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More questions and answers

From: Mark

Subject More questions

Olt does not know. His part of the plot was to get bodies from Bodentown. He has not been let in on that part of the scheme's details. He knows that several barbarian tribes from the west have been brought in under false pretenses to act as fodder for a ritual.



From: Mark

Subject Answers

Question 1: Yes

Question 2: There were no passwords but the bodies were not dropped off at the temple, but at a barn.

Question 3: There is no special signifigance of the three items.

More detail was given, both usefull and extraneous, but the info boils down to this.



From: Mark

Subject Answers

It seemed like hours. The featureless room gives no hint of time passing, no clue as to when it is. Only Ally knows. Kal had been surprisingly effective as an interrogator. Again and again he had asked questions, probed for answers, looked for inconsistencies. Ally and the others had feed him questions to follow up on, points to clarify, information to verify and Kal had done it with skill. The man's obvious joy in the pain and suffering he had caused sickens everyone. No one had been safe. Women, children, the old. All had been victims. Stories of the foul rites and rituals used to create the foul undead scream of blood and torture and slow death. When at last the members of the party are satisfied that they have learned everything they can, Salix nods at Mund and Kal.

Kal seems to wait a second and then goes into a tirade.

"Why are you a cleric of a foul god like Nerul?"

"Do you realize you're destroying the very thing that gave birth to you? If you succeed, your god will destroy you as well!"

"How many have you killed? Women? children?!"

His intensity increases with each question. He hardly waits for a response before railing in on the next question:

"Have you considered the evil you're doing?"

"Don't you know your god will abandon you and leave you rotting in his hell for amusement?"

"How many innocent lives?!"

Kal's reached a rage at this point. He's screaming at the man. Running over his responses with more questions.

"How many have you killed!?"

"Did you laugh as they died?"

"Have you felt their pain? Do you want to?"

"How many have you killed?!"

"How many have you killed!!?!"

Kal's sword flies into his hand, faster than anyone can follow. The blade's resting across the cleric's neck. Everything stops.

Kal's breathing contrasts the silence. In and out, gasping. Like a nearly drowned man, each breathe hungry for air. No one moves.

Eventually Kal speaks "You're not worth killing.", spitting the words. He puts his sword is back in it's sheathe. The tension passes.

"There's nothing left here. He's just a lost power hungry fool."

The elf nods at Mund and the barbarian quickly snaps the clerics neck. The popping sound is loud and final in the small, featureless room. Ally speaks up. "We can leave him here for several more hours before the spell wears off. Then he will fall back into the room. Do we want to get rid of him now?"

OODM: OK I have sent Jason and Josh info on the bloodhulks. I also think I have answered all of the questions that you get answers to. Let me know if there are any that you have not, but be warned it is likely that the answer will be no. You have a basic lay out of the whole estate but not the outlying areas of the estate. For example you do not know where the barbarian tribes are camped.



From: Derek

Subject Answers

Ally comes down from the rope trick after everyone else has left, and leaves the evil cleric's naked body in the extradimensional space. Everyone is disgusted at having to deal with such a foul creature, but Allistair is shaking uncontrollably. For several minutes, Allistair could actually hear and feel in his mind everything that Olt was. He felt absolutely filthy inside and out from the experience, and he was afraid he wasn't going to sleep well for the next few weeks.

After resting for a few minutes, Allistair breaks the gloomy silence. "I don't know what we want to do with the body eventually, but for the next few hours it will be fine right where it is. In the meantime, we need to figure out what we want to do to rescue the Stormfather and hopefully kill this Faldor. Also if possible, I think it would be wise to have someone meet with these barbarian tribes and warn them of Faldor's impending treachery. Even if they don't completely believe us, we could at least make them suspicious so that they don't walk blindly into a giant trap."

"I have one idea for getting easy access to Faldor's estate. I could cast my polymorph spell to make anyone take the exact appearance of this Olt we just interrogated. The rest of us could either be part of the press gang or newly acquired prisoners. Once we're in we could use the Mocker's distraction to create some chaos, and then make our way to the Stormfather and back out, killing those who get in our way. If we had infiltrated the Mayor's estate as well as we have his mansion here in the city we might be able to something more subtle, but as it is we're out of time. I think we can at least get in undetected, and as long as we can find the Stormfather alive we can probably just fly him out, but the rest of us will probably have some difficulty getting out in one piece."