Life around town, the team splits up
Subject Turn
sorry I did not get anything out last night. It is that time of the year for school concerts and performances.
I will try and get some stuff out today. I just have two projects to work on.
From: Mark
Subject Life around town
I was going back and doing the archive, which is a great way for me to review what everyone wants to do before I write a new turn, and realized I might not have been clear.
In the woods there was almost no life, plant or animal. The wasps were the only things besides Silverbranch and some of the trees that were alive. Silverbranch and the trees were in the process of dying.
As the party got closer to town more signs of life show up, grass, animals etc. Around Bodentown looks nothing like the woods the party showed up in. Whatever is killing the woods is not effecting Bodentown.
From: Kevin
Subject Life around town
Did anyone pick up in the conversations they had or heard any comment about the outlying areas being in such bad shape? You know, complaining about having so far to go to get wood, no game close by and having to buy it, etc. Anything???
From: Josh
Subject Life around town
Kal heard people complaining about this ugly half-orc that just came into town, but that's about it. ;-)
From: Kevin
Subject Life around town
Har, Har, Har.
Your'e funny, for an elf
From: Mark
Subject Life around town
No one has heard anything from the locals about the food supply yet. However the party has only been in town for less than 24 hours.
From: Mark
Subject The team splits up
As Salix finishes explaining what he want the party to do, he looks around at his companions. Most of them seem agreeable, but Kal's face shows doubt. The druid reads the elf's face fairly easily. "Kal, I know you are not comfortable with us splitting up again, and I am not a big fan of it either. However, we have a lot of things we need to find out and a group our size will attract attention." He turns to the others his face growing stern. "Kal is right to be concerned though. I want all of us back by dark. If you can not make it back by dark, get a room at the nearest inn and spend the night inside. We don't need any one disappearing on us. High tail it back here first thing in the morning. NO DRINKING. If a person does not show up with in an hour of sunrise, we are coming looking for you and that would set things in motion we may not be ready for yet."
His eyes look at each member in turn. Kal nods his acceptance of this and even Mund nods his agreement. "Ok, it is a couple of hours after noon. We only have a few hours until dark. Harp, you take your three and check out the Mercenaries Guild. I will go with the others and check out the Mayor's house and see if Surin can contact the local thieves' guild, assuming there is one. Let's go."
OODM: I am going to write up both groups seperately.
Hopefully I will get one done before I go home. The other may be tomorrow.
From: Mark
Subject The Mayor's house
Salix watches Harp and those with him leave the inn. He waits for a few minutes before motioning to Kal, Ally and Surin that they should make their way out the door. As agreed, they each leave the inn by a different route, meeting in front of a store down the street. Once back together, Surin takes the lead. "The guy I was talking to last night told me the general area that that Mayor's house was in. Now he was half way drunk, but the way he described it, we should be able to find it easily enough. I don't think it would do to ask someone about it. Also, don't be looking about like you're lost. Act like you know where you are going, less likely to get stopped." The others nod and follow the halfling's lead.
With in half an hour Surin has been able to lead them to a fairly nice part of town. It seems to be portioned off by a high metal fence. There are gates every so often, where major streets pass through. It is obvious that the fence came after the streets. There are guard houses where the gates are, but they seem to be unmanned at the moment. The four keep walking until Surin whispers to them "That's go to be it." Off to their left, across the road, is a massive house. It sits back almost half a mile from the road with a stone wall running around the perimeter. The wall is about 10 feet high and there are guard positions every couple of hundred feet on the top of the wall. It is easily the largest parcel of land they have seen in town and one of the largest buildings.
The house is self is made of stone and wood. The bottom floor seems to be made of massive rocks with a frame building for the top two stories. The whole thing looks like a small castle and it might very well have been that in the early days of Bodentown. The party can not see much of the ground, but as the walk by one of the guarded gates they see 5 guards in chain shirts standing watch. Salix whispers to Surin "Ok I think we've seen enough. We know where the place is and we know we are not just going to walk in. Let's head back and see if you can find the local guild." Surin nods and the others follow.
OODM: You can ask questions that you have about the house. Remember the party was trying to not draw attention to itself and so did not spend a whole lot of time looking around. However they would notice a few things.
From: Derek
Subject The Mayor's house
Did we see any place where the wall is close to the house? Or is there a wide courtyard between the wall and the house everywhere? What other possible entrances are there? Back doors, 2nd floor balconies, etc.?