sakeriver.com

Door #1 and undead

From: Kevin

Subject Door #1

I have got to get me one of those. Mommy, can I have one, please, please, please????

*Kevin starts to hold his breath until he gets his way*

*Kevin starts to turn purple*

*Kevin exhales and stalks off to his room, grumbling the whole way*



From: Mark

Subject Door #1

Salix's frustration at the dead end almost sends him off the deep end. Mund was thinking of leaving and going to warn the tribes and they still had not found a way to Acer. Clamping down his will, he turns to the others "Mund, you go with Ally and his snake, see if you can find a door that has been used recently. Kal, you and Surin have the best eyes in the group; you two each pick a side and head back. Look for anything that might show one of these doors has been used recently." The others move out, Mund muttering under his breath.

10 minutes later the four are back. "We think we've found something. On the west wall, Sysyphys tasted a scent very similar to what he tasted at the Mayor's house. We found the scent on three of the doors. Surin took a look at the doors and all three show signs of current use. Mund says that they have all had some traffic, but the closest one shows the signs of the most traffic."

OODM: Actions? I am working on a map. I will hopefully have one this afternoon.



From: Porter

Subject Door #1

Mund waits for the others. As anxious as he is, he'll wait so that they can open the door together like they've done so many times before.



From: Kevin

Subject Door #1

OOC: Mark, if I remember correctly, weren't one or two of the group able to determine what those things were that Harp saw back in the alcoves of the jail area of the Mayor's house?



From: Mark

Subject Door #1

I think Kal and Ragnar both new something about it. You should ask them.



From: Jason

Subject Undead

We both recognized them as blood hulks. IIRC, Ragnar mentioned that they were undead that could take an unusual amount of beating, and suggested that they should be prime targets for turning.



From: Derek

Subject Door #1

Allistair explains a bit more after getting a report from Sysyphys. "Sysyphys can smell new and old death, and also it smells like those creatures - probably undead - that were in the alcoves near Sephrenia's cell. Didn't Kal and Ragnar mention they knew something about them?"



From: Jason

subject: Undead

Ragnar speaks up "If we think that there are some of those undead on the other side of these doors, I'm prepared to ask for a blessing which will hide us from undead creatures. Unfortunately there are a few limitations on it; an intelligent undead might be able to see through the veil, for example. Furthermore, if any of us touch any undead creature or attack anyone at all, the veil will be torn from their eyes. Finally, I can only affect up to seven people. Still, if it is able to get us through one or two groups of these undead, it could be useful."



From: Derek

Subject Undead

"Can Harp perform a similar blessing? Then we could hide everyone from these creatures, right?"



From: Kevin

Subject Undead

"I can, but not at the same power as Ragnar. I should be able to protect myself, in any event. Let Ragnar protect the rest of you, and I will protect myself. Be on guard though. If we meet any normal guards and have to fight them, the blessing will be spent and they will be able to see us.

Those things did not look like they wore any armor, and they did not look too fast. But, they look as if they can hit you, they will nearly crush you. So my suggestion would be to protect yourself first. What I don't know is how much damage those things can take. They look like they are ready to burst, but that could be muscle underneath. Better to avoid them if we can."

OOC: Mark, I think the plan is to have Ragnar cast Hide from Undead on himself and all the others except Harp. Harp will cast HFU on himself.

Did our little snake see anything that looked like stairs behind that door?



From: Mark

Subject Door #1

Actaully he did not go under any of the door. He was being used to scent out the passage of humans and more recent scents.



From: Josh

Subject Undead

"I know a bit about these creatures. They're called BloodHulks. Like most undead, sleep does not work, mind affecting spells do not work, and they do not need eat or sleep.

Like Ragnar said these things can take some serious damage. They're created in a ritual where a creature is saturated in the blood of sacraficed victims. I've heard of them human sized and large sized. I imagine they could be any size, but I don't know for sure."



From: Kevin

Subject undead

"Ok then, we try to avoid these things using Ragnar's blessing. IF, and I repeat IF, something disrupts the blessing and we have to fight them, protect yourself first and foremost. We only have a limited amount of healing available to us, so we have to be cautious if we fight them. I hope we can avoid them all together."



From: Kevin

Subject Inventories

OOC: guys, I am going to update the appropriate sheets showing the potions we got from the Mockers.

Mark, please assume that everyone has put their potions where they can get to them easily - they are not in their backpacks but in a belt pouch or some other holder close at hand.



From: Josh

Subject Inventories

I've already updated Kal's sheet. He should have only one potion.