Mystery guest and shooting
Subject Turn
Sorry I have been busy with stuff today.
I will get a turn out tonight.
From: Kevin
Subject Turn
Mark, I jsut realized I had Harp trying to have Mund and Ran do something while we were supposed to be waiting to hear something from Surin. Disregard my earlier e-mail that had Harp trying to get Mund to move closer to his large creature.
Sorry about that.
From: Porter
Subject Turn
Now Harp doesn't get to be disappointed when Mund ignores him. :(
From: Mark
Subject Will the mystery guest please stand up
Harp starts to signal Mund and Ran to close in on the closest bodies but remembers Surin asking them to hold while he scouts around. Figuring that the halfling wouldn't a bunch of people running around he holds his position about 10 feet from the closest body. He studies the body closely. He can see that the man's head has been crushed, the face hardly recognizable. Harp and Mund wait, their bows half drawn while Ran holds the center, his crossbow pointed in the general direction of the wagon.
The next several minutes are agonizing. The listen as best then can but Surin must surely be hundreds of feet from them. Harp starts to wonder if it was such a good idea to send the halfling in alone. Just as Harp is about to shout out a furor breaks out just past the wagon. There is a loud roar, a shout of a command in some odd language and 5 of the figures furthest from the party leap to their feet.
OODM: Surprise round was the creatures standing up. All of the party recognizes them as ogres. They are all dressed in hide armor and have large great clubs that they are using with both hands.
Initiative for round 1 for the party: Ran (23), Surin (22), Harp (21), Mund (17), Allistair (12), Salix (10), Kal (6), Ragnar (2), Please note no one knows what the init count of the ogres is. Please give me contingencies. For example Harp might say: If the ogres have not moved yet Harp will shoot his bow. If they have moved close enough to attack then Harp drops his bow and draws his sword as he charges. Stuff like that. Remember to tell me if there are any special feats or abilities you are going to use. The light blue figures are the ones that stood up.
From: Porter
Subject Will the mystery guest
Mund shouts out to Harp and Rand "Hold your position and let Alley blast them!".
Mund will, for now, hold his ground. If an ogre comes and attacks him, he'll rage and respond with melee. Otherwise, he'll shoot two four arrows (Mund can do that as a full-round action, can't he?) at the closest ogre to him.
From: Mark
Subject Shooting
I am not sure what you mean by two four arrows? He gets two attacks per round, but he can not take a double attack for 4 arrows. The full attack action is a full round action and that is the only action that will allow Mund to shoot two arrows.
In a round you can take a move action and a standard action, or a full round action. If you want you can sub in a second move action for your standard action, and take two move actions. You can not sub in an attack action for a move action.
From: Porter
Subject Shooting
OK then. Two arrows.
From: Jason
Subject Mystery guest
If the ogres rush forward to attack and Ragnar can target a good number of them with Holy Smite, he will. If only a couple get within range, he'll do a Searing Light instead. If none of them come in range at all, he'll cast Magic Circle against evil (on himself). He will only move forward if Salix and Allistair do so, staying behind them unless the other fighters pass the first row of ogres, in which case he'll try to get in front of them.