Order, snake on patrol, Map
Subject Turn
I noticed that. I did not change that.
From: Mark
Subject Turn
Sorry I did not get anything out last night. Busy night with kids and Heros.
I will get a turn out tonight and a map.
From: Mark
Subject Turn
Ok here is how I read it. Ragnar is going to cast Hide from Undead on himself and the other 6 party members. Harp will cast it on himself.
Which door is the party going to go through?
From: Kevin
Subject Which door
The one that seemed to have the most activity through it as shown by any marks, scrapes, other evidence around the door. If that one does not show a way up, then we go the the next most obvious candidate.
Right guys????
From: Josh
Subject Which door
I say we go with the one with the least activity. Kal has incredible insight into the cruel ways of the God of Gods.
That is, Mark's obviously going to fuck with us. ;-)
From: Kevin
Subject Which door
You may have a point there, but our characters would still choose the most active door. they just need to learn as we have learned.
From: Porter
Subject Which door
Agreed.
From: Derek
Subject Which door
Ally could have Sysyphys go inside the room and see how many blood hulks are in there.
From: Porter
Subject Which door
What would that buy us? We're not planning on fighting them anyway.
From: Kevin
Subject Which door
It would let us know if there is anything else beside blood hulks, it would let us know if there are obvious stairs. I think it is a good idea.
Derek, would you write that up? Once he returns we can do the Hide from Undead. Unless of course the joint between the door and the frame is too tight for him to fit through.
From: Derek
Subject Which door
As they are getting ready to go through the door, Ragnar talks about these fearsome undead creatures that are most likely on the other side. 'Blood Hulks'. Certainly sound nasty, and powerful. Ragnar's idea of making themselves invisible to these creatures certainly seems like the most prudent way to deal with them. Allistair himself had some expertise in invisibility, but this blessing Ragnar spoke of seems different. Invisibility uses magic to make a complex illusion that makes an image of what someone would see if you weren't there. This blessing seems more like it places a veil on the perceptions of the undead so they cannot sense the the recipients of the blessing. It's a very different idea on invisibility. Hopefully it would work.
Still though, it would be nice to know if this door is the correct one before they go in there. Allistair asks his familiar, Sysyphys, to slither into the room and determine the layout. Specifically, 1)If and how many blood hulks are in there, and 2) If there is a stairway or some kind of exit.
From: Mark
Subject Order
Once the snake dies, I mean checks out the room, what order will the party enter the room?
From: Kevin
Subject order
Without knowing what, if anything, the little snake can tell us, Mund and Harp first row, Ran and Ragnar second row, Kal and Allistair third row, Salix and Surin fourth row.
From: Josh
Subject Order
That order sounds good to me.
From: Mark
Subject Snake on patrol
Allistair nods at Salix's request and lets the little snake back down on the ground. Sysyphys slithers up to the door, hesitates for a second and then starts to work its way through the gap at the bottom. It takes the snake a minute or so to get its head through, but once it has he is able to move the rest of his body through quickly. Ally keep contact with the snake, getting feelings of disgust and a bit of fear. Snakes don't normally fear anything, but there are side effects of being a familiar, and learning fear is one of them. A couple of minutes later the snake's head appears from under the door and the 8 watch as he squeezes himself under the door again. As soon as he his through he moves to Ally. The mage bends down and the snake slithers up and takes his place around Ally's neck. The two hiss at each other for a few seconds and then Ally reports.
"The room is what we thought. He says that he did not see another door but that the smells seem to end at a wall. The room is roughly circular with holes cut into the wall around the north and south wall. He says that there is nothing in the room."
OODM: What now?
From: Porter
Subject Snake on patrol
"Did your snake look up to see if there's a ladder or sumthin?"
From: Jason
Subject snake on patrol
Ragnar shrugs. "If its empty, why not just open it?"
From: Kevin
Subject Snake on patrol
OOC: Mark, just to confirm, we will not cast the HFU spells until we decide to open a door.
IC: "Should we have him look at the other doors that showed activity?"
From: Mark
Subject Map
Here is the map without the invisibility spell.
From: Jason
Subject Map
And we're currently outside of #1? Also, how far from the end of the tunnel is #1?
From: Mark
Subject Map
150 -200 feet to the north.
And yes the party is standing outside of door #1