Light, OOTS and into the maze
Subject What's behind door number 1
"All right you two, pipe down. Surin wil take the lead, with Mund just behind him. I know that you are a good fighter Kal, but Mund has shown the ability to take a lot of damage, and we may need that. You and I will follow behind those two since we can give both fighting support and use our other special abilities as needed. Ran, would you follow after us, with Allistair and Salix behind. Ragnar, I'm going to ask you to take the rear again.
Unless any of you have a better plan, I am going to suggest we start with the first opening on the left and keep to the left until we hit a dead end. Allistair, will you keep the map up? It is going to be very important here.
I want about 10-15 ft between Surin and Mund, another 10-15 between Mund and Kal and me, and the rest of the group another 20-30 feet behind us. If we come to a corner, we can call you up so each group has at least one other group in view at all times.
Surin, lead on, but take your time."
OOC: lets see how this works.
From: Kevin
Subject light
OOC: Mark, I am assuming that this area is lit like most of the rest of the place has been lit (glowing blocks in the walls).
From: Porter
Subject Light
OOC: Before we leave, Mund is going to want to try to extract one of those bricks.
From: Mark
Subject Light
Yes, except for the rooms that had little or no light, the lighting is just like the rest of the place.
From: Mark
Subject Light
Tell me when he wants to do it.
Or should I just write something up while they were waiting on Surin while he was opening all the doors and inspecting all the floors.
From: Porter
Subject Light
OOC: That's a good idea. Let me retcon a bit.
IC:
Although Mund realizes that it makes sense to spend so much time checking the traps, Mund is deeply bored. He looks up at the glowing bricks that light the area and thinks "Maybe I take one of those with me when we leave."
Mund gets out his climbing tools. There's a hammer and some spikes. This might work. He looks for a brick on a corner and goes to work.
From: Derek
Subject Light
Cool. Let me in on the Ret-con.
Allistair looks over to his brother trying to extricate one of the glowing bricks. "I don't know if that will work, but if it does, I'd like a closer look at them myself."
From: Mark
Subject light
OODM: The blue bolts from heaven strike Mund in the chest and leave a smoking pile of ash in the middle of the room.
I will try and write more up this evening.
From: Mark
Subject OOTS
Did any one get my OOTS reference when Surin explained where he got his thieves tools from?
From: Mark
Subject Into the maze
While Surin is working his way through the doors and traps, Mund gets bored. Looking up at the walls he notices the glowing stones that have been providing light in the room. Since the lights are about 25 feet up the wall, he gets out his climbing tools and a hammer and spikes from his back pack, deciding to do a little climbing while the halfling does his thing. He places one of the spikes at what looks like an intersection of two blocks of stone and strikes the spike with a solid blow. "Owwww" Mund curses as the metal spike and the hammer reverberate in his hand, the flesh of his palm stinging. The spike clatters to the floor and the others turn and look at him. Defiant, Mund picks up the spike. The end is bent like a fishing hook.
Ally turns at his brothers cry and immediately figures out what Mund was trying to do. "Good idea Mund. I don't know if it will work, but if you get one could I see it." Mund grunts at his brother and takes a look at where the spike had been. Nothing. Not even a scratch on the surface of the stone. "Well I guess that shoots that idea. You know, this place is really starting to piss me off. We had better be getting out soon."
By the time Mund has his gear stowed again, Surin has the last door open and Harp is issuing commands. Mund doesn't like to be ordered around, but at least the orc was smart enough to have him in the front and not that elf. Mund pulls his axe free and moves to the front. "OK little one, if you see or hear anything strange, let me know." Surin smiles "You'll be the second to know." With that the two head off down the hallway on the left.
Keeping to Harp's plan of the left wall, the part starts moving through the maze, spread out over about 60 feet of distance. The first opening turns south and then west. As it goes west there are two more passages in the north wall. After a little more than 100 feet the passage way stops and turns north. The party continues on for another 100 feet and the hallway turns east. It runs for another 30 feet and turns south. 90 feet later the hallway turns west again, this time for 20 feet. Allistair calls from the back of the party "Harp, I think this way may not lead anywhere. If the map is right this has to dead end, like a spiral. See?" The mage holds out the map for the 1/2 orc to see.
OODM: What do you want to do? By the way, Surin is taking 10 with his search checks. He has +12 to search which gives him a 22 for a basic walk by search. This walking has taken around 15 minutes to get where they are. The party is the P on the map. If Surin took 20 with all his search checks it would have been 5-1/2 hours.
From: Porter
Subject OOTS
Absolutely.
From: Porter
Subject OOTS
This is a case of the DM cheating. :grumble:
From: Kevin
Subject Light
OOC: you just don't know my brother as well as I do. He is not cheating. Mund just does not realize that there in NOTHING that could penetrate the wall. Remember, in D&D, the "rules" are more like the pirates code - more like guidelines. The DM is the final arbiter of everything, whether it make sense or not.
From: Kevin
Subject Into the maze
At Allistair call, Harp shouts for Surin to take a break. Harp looks at the map that Allistair has been keeping. "It sure looks that way, but I don't want to assume anything." With that, Harp heads back to where Kal is and calls Surin and Mund to come back a little bit.
"Surin, according to Allistair map, this looks like a spiral dead end. Go ahead and keep heading down this way just to make sure there is nothing at the end. Mund, go ahead with him, but I don't expect there to be much. Kal and I will keep just behind you, but once you see the dead end, get on back here. IF you see something other than a dead end, give a shout out."
OOC: Mark, if it is truly a dead end, the party will go back to the opening at E12-E13 and head down that way.
All, I think taking a 10 is sufficient for this, don't you? 15 minutes I can take, 5 1/2 hours will mean DAYS in this maze. Any one who feels differently (Ashley???) let me know.