sakeriver.com

Checking in, map

From: Kevin

Subject Check in

Mark, I am back, though slammed at work. I will not add anything else at this point, other than Harp will give his impressions of the guard detachment at the mayors house.



From: Mark

Subject Check in

Is everyone back and ready? If eveyone could check in I will start on the next turn.

I want to make sure we are all on the same page. It is early evening of the partys third day in town. They are at a new inn, the Screeching Eel, it is early evening and people have been filling each other in on what they found. Players may want to restate what they have found/deduced etc.just so that every one is up to date.



From: Karl

Subject check in

"I agree" Salix says.

(OOC -- we are talking about the residence in town, right? Not the estate.)



From: Karl

Subject Check in

"I think we need to get down to the prison area in the cellar. If any of my people are still alive, it's very likely they are being held there."



From: Mark

Subject Check in

This should be correct. The Mockers have only been talked to and talked about the Mayors house.

For future clarification, the Mayor's house is the house in town. The Mayor's Estate is the large place outside of town that Salix and Kal and Ragnar went to scope out.



From: Derek

Subject Check in

OOC: Check.

IC: So will getting back out and getting to safety be a problem? As long as we can get outside I can turn invisible and fly away, but getting everyone else out, including possibly some prisoners, could be a real problem. What if we released everyone from the prison at once? Would that be a sufficient distraction?



From: Jason

Subject Check in

Checking in



From: Randy

Subject Check in

"Should we plan to make our move while Hack and I are in the Mayor's grounds? We were invited to come back and do some training tomorow and that might give us a chance to hamstring their defenses if trouble starts or the two of us could go inside once the distraction gets the guards moving out. Based on the skill of the troops that we saw we should have no trouble physically. What do you guys think?"

Ranthir pushes his hair out of his eyes and looks to Salix, waiting for the plan to take shape so that he could prepare for what was needed of him.



From: Karl

Subject Check in

"That might be a good idea. From what you saw of the Mayor's grounds, how would you suggest the rest of us get inside with the least notice?"



From: Derek

Subject Check in

"I could probably go with you guys at the same time. I'm fairly certain that they want me to work as a scribe there, and once I'm inside I could either incapacitate the scribe or the butler and run off, turn myself invisible, create a distraction, or any other number of things."



From: Mark

Subject Map

The Mockers did give Surin and Mund a map of the basic layout of the house. It does give basic descriptions of the rooms in the house. However there are two things to remember. The map is at least two years old and it shows nothing of the basement/cellars other than where the stairs for them were three years ago.

I will get a map sent out tonight.



From: Ashley

Subject Check in

I thought we didn't want to go to the house, but the estate? Unless there's a secret passage or something connecting the two.



From: Mark

Subject Check in

You, meaning the party, may want to investigate both. ;)



From: Karl

Subject Check in

Salix has been concentrating on the house ever since learning the cellar was converted into a prison. So far, he sees no reason to go to the Estate. That may change when he finds out about the house. His first priority is to find the missing druids and try to get them to safety, and to inform the Druid council of the status of the town and probable cause of the trouble.

Everyone else's only priority at this point should be to find the Stormfather, as it is he who know where to find the next gemstone. Salix will explain all this explicitly if necessary.



From: Josh

Subject Check in

I'm ready.



From: Kevin

Subject Check in

OOC: I know Salix is anxious to get going, but we have only been here 3 days or so. If we can get Hack, Ran and Allistair inside the house, 2 of them on "guard duty" and Ally actually inside snooping around, it may bode well for our plan. In fact, how long does Allistairs Invisibility spell last? He could cast it on Surin as they head into the house, Surin could look around while invisible, and Ally would not raise any suspicions.

Just food for thought.



From: Mark

Subject map

Ok it seems like my Open Office program has disappeared off of my PC. However, I think I have gotten something useful using MS Office.

I have attached a map of the 1st floor of the Mayor's house. A couple of comments. The large green area is a courtyard/garden. The inside of the U shape of the house has lots of windows that were not obvious from the first visit. The outside of the U is stone with large glass windows. According to the Upright Man the Windows are for light only and can not be opened.

Something I was not able to draw is in the Foyer. There is a large Grand Staircase that heads to the second floor. This is in addition to the other two smaller staircases.

The doors that take up 10 feet spaces are the front door, the doors into and out of the Ballroom and the doors into the Formal Dinning room. The rooms that are not marked, the Mockers are not sure what they are.

I will be working on the Second floor tonight. Ally was tested on the second floor. Ran, Harp and Ally were taken in the door near the kitchen, they had the small encounter with the maid there and then Ally was led up the stair across from the Kitchen to the Second floor.

One small retcon. In the story I have already written , the three waited in a laundry room. It was actually the kitchen.

Other than that it should be ok.

Let me know if you have any questions.