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From: Mark

Subject Turn

Randy is on vacation and we have heard from Derek and Porter. Still waiting on Jason, Josh and Ashley. What are you guys going to do?



From: Kevin

Subject Turn

Harp is concerned. This had not turned out the way he had planned, or hoped. He wanted to see if entering the rooms would trigger anything, but that hadn't happened. Allistair was for tossing in a fireball to see what happened, but if there was nothing there, it would just be wasted.

Harp is unsure of how to proceed, but finally makes a decision.

"Mund, before your time runs out, you, me and Allistair are going to head down to those rooms. I want you to just put a foot into the water room, I will just step into the fire room, and Allistair will stay in the middle, ready to cast his fireball spell if something happens. If something does, we run back to here - I will take the rear since I have not taken any damage yet today. If nothing happens, then we can decide if we want to rest and heal up or go ahead and search these rooms today."

OOC: If anyone has other suggestions - I am all ears. I am wary of just casting a fireball with nothing to cast it at - a bit of a waste. If we can trip something into appearing, then fireball away, so long as it it the water side.



From: Porter

Subject Turn

Mund points out that casting a wasteful fireball is no more wasteful than not casting it at all.

Mund is also concerned about stepping into danger -- he's very aware he's still not up to full strength. (His hit points are still low.)

Mund will go ahead and play along, but will make sure that he uses one of his rages before doing so. (To maximize his hit points.)



From: Ashley

Subject Turn

He's throwing a fireball at the darkness!

Surin will hang back, waiting to see where he can be of use in this setup. He hopes Mund's footfalls aren't as obnoxiously loud as he hears them to be.



From: Porter

Subject Turn

Mund also points out that we can always just close the doors and we'll be back to where we were.



From: Jason

Subject Turn

Ragnar doesn't have much to do with this plan, nor does he have manyspells left for the day. If asked, he's in favor of ending for the day(after closing the doors) and going back tomorrow.



From: Josh

Subject Turn

OOC: Sorry for the inactivity, I just haven't felt the need to weigh in. Kal's just hanging out listening to the plans. He doesn't seem tohave much of an opinion.



From: Kevin

Subject Turn

OOC: In the words of Valeria (Conan's girlfiriend) - do you want to live forever?

IC: Harp hears Mund's concerns, and starts to retort about just doing what he was told. But, at the last second, Harp bites his tongue. Mund had stood up in front of those fire breathing dogs while Harp had stayed in the second rank. Mund was still showing the effects of that fight (well, when he was visible, at least). Harp takes a deep breath, calms his mind, thinks about their situation, and looks at the group.

"Most of us are too spent to be of any use if something were to spring up in one of these rooms. I am going to take my advice from before - Mund, you, your brother and I can go down to the water room and toss in a fireball, and then we will leave and rest for the remainder of the day and night, and we will come back here tomorrow, fresh and prepared to meet water and fire."

OOC: Spell casters, think about what spells you have that will provide protection from fire - water is a little harder to protect against, but fire can be protected against. We can also work on those spells that can do damage to these elements.



From: Porter

Subject Turn

Mund recommends that they close the fire door first and *then* lob fireballs into the water room.



From: Kevin

Subject Turn

Harp agrees and will head out with Mund and Allistair.