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Ragnar to the rescue, ears open, Harp has a date

From: Kevin

Subject Ragnar to the rescue

Harp will join Ragnar in "searching" the body, but he will remain downstairs. There is an odd, home like feeling Harp has when he is around these rowdy people. He is not sure he understands these feelings, but there is something tugging at him, really deep down.



From: Karl

Subject Ragnar to the rescue

Salix is tired and really wants to retreat to his room. Actually, what he *really* wants is to retreat to the grove where he last saw MtnSis. Sephira, and relax in those hot, effervescent waters. But he can't. He has to find out *something*. They've been in this cursed town for two days now he knows little more than he knew a week ago, and little of *that* seems to be of any real use. During dinner he paid close attention to the fighting and, more importantly, the reactions of those who *weren't* drunk and itching for a fight. After eating, he naturally gravitates closer to some of those types, (Using diplomacy and Gather Info as appropriate).

OOC - Salix will be keeping an ear out for *anything* of interest. If he doesn't find anything of note just by accident, he'll try to get near a group that looks less likely to be itching for a fight and maybe just drunk enough to be talkative. He'll be trying to act friendly, but not smooth or refined at all, basically trying to fit in but not stand out.



From: Karl

Subject Ragnar to the rescue

Thanga, probably.



From: Derek

Subject Ragnar to the rescue

Allistair casually walks over by Ragnar speaks to him quietly when he shows signs of walking outdoors. "I don't know if you want to go outside and check on him. Once its dark out, everyone says we shouldn't go outside for any reason. If he's dead, you can't help him. If he isn't dead, he probably won't be in the morning either, and you don't want to be around if the patrols arrive."



From: Jason

Subject Ragnar to the rescue

"Allistair, I appreciate your concern, and I do realize he's almost certainly dead. But I cannot ignore the possibility that if he is alive, he will probably die in the next few minutes. Nights are cold, this far north. Heironeous will watch over me, and it will take less than a minute. I'll be fine." He hesitates, then says, "If you were able to make me invisible, that might be useful though."

OOC: If Allistair does make him invisible (we would do that somewhere inconspicous) then Ragnar will ask Harp to watch from the door, rather than go outside with him. If he goes outside alone, Ragnar will cast sanctuary on himself just before leaving.



From: Mark

Subject Spells

I just want every one to know that for the most part, unless you take the proper feats, spell casting is obvious to those around you. You do not whisper verbal parts, the gestures are not easy to hide and the components are strange at times.

I undestand the idea of wanting to keep certain things under wraps, but if I go with that then it works both ways. If someone near by is trying to cast a spell on you, you do not get a listen/spot check to see if you notice it.

I guess what I am saying is that unless the spell specifically says so there are usually some type of "Special effects" that go along with most spells, the higher the spell level the more dramatic the effect.



From: Jason

Subject Ragnar to the rescue

I guess when I said inconspicous, I was thinking of going back to our room briefly if we were to use inivisibility. As for sanctuary, which has a much shorter duration, I guess I was thinking he could probably whisper the words, and since invisible the guestures wouldn't matter. If he can't, that's OK, he can skip the sanctuary blessing in that case.

Now that I think about it, Ragnar probably wouldn't want to take the time to go back to their rooms either, time is critical. So lets just pretend the second part of that dialog, where he asks about the invisibility, didn't happen.



From: Josh

Subject Ragnar to the rescue

Kal speaks up after Allistar expresses his concerns. "I'll go with Ragnar, to keep watch while he says his prayers."



From: Josh

Subject Ragnar to the rescue

Nix that, I didn't see Harp was going to go out.



From: Derek

Subject Ragnar to the rescue

Allistair considers for a moment. "I'd be willing to help, but we need to be out of sight for me to cast the spell. Then you need to make your way invisible through this crowded room without bumping anyone. Then you need to open the door without arousing suspicion. Then you need to do everything again in reverse to get back. Probably better just to go quickly now and have Hack watch with the door open in case something happens. If anyone questions you, say he owed you money or something."



From: Mark

Subject Ragnar to the rescue

The dwarf watches as the bloody form is carried to the door and tossed out into the street. He turns and catches Harp's eye and nods towards the door. Ally, sitting just next to him sees this and stops Ragnar on his way out. "I don't know if you want to go outside and check on him. Once it's dark out, everyone says we shouldn't go outside for any reason. If he's dead, you can't help him. If he isn't dead, he probably won't be in the morning either, and you don't want to be around if the patrols arrive." The cleric stops for a second and whispers "Allistair, I appreciate your concern, and I do realize he's almost certainly dead. But I cannot ignore the possibility that if he is alive, he will probably die in the next few minutes. Nights are cold, this far north. Heironeous will watch over me, and it will take less than a minute. I'll be fine."

The mage shrugs and the cleric continues on through the crowd. Harp meets him at the door and the two move quickly to the unmoving form. They see some small child like forms at the edge of the light but they retreat back into the darkness as the two approach. Ragnar bends and checks for a heart beat but there is none. He bows slightly, like he is searching the body but says a quick prayer to the Heironeous, then stands and kicks the lifeless body. Turning to Harp he says loudly "Nothing on him. Let's go back inside." As they go the cleric whispers to Harp "I am going to go back to the room. I can not stand much more of this." The 1/2 orc nods and pats his friend on the shoulder.

The two enter the Leaky Mug again, Ragnar with trepidation, Harp with a sense of anticipation. This feeling scares him a bit but also calls to him. The dwarf quickly heads up to the room while Harp returns to his seat. At Salix's look Harp shrugs. He leans forward and over the noise tells Salix "This place is tough on one like him." The druid nods, thinking to himself how hard it is not to bolt back to the woods. Then he remembers the condition of the woods and knows he would find no relief there now. "Ok let see if we can find out any thing else. I don't know what your Order's rules are on women, but that young lady over there looks like she likes you." Harp turns and sees Thanga watching him. He turns back to Salix, a slight blush on his cheeks "What I have to do to serve my god." The 1/2 orc then stands and heads in the direction of Thanga, as small smile on his face.

Salix sighs and steels himself for what is to come. Putting on his best face he moves towards a group that seems a bit less rowdy than the others. Using all the skills he learned in the forest on how to read people and persuade them he probes and prys without being to obvious about it. He drinks much less than it looks like and is generous with his money in buying drinks for others. Soon he is best friends for the night with several very drunk men.

OODM: I will send Karl more info on what he found. I am still waiting to hear from Porter, Derek, Ashley, Randy and Josh what they are going to have their characters do.



From: Derek

Subject Ears open

Allistair will try and work his way into a conversation with some of the more somber drunks, and leave his brother to talk to the more violent/rowdy drunks. Since he probably won't get any info about magic users and such from this group, he'll try and work in questions about what happens to people that disappear at night, and if anyone has ever come back. He'll start by telling some spooky stories about creatures of the night from where he grew up in the Wildlands, and see if he can get people to talk about what happens here after dark. Also he'd like to find out if anyone has seen this Mayor fellow, where he came from, etc. Allistair doesn't have any ranks in Gather Info, Dilpomacy, or Intimidation, but he does have a few ranks in Bluff. He can use that on his ghost story telling. (i.e. I swear I really did see a werewolf! And it got my best friend! etc.)

However, if there is anyone that appears more dignified/educated, Allistair will try and talk to them and feel them out for info, perhaps again using his scary stories to break the ice.



From: Kevin

Subject Ragnar to the rescue

OOC: It is a moot point now, but cure minor wounds (a 0 level cleric) would be enough to have stabilized him and probably would not have been real obvious.

Too late now.



From: Mark

Subject Ragnar to the rescue

Well he was dead before he was thrown out. He got beat real good. That is part of what is bothering even Mund. It is not just the violence, it is the brutality, the over kill. The guy was down long before the beating stopped. Half the place did not even stop to take notice of the beating, and the other half only moved out of the way so that their drinks would not be spilled.



From: Ashley

Subject Ears open

Surin orders a loaf of bread, some cheese and a pitcher of the house ale and situates himself at the bar, offering the snacks and alcohol to his barmates and any other interested folk that take interest. He keeps the conversation light, telling a few funny stories from working at the bigtop and laughing in turn at any funny stories they might tell. Gradually, he'll try to steer the conversation toward what the mayor and the goings on in town, and try to find out some new info. He'll try to find out if anyone's gotten on the wrong side of the thieves' guild, if they have any idea such a guild even exists. He'll drink a little, but not so much that he'll be hungover or sleep late tomorrow.

Surin doesn't have any ranks in Gather info either, but he'll do what he can.



From: Porter

Subject Ears open

Mund will try to gather info as he can. He'll stick with his brother. He might not even be aware of it himself, but seeing that guy beat nearly to death and thrown out into these dangerous streets has frightened him somewhat. He's not interested in getting in a friendly fight here, and is not likely to use Intimidate.

Although if the opportunity presents itself, he's not above a little competition for the eye of Thanga, including trying to woo her in her own tongue.



From: Porter

Subject Ears open

I missed that Allistair wants to split off from Mund. Mund's cool with that.



From: Derek

Subject Ears open

Allistair is fine with Mund sticking with him. I just assumed that Mund would be drinking with the rowdier types. If Mund comes up to the group that Allistair is with, Allistair will welcome him and introduce him as his brother, and see if he can top any tales that Allistair has been telling.



From: Mark

Subject Harp has a date

Over the next several hours Harp and Thanga spend their time flirting with each other. She does her job of serving food and drinks but always makes sure that Harp is happy. Others in the bar notice it but when they start making comments she slaps them down. One of them starts to get angry with her, obviously a previous favorite of the young lady, but when Harp stands up to his full 6' 5" and 300 lbs and smiles an evil smile at the man, he backs down quickly. Even Mund notices that Harp is the only patron that Thanga lets play grab ass with as she serves the food. He sighs in resignation, as she was a fine looking orc and he had thought of seeing if she was willing. He still might. That Harp had a way of screwing things up. Maybe all those years with those godfolk had taken away his orcish sense of adventure. Mund smiles at this.

Several hours later, when Thanga gets off duty, the first thing she does is grab Harp and take him out on the dance floor. She calls to the musicians and they start a fast paced dance. Thanga shows Harp the steps and they start dancing a wild, boisterous dance. She dances better than he does, but the 1/2 orc does a reasonable job. At least he does not trip over his own feet. The crowd is yelling and screaming. Harp's mind is full of smells and feelings that he has not had before. When the dance is over Thanga leans in and kisses Harp solidly on the lips and whispers something to him. The 1/2 orc blushes but does not resist as she pulls him through one of the back doors. The crowd cheers and carrys on as they leave.



From: Porter

Subject Harp has a date

Mund can't quite bring himself to be resentful of the orc. After all, Harp probably has had very little opportunity to be with any woman, surrounded by all those godsfolk, let alone one of his own kind. Mund closes his eyes and thinks fondly back to all the lovely ladies of both races that he's had the pleasure of knowing in the past.



From: Randy

Subject Rangar to the rescue

Ranthir fights back the urge to get involved and stop the beating that leaves a man dead and thrown out like a sack of trash. After witnessing this, he swallows down the bile that rises in his throat and excuses himself for the evening.

The senseless extreme violence and disregard for life is too much for him to stomach. He returns to his room and spends the evening meditating and praying that they can get their job done quickly. He also prayers for the strength to be able to assist his friends through this sickening situation they had found themselves in.