Danger, shapechange, giant, ID and stuff
Subject Harp falls
Kal's charge stops dead when he sees the ogre fall. He watches intensely as the healers do their work on Harp, staying back behind the group, out of the healers' way. When Harp finally speaks, Kal kneels, relieved, and says a quick prayer of thank you. When he finishes he rises quickly and looks to see if he was noticed. It seems that everyone was distracted by Harp, though.
From: Derek
Subject Shape change
Allistair is also relieved that Harp is not dead, but only severely injured. The blessings from Ragnar and Salix should have him up and about in no time. Allistair asks Mund if he's all right. "If you still want to be turned into a giant, it will heal you a little bit also."
From: Porter
Subject Shape change
Mund says "Sure. I wouldn't mind that. It will also make it easier for us to move these bodies around to see what there is to see."
From: Derek
Subject Shape change
Allistair casts Polymorph on Mund, turning him into a Hill Giant.
"This should last about 7 minutes. I suggest you move all the ogre corpses first. We'll move the heaviest stuff first, and make sure they are all really dead at the same time."
From: Porter
Subject Shape change
Mund enjoys looking down at the field of battle. Too bad that he didn't get a chance wrassle those ogres before they're dead.
Mund bellows down to Surin "Hey, little buddy! I'm gonna be rolling over these dead uglies. Wanna bring your sharp eyes over to see if you see anything I don't? I can easily give you a lift, iff'n you want."
From: Karl
Subject Shape change
Fine," Salix says. "Ragnar is attending to Harp anyway. However we must be quick. We can't let this delay our journey to the grove."
Salix moves with the others to check out the site, looking for anything unusual or of interest.
(OOC - is there anything that Salix sees that would lead him to believe this is anything *other* than a routine attack on a normal caravan? So far I haven't picked up any reason for Salix to justify moving on once the danger is past.)
From: Kevin
Subject Healing
Harp lays there, oozing but not dieing (sp?).
From: Mark
Subject Danger
Do you mean that Salix has not picked up any reason to not move on once the danger has passed?
From: Mark
Subject Giant
Just know that Mund will make a small giant. The new form is limited to 7 HD as per the spell description.
From: Porter
Subject Giant
So how tall is he?
From: Mark
Subject Giant
I will have to check when I get home.
From: Karl
Subject Danger
Well, I mean both. Is there some reason *I* am too dense to see that would indicate this is more than a common (if tragic) encounter? I mean these caravans travel knowing there are raids and bandits in this area, and two out of two times Salix has seen raids in this spot. So, if there's more to it, *I'm* not picking it up. Salix is probably smarter than me, though, when it comes to this area and woods travel, etc, in general, so if *HE* picks up anything that would let *ME* know he'd do otherwise than move on, please let me know.
Make sense?
From: Mark
Subject Danger
Yes.
So far there is nothing here that leads anyone to suspect that this is anything other than a normal raid from the mountains along a well traveled trade route.
From: Kevin
Subject Giant
He is 7HD tall, it should be obvious. It is a new off shoot of the metric system.
From: Porter
Subject Giant
What is that in furlongs?
From: Kevin
Subject Giant
I think it is 2 stone.
From: Kevin
Subject Stuff
If Harp were able, he would want someone to look at the armor and club of the ogre that took him down. There was something not natural about that stuff. When and if he gets healed up enough to contribute this, he will do so.
OOC: Mark, Harp also has all of his own healing prayers left - he will use those to top off Ragnars if needed. Or, he can use them on Mund.
From: Derek
Subject ID
Allistair does have ID memorized, so have Harp ask away as soon as he's done with Mund.
From: Anthony
Subject Stuff
The ogres are killed off, and so Ran puts his weapons away before looking around. The bodies are still strewn across the field, and so he watched carefully, particularly the ones that had been "dead" before the battle began. He was no genius, but he knew not to completely ignore them.
He goes over quickly to Mund, as Salix yelled. "Alright!" he calls back before following Allistair over.
From: Ashley
Subject Stuff
"Sure Mund -- I already checked out those ones over there [OOC: "Over There" being the two lumps on the right side of the map], they're already dead. I got pretty far before that big one heard me and came barrelling after you all. Some might still be faking, though, so you're good to keep a heads up
OOC: Mark, the two "alive and faking" ogres were the ones that got up and were then killed, right? If not Surin will let Mund know which ogre he knows about that is still alive and faking
From: Porter
Subject Stuff
OK. I'm gonna be rolling them all over just in case."
From: Mark
Subject Stuff
Correct.
From: Mark
Subject Stuff
Ragnar rushes to Salix's side. Harp is still unconscious but alive. Handing him over to Ragnar, Salix turns to the others. "Allistair and Ran, see to Mund. Surin, you and Kal take a look around. See if there are any more surprises. I will be over in a bit to help. Call us if you need anything." Salix bends back down to see how the 1/2 orc is doing. "He'll live" the dwarf replies. "Give me some time with him and I'll have him fit to ride." Salix nods and heads over towards Mund.
As he approaches he hears Allistair talking about changing Mund into one of those ogre types so that he could move the bodies away. Salix nods approval but warns that they must be on the road again soon. Mund seems eager and Allistair chants his spell and lays his hands on his brother. Mund's flesh starts to flow and he starts to grow (heal 7HP). His armor shifts with him and seconds latter there is a new large Mund looking ogre. He goes over and starts picking up ogre bodies and clearing them out of the way. Within minutes all of the bodies, human and ogre are well out of the way. After the seven minutes Mund stops and his body flows back to his original shape. A huge smile is on the barbarians face.
All the while Ragnar is working on Harp. He sacrifices his most powerful prayer for healing( heal 27) and Harp is soon able to stand and walk. Harp feels the bones move and knit back together. His shoulder pops back into socket and his vision clears so that he no longer sees three Ragnar's. He still has a massive head ache and his chest still burns.
Kal and Surin make a quick search and come up with a lot of stuff. In addition to the greatclub and the armor that was found on the leader of the ogres, they found a ring on one of his fingers. On the bodies and in the cart they find the following:
2 black pearls
1 heavy pick
1 large well made woolen tapestry
dwarven waraxe
1 spiked chain
1 trident
1 composite short bow
60 pp
600 gp
2000 sp
small dark wood shield
thieves tools
heavy steel shield
4 scrolls in a scroll case
ring
large greatclub
large hide armor
Most of the stuff looks like it might have been part of the caravan. Underneath the caravan Surin finds the body of a well dress man. The money and the gems had been in a large wooden box in a sack carried by the leader of the ogres. The other items had been in the wagon itself.
OODM: I have things to do tonight so I am stopping here. I will write more tomorrow night but you guys can do RP if you want.
From: Josh
Subject Stuff
Kal says to Allistar: "What would happen if Mund grabbed one of the ogre's weapons or armor? If he put it on, would it shrink back down when the spell's effects wore off?"
From: Josh
Subject Magic?
Kal will cast detect magic to see if anything in the pile is magical.
From: Kevin
Subject Time of day
Mark, what time of day is it now?