didn't know they would be able to attack with fire like that without hurting their own kind as well. Even so, I had to sacrifice a portion of my Lord's grace I had thought to use for other purposes. Not that I begrudge the use of it, mind you. It just not always easy to foresee when my limited powers are most useful." He stops, feeling like he should say more, but feeling like even what he said was a feeble excuse for a failure of judgment. He blushes further and, not looking at anyone in the group, heads toward the doorway to scan the room the dog-creatures came from.

OOC- he will not enter the room until Harp commands and/or it has been checked for traps. He's embarrassed and will be unusually quiet for a while.



From: Kevin

Subject After the fight

Harp breathes a sigh of relief. There had been a bad spot there at the beginning, but they had been able to turnt he tide and defeat the creatures with "acceptable" damage to the group. Granted, Ran and Mund looked pretty singed, but nothing a good days sleep and some healing grace would not be able to take care of. Harp calls the group together.

"Good job, all. Compared to some of the other rooms, that was not so bad, but that might not be all we meet before we get the key. Mund and Ran, I know your hurt, but I want to check this room. Ragnar and I will lead this time, with you two as back up. I want to check the room to make sure there is nothing else hiding in there waiting for us, then we can search. Ragnar and I will be able to take care of your wounds in the morning. (OOC: Mark, does Harp have any healing prayers left? He and Ragnar should be able to do Cure Minor Wounds to provide "some" relief.).



From: Mark

Subject Healing

I think each of you have two or three Cure Minor wounds( 1HP each spell) left for the day.



From: Jason

Subject Healing

After looking through the room the wolves came from, Ragnar will spend all his level 0 spells to provide what relief he can in the form of cure minor wounds.



From: Karl

Subject Healing

ooc - Salix has a couple of band-aid prayers, but he's not going to speak up about them until he knows the party is done for the day. (or, of course, unless they are needed to stop someone from dying.)



From: Kevin

Subject Healing

OOC: I don't remember there being a "band-aid" prayer in the PHB. Is that in the Spell Compendium?

LOL.

Harp will wait until we finish checking out the room and do the cure minor when they are done.

Assuming nothing eats us.



From: Karl

Subject Healing

It's in the special Druid Supplement, which, of course is written in Druidic, so you wouldn't understand it or recognize it even if you saw it. :)



From: Mark

Subject Healing

Assuming Harp can read more than See Spot run. Thog like puppies.



From: Kevin

Subject Healing

Har, har, har. Make fun of the big lug to his face why don't ya?



From: Randy

Subject Healing

Ranthir agrees, moving into position behind Harp and Ragnar. He feels exhilerated to have been so effective in this battle and isn't paying too much attention to his wounds yet.



From: Porter

Subject Healing

You rang?



From: Mark

Subject Room J

The party takes stock of its situation. No one dead, only two seriously wounded. "Mund and Ranthir" Harp says " I want to take a look in the room those things came from but I want you two as back up. Ragnar and I will take the lead now with you two in support. You two can back us up and Salix and Kal will be the last line. Ok folks, lets go see what we can find." Harp and Ragnar move to the front of the party and lead them into the room.

The room is odd shaped, sort of like a T. The party moves about 10 feet into the room. They can see a door on one wall. Harp signals to Surin, motioning him foward. The halflind nods. This is what he was best at. Surin moves forward with a little less caution than usual. "Those dog creatures had been moving all over the room before they came out after us and they were way bigger then me, so there probably ain't no pressure plates on the floor or trip wires.

He moves up to the long part of the T and looks east down the long section. He sees two doors, one on the north wall and the one on the south wall that the rest of the party can see. Surin moves back and reports to Harp what he sees.

OODM: Continue?



From: Derek

Subject Room J

Allistair is getting a little tired of the open-the-door-and-kill-things routine. "How about I just make Surin invisible, he opens both of the doors, comes back here to the hall where we close the door and let whatever is in those two rooms kill each other? We can come back in a couple of hours later to clean up whatever is left." Allistair's tone is somewhat sarcastic, but it is a real suggestion.



From: Kevin

Subject Room J

" Allistair, I understand your frustration. If we know what was in those two rooms, that plan might work. Would you, Salix and Surin take a listen at the doors and see if you can hear anything. It would help us decide how we want to prepare for these rooms. I don't really want to tackle them having used most of our healing grace for the day, but if we had an idea of what was in there, we could prepare better."



From: Karl

Subject Room J

Salix is all for that.



From: Mark

Subject Map of Room J

Here is the current all dungeon map, including the doggie room.