A quick end
Subject A quick end
OOC: I did *not* expect the battle to end that round. NO complaints, though.
IC: Allistair hears the others shout that the Mandrakes had been quickly dispatched of, to his surprise. After those initial blows that himself and Salix received, he had really been afraid that they might not get everyone alive out of this god's playground/dimension. He returns to the room with the Mandrakes, not sure if he's dissappointed or relieved to see there aren't two additional cubs to deal with. He then answers Harp's questions about the Mandrakes (how much does Allistair know about the Mandrakes?) and then asks Harp if they are going to open the next door, or take a rest to heal and re-learn spells.
From: Mark
Subject A quick end
Manticores. And no, he knows nothing else about them other than what I have already sent you.
I will write up a bit more later today.
The party had a great round. Kal did max damage, Salix's lightning bolt did almost max damage, Harp hit and Ranthir hit twice, once with a critical.
From: Mark
Subject A quick end
The party makes its way back into the room. A quick search reveals no young and no key. "I knew they were not telling the truth about how many there were" Salix tells the party "I just was not sure which way there were lying." At Harp's command Surin heads to the next door, the one in the north wall and takes a listen. He comes back shaking his head. "I didn't hear nothing, but of course all of the commotion that was in hear just a while ago would have let anything in there know there was somethin out here. Sorry, Harp."
From: Kevin
Subject A quick end
OOC: All right guys. Most of us have taken some damage thes past few hours. Between Ragnar and Harp, we can probably heal up most of our wounds (or if we use a scroll on the worst of the damage). That will leave Harp and Ragnar pretty well spent for the day. Allistair, Kal, Salix are in pretty good shape (I think - Derek, your opinion would be appreciated as to Allistair's current spell condition). My personal opinion is that we take a quick peek into the next room, see if we can see something that might give us a hint as to what is in there, then close the door, head back to the main room, heal up, pick spells that would be most useful, and rest again. Not much fun, but as we expected, these are getting more and more difficult and we will have to prepare for all of them.