Potions, to the end
Subject Potions
We had 5 CMW potions. I think Salix took 2 (1 for him, 1 for the Stormfather) and Salix took 2 invisibility potions. Surin got the other 2 invisible and a CMW. I think the 2 remaining CMW went to Kal and Ran, since Harp, Ragnar and Mund can take care of their own HP. The shield of faith potions wen to Ran, Surin and Salix, I think.
From: Mark
Subject Potions
If that is so please update the character sheets to reflect.
From: Kevin
Subject Potions
It will be tonight after the baseball game.
From: Porter
Subject Potions
I'll update Mund's as well with his two CMW from before.
From: Mark
Subject To the end
As the heated discussion ends with no real resolution, the party continues down the tunnel. Harp takes up position about 60 feet in front of the others and keeps look out as they move down the dark shaft. They move as quickly as they think is safe. The rails give them something to follow and they move at a good clip. The tunnel continues on for what seems a long time, with the doors showing up every 15 feet or so, alternating sides. The party is startled with Harp comes back holding up a hand "End of the line. The tunnel ends. The rails just stop. Now what?"
From: Jason
Subject To the end
How long have we been in this tunnel overall? Could Ragnar estimate how far we've come?
Ragnar says "That doesn't make any sense at all. There must be a way to get to the surface from here." He heads into the darkness and starts looking for anything unusual (Search).
From: Josh
Subject To the end
How many doors have we passed?
From: Mark
Subject To the end
Ragnar thinks, counting steps in his head. He finds it a bit astonishing that it comes very naturally. He comes up with a number of 1100 feet since the turn.
From: Mark
Subject To the end
There have been dozens on each side of the tunnel.
From: Jason
Subject To the end
Retracing his steps and thinking back to the map, Ragnar says "We're approximately under the temple right now. If I had to guess, we've actually gone just slightly too far. There may be an exit through one of the last few doors." He continues searching the end of the corridor.
From: Kevin
Subject To the end
OOC: Mark, was there any type of "rail car" or some such vehicle that could have been used to move people or bodies??
IC: Salix curses to hiimself. Damn, they had missed a door because they were in too much of a hurry.
"Mund, walk down the middle of the tunnel. The rest of you, look on each side for any signs of movement - you know, foot steps, a mark on the ground, anything that might give a hint of a door that is getting use. Quickly"
From: Porter
Subject To the end
"I've seen you guys try to hunt. You couldn't track a dwarf in snow. Stand back and let me see what I can find."
OOC: Mund is the only character in the party who has the Track feat.
From: Mark
Subject To the end
Sorry I meant to put that in. There was a rail car, flat bed push type, at the end of the tunnel where the party just was.
From: Kevin
Subject to the end
Salix seathes at Mund's comment. He was the reason they had probably missed the way up.
While Mund tries to "track" something, Salix says to Surin and Kal "You two have pretty sharp eyes, see if you can "spot" a door that looks like it has been used recently."
OOC: Mark, anything else we would have noticed? A lift in the ceiling like the one on the other end??
From: Mark
Subject To the end
No lifts.
From: Derek
Subject To the end
Allistair has Sysyphys check underneath some of the nearby doors, to see if there is an exit or at least a different smell in any of them.