On to Lodo, baby
Subject On to Lodo
The next two days sees the party turn more north, taking a branching road, heading towards Lodo, the capitol of Eld. The druids of the Great North Woods have always had a good relationship with the Council of Eld, sometimes called the Elders. At the end of the 14 day the party comes with in sight of the city. The city is large by the standards of the area but still 1/3 the size of Gorn.
As they approach the southern gate the guards call out, asking them to identify themselves. Salix goes forward to explain who the party is. At the mention of the druids the guards tone take a change for the better. They pass the party through on Salix's word alone and give them directions to a good near by inn. As much as Salix wants to get to the grove, he knows that all of them need a good nights sleep.
While they are eating Allistair mentions that he hopes he can find a mage in town that can identify the magic stuff the party got off of the ogres. Salix cuts him short. "We will not have time to look for any mage. We must be gone with the first light. The main grove is still half a days journey east from here, but the going will be slower, since we must travel through woods a good portion of the way. We will be late as it is. Sorry." Allistair looks a bit disgruntled by this but goes along with it.
Salix makes good on his promise that they would be moving at first light. He has the party mounted and at the Druid gate just as the sun starts to peak over the forest to the east. This is the first good look many of the party has had of the Great North Woods. It looks like a wall of green and brown that stretches north and south east for as far as the eye can see. When the gate opens Salix leads the party off the main road and across the fields surrounding the city. With in an hour they are entering the outskirts of the woods. Even in his worn out condition, Salix is glad to be back home.
This part of the woods is surprisingly tame. Salix explains that 40-50 miles of the edge of the forest is more patrolled by the druids then the inner parts. The more dangerous inner woods are left more to themselves and people enter there at their own risk. The trees of the woods are all large and well kept. Oaks, elms, populars, ash groves, beech and dozens of species the others have never seen before.
As the morning goes on the path gets narrower and narrower. If Salix had not been with them they are sure that they would be at a stand still. About an hour before noon Surin rides up next to Salix and whispers "We're being watched." Salix laughs. "We've been watched for the past hour. The dryads have been keeping an eye on us and reporting back to the local druid, I would expect. We will be at the grove in an hour, so I expect we will meet an envoy from them before too long." Surin looks a bit shocked that they had been watched for the past hour and that he had not noticed it.
As Salix had predicted, within 10 minutes the party comes upon a single figure standing in the path ahead of them. He seemed to just appear, about 50 feet ahead of them. A large wooden staff in hand, he holds up a hand and calls "Who seeks entrance to the Great North Woods?"
OODM: Any roll play you want to do either for the trip of this is fine.
From: Derek
Subject Baby
OOC: My wife Ryoko gave birth to a baby girl this afternoon. We're naming her Eren. No complications, everything is fine. Porter can take over for Allistair for the next couple of days.
From: Mark
Subject Baby
Congrats. Send a pic when you get a chance.