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Round 1 and round 2 actions

From: Mark

Subject Round 1

Round 1 initiative

Salix (15), Allistair (14), Ranthir (13), Mund (13),W1-8 (13), Ragnar (11), Kal (7), Surin (6), Harp (6).

Ranthir and Mund wait for the expected attack, sword and axe held ready. Salix turns to Surin and says "Little one, I think it is time we head back a little and leave the in close stuff to those better able to do it." The halfling nods and starts moving back. Salix backs up and as he does he chants the prayer of lightning. At the top of the ceiling, just below the ceiling a cloud forms and at the druid's command, a bolt of electricity streaks down from the cloud and strikes one of the lead creatures (Call lightning on W4). The stroke surprises the beast and it strikes it solidly on the back, leaving a smoking patch of skin (REF save, DC16, 6+5=11, fail, damage 7).

Allistair sees the things hesitate a bit. "Not good" he thinks to himself. "Let's see if we can goad them." The mage chants the basic spell and three missiles launch from his fingers and streak towards the dog thing that Salix had just fried. They strike with a solid force and almost knock the thing off its feet.

The spells have the desired effect. As one the beats leap forward, rushing to attack. Mund and Ran are waiting. As the two leading things rush the two fighters, Mund and Ran step forward to meet the assault

Mund swings his axe at the wounded beast attacking him (AC16, 1+9+10,miss). The thing ducks under the blow, just barely missing getting it's head separated from its shoulders.

Ran swings at the beast attacking him, side stepping the things attack and lashing out with his sword. Power flows through his veins and sinew and his sword connects (AC16, 7+12=19,hit, damage 7). He follows up with a cut to the things legs but it dodges out of the way (AC16, 6+7=13, miss).

The creature that Mund is fighting opens its mouth, as if to snarl at the barbarian, but Mund is stunned to see it breath fire at him. The cone of fire washes over him and fills the area behind him. Mund is barely able to throw himself to the side and is able to avoid most of the flames (REF save, DC13, 17+4=21, save , damage 4).

Ranthir's foe launches itself at his throat, trying to rip it out (AC21, 20+5=25, hit, critical threat, Critical threat roll, AC21, 5+5=10,miss, damage 10). The thing sinks its teeth into the chain around Ran's throat and bites down. Ran feels flesh tear and feels a burning sensation coming from where the teeth are. He punches the thing in the head and it lets him go.

The other two beasts in the hallway move up and almost as one and breath fire as well. The fiery breath surrounds the two beasts in front of them and then engulfs the two fighters. Ran's lightning reflexes save him (REF save, DC13, 6+7=13, save, damage 1). Mund easily dodges the worst of the fire, only getting singed (REF save, DC13, 19+4=23, save, damage 5).

Ragnar sees that he might be able to help. He chants the spell of the sword and a glowing sword shows up behind the beast fighting Mund. The glowing shape swings at the beast but misses by a wide margin (AC16, 2+6=8,miss). Ragnar steps up behind Ran. "I am here Ran if you need help" the dwarf shouts.

Kal is mesmerized by creatures that can breath flame. "I though only dragons could do that." Shaking off the shock he chants the missile spell and three bolts of force leap from his rapier, striking the dog like creature in front of Mund (Damage 9). The three bolts strike the thing in the face and its head explodes in a shower of blood and bone.

Harp moves forward, hoping to support Mund if he gets into trouble.

OODM: I need round 2 actions



From: Josh

Subject Round 2 actions

Kal will shoot of another MM at W1.



From: Porter

Subject Round 2 actions

"I wonder of these dogs drank some of that potion that Surin had earlier," Mund wonders as he attacks again.