Alignment, listening, doors
Subject Alignment
I don't know. Is there a chaotic only-a-little-bit-good alignment? Because if there is, that's Mund to a tee.
From: Kevin
Subject Alignment
Chaotic paranoid schizophrenic?
From: Mark
Subject Turn
Do not expect much during the day today. I am getting caught up after the day off yesterday. 30 e-mails to take care of. I might be able to do a bit at lunch time.
From: Karl
Subject Alignment
Chaotic neutral?
From: Mark
Subject Alignment
I think he acts better when Ally is around.
From: Porter
Subject Alignment
It might not be coming through, but I don't really see him as chaotic. It's not like he has a bone to pick against authority -- he just has a bone to pick with anybody who doesn't agree with him. He's certainly not lawful, but I'm not convinced that he's chaotic, either.
I've also been waffling back and forth whether Mund is good or neutral in the other alignment.
In reality, I think he's neutral/chaotic neutral/good. There are four options there, and none of them really fit. I started out with him neutral neutral (thank goodness NN doesn't have all the True Neutral baggage from the 2nd edition anymore), and I think he's NG now.
From: Josh
Subject Alignment
I actually think NN is the best alignment to describe him. He certainly has a glimmer of goodness in him, but I don't think he's "good" yet. He would sell the party out in a minute for a +5 axe as long as it sparkled enough. Right?
From: Mark
Subject Alignment
Well everyone but his brother, I think. And Allly hopes.
That gives me an idea. :evilgrin:
From: Porter
Subject Alignment
I actually don't think he would anymore, which is why I bumped him from N to G last levelup.
From: Derek
Subject Alignment
I like how NN can be an 'I don't give a crap' philosophy instead of that 'preserving the balance' nonsense that you had to be in 2ed if you were true neutral.
From: Porter
Subject Alignment
Exactly! Which is why I had him as NN at the start
From: Mark
Subject listening
As the last guard falls, Salix signals for silence. He motions for Surin to move to the south door while he listens at the west door and for Harp and Mund to dispose of the bodies. The halfling heads to the wooden door and places his ear on the cool, rough surface. A few seconds later he quietly opens the door and listens. Closing the door he turns back to the 1/2 elf and reports. "I heard some footsteps and a door slamming shut. Not sure if it was because of us or just random happening." Salix nods grimly. "I didn't hear anything behind this door" he says, pointing to the heavier door on the west wall.
This door is different than all of the other doors they have seen so far. Much larger, much more sturdily built. Heavily banded in iron and hinged to swing into the guard room. There is also a large timber that is being used to keep the door shut. Surin points to the timber "That's the lock; very effective for keeping people in." He takes a few seconds to listen "I don't hear nothing either. So what say you, fearless leader?"
Harp and Mund move the bodies onto the bunk beds, quickly searching the bodies. On the belt of the guard who had been in the middle of the room Harp finds a key ring with half a dozen large iron keys. Between the five bodies they find 2 gold pieces and 15 silver. The man with the keys also has a very nice plain gold ring on his left index finger.
OODM: Actions
From: Josh
Subject Listening
Kal swipes the gold ring
"It's mine precious it's mieeennnn!!"
Alright not really.
From: Josh
Subject out of town
I'm headed up to NYC tonight to see a concert and hang out with some friends. I'll be back saturday night, but I probably won't be able to respond until sunday.
If anything comes up C. Porter can play Kal.
From: Porter
Subject Listening
Mund bites off Kal's finger and eats it.
From: Mark
Subject out of town
Now that is trust. Of course some say that your greatest enemy knows you better then your best friend. And I am talking about Kal and Mund, not Porter and Josh.
Have a good trip.
From: Kevin
Subject Doors
Mark, I should be able to work this out myself, but what ways do the doors open? Can we see the hinges? or are they the special dungeon doors that swing both ways?
From: Mark
Subject Doors
The door to the south opened out of the room. The door to the west, as the description says, open into the room.
The large piece of wood baring the door to the west makes an effective lock coming from the direction of what's on the other side.
From: Kevin
Subject Doors
How large is the timber that is blocking the door to the west? Does Harp think he could lift it?
From: Mark
Subject Doors
He might be able to do it himself. He and Mund could do it easily.
From: Bryan
Subject Doors
If we choose to go through that door, we should think about blocking the other door with one of the beds. If that running was due to our brawl with the guards, more could be en route.
From: Karl
Subject Doors
Is that spoken or OOC?
From: Karl
Subject Doors
"Keeping people in? Maybe they're holding the Stormfather in there! Harp! Mund! See if you can get this bar raised so we can get a look. We should be ready to shut it again quickly if there is something nasty on the other side." He turns to Surin. "While we're doing that, see if you can sneak out and see anything down that way." He motions to the southern door. "Be careful and come back here immediately if you hear or see anyone approaching. Don't go too far."
From: Porter
Subject Doors
Mund moves over to the end of the beam and lifts when Harp is in position.
From: Bryan
Subject Doors
As Surin stepped back from the door, Salix motioned at the western door. "Keeping people in? Maybe they're holding the Stormfather in there!
Harp! Mund! See if you can get this bar raised so we can get a look. We should be ready to shut it again quickly if there is something nasty on the other side."
Salix then turned to Surin and spoke "While we're doing that, see if you can sneak out and see anything down that way."
With a grin and a mocking bow, Surin turned and quietly moved through the southern door, listening for movement as he cautiously began to search the area for signs of occupancy. "If you hear me yell come get me!" he quietly whispered on the way through the door.
OOC: It was spoken OOC. I figured that since I'm new I'd wait and see what Fearless Leader suggested before acting.
From: Kevin
Subject Doors
Harp heads over toward the beam, and, signalling Mund, gives it a lift out of the supports. He motions Mund to move the beam toward one of the bunk beds to put the beam on.