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Circles, round 1 actions, round 1

From: Derek

Subject Circles

Is the circle centered on a place or on Ragnar?



From: Mark

Subject Circles

In this situation, since he did not, IIRC, mention a particular space, it is centered on an intersection just next to him, but it moves with him.

Let me know if that does not make sense.



From: Josh

Subject Round 1 actions

Since the circle's so close, Kal will also cast MM at the swarm after he gets back. (If he can't do both, have him stop however far away from the circle so he can still cast).



From: Derek

Subject Round 1 actions

Allistair calls out loud so that everyone including Surin can hear. "Ragnar! You're protected from the bugs, so go get close to Mund! Everyone else stay close to Ragnar!"

Allistair will also fire a magic missile at the bugs.

Allistair then asks Salix, "Are you feeling any better? Do you have any idea what these demon-bugs are? They don't seem natural, but I have no idea what they really are."



From: Ashley

Subject Round 1 actions

You don't need to shout. I'm like, right next to you.

IC: Surin turns to Salix and makes sure that he's all right. "Ragnar's going to move closer to Mund to protect him with his circle. Do you need any help?"



From: Jason

Subject Round 1 actions

Hmm... As I recall, forcing a circle of protection against an enemy doesn't work nearly as well as letting him run up against it. Ragnar would definitely know that, so if he can, he's going to get up close enough to Mund that Mund can take a 5 foot step into the circle, but without trying to move closer since the bugs and Mund are in the same square. As he does so, he'll call for Mund to step back.

Of course, looking at initiatives, its possible Mund may not be stuck in the middle of the bugs by Ragnar's turn, in which case he'll just move up to cover Mund. Let me know if any of that didn't make sense.



From: Porter

Subject Round 1 actions

Is anybody going to take Mund's axe?



From: Randy

Subject Round 1 actions

Ranthir runs to grab the axe from Mund, dropping his sword to recover later. He attempts to attack the swarm, a little uncomfortably having not used an axe since his early training.



From: Mark

Subject Position note

Position note.

Surin is at the base of the tree with Ragnar. Ally and Salix are 30 feet or so up the tree on a large branch. There is a rope floating in the air next to the branch.



From: Kevin

Subject round 1 actions

OOC: Mark, Harp is so far back in the intiative, I am unsure what could be by his turn. If Ragnar has moved up slightly, Harp will step back to where he seems as far away from Ragnar as he did the first time the bugs attacked but were repelled (i.e. Harp does not know how big the circle is, but he knows how far away he was last time).

He will try to place himself between any of the other party members and the swarm, if he can, especially Kal.



From: Mark

Subject Round 1

Round 1 Init: Kal (24), Swarm (23), Ranthir (21), Salix (20), Ally (13), Mund (12), Ragnar (12), Surin (10), Harp (7).

Kal swats at the cloud of creatures around him, his rapier singularly ineffective against the creatures. However he knew that magic could hurt these things. Moving back towards Ragnar he chants the mage arrow spell and sends 4 more bolts of force into the swarm. The bolts tear through the swarm leaving a trail of dead insects in their path (Damage 11).

Mund calls out to the others telling them to take his axe. Ran, who is closest to him shouts that he is on the way. The 1/2 elf's voice seems to draw the attention of the swarm and it flows towards him. Ranthir soon finds himself engulfed by the biting stinging bodies of the swarm, their tiny bodies able to penetrate his armor. Mund, doubled over and retching on the ground is also surrounded by the creatures and subject to the same covering attack. The bites and stings take their toll (Mund damage 12, Ranthir damage 15). The poison in the stingers and the mandibles seems to have no effect on Mund( Fort Save, DC18, 20+13=33, save) but Ran is not so lucky (Fort Save, DC18, 1+7=8). He feels his limbs tighten up and his reflexes slow (Dex score drops by 2 points).

Ran drops his sword and moves towards Mund grabbing the axe from the barbarians flailing hands. He grips the haft awkwardly, trying to remember the training he was given years ago. As he swings the blade through the swarm he forgets to turn the blade so that the flat is going through the swarm and his attack is effect less (AC20, 5+10=15,miss).

Salix hears the shouts coming from his friends out in the field and is finally able to respond to Allistair's questions. "I'm better." Looking out at the swarm his eyes go wide. "I have never seen anything like that. It moves like it knows what it is doing. Swarms usually move in chaotic, random fashion. This is like no swarm I have ever seen."

Ally nods at this. He sees his brother swinging his hands around while he vomits on the ground. "Well lets see how this works." He chants the mage arrow spell and his four bolts of force tear through the swarm, (Damage 15), dropping hundreds of more of the creatures.

Mund stands where he is, trying to keep his feet. He now knows how Salix felt when he stepped out of the tree. This is even worse than that night in that town in the Wildlands.

Ragnar sees Mund and Ranthir engulfed by the swarm. As he moves toward them he shouts "Move back to the sound of my voice. The swarm can not follow you into the circle."

Surin stands next to the tree, watching the melee going on in front of him.

Harp gives a small prayer of thanks to the battle lord that the swarm went the other way and moves as fast as he can to a place near Ragnar.

Mund is finally able to shake off his vertigo and get his stomach under control.(Fort save, DC18, 6+13=19, save). Ran gets a little light headed at the swirling forms around him but he is able to clamp down on the sense of falling and maintain his composure (Fort Save, DC18, 14+7=21, save).

OODM: End round 1. I need round 2 actions. Salix is only sickened. Mund and Ran are able to act.