Mund goes up
Subject: Back the way they came
Mund holsters his axe and grabs the rope that lowered the platform down. "I can climb this no trouble, and I think I can figure out how to lift the rest of y'all up."
OOC: Earlier you said that climbing this rope is a DC 15. I'm assuming that Mund can take 10 on it, right?
Also, I don't know what we were thinking writing up a big conversation about what to do next when clearly the thing to do next is get the heck out of Dodge.
From: Kevin
Subject: Back the way they came
"Go ahead. I'll head back down the tunnel a ways to make sure we don't get surprised. Call me when the lift gets down."
With that, Harp will jog a hundred feet or so back down the tunnel and listen/look for pursuit.
From: Josh
Subject: Back the way they came
"I'll go with you."
From: Karl
Subject: Back the way they came
"Don't go too far," Salix adds. "And be careful!"
From: Kevin
Subject: Back the way they came
"Kal, thanks for offering, but I can see better in the dark than you can, and I'm counin' on those guards to be using torches if they come this way. I'm more worried that there may be someone waiting for us at the top of the lift. Ran has been hurt in some odd way, and Mund may be busy pulling ropes. Go with the others nad make sure they are safe, and I'll see you top side in a little while."
From: Mark
Subject: Mund goes up
Mund shrugs. Latching his ax to his belt and slinging his shield over his shoulder he grabs a hold of the rope and looks at the others "I'll just be a few seconds. Be ready when I pull on the rope." He then starts climbing the rope with practiced ease (DC10, take 10 +12=22, success, 4 rounds of climbing). The parties vision dims as the torch on the shield goes with the barbarian. As Mund climbs Harp moves out a distance from the party, trying to listen and see as best he can down the long dark tunnel.
30 seconds later Mund pulls himself out of the lift pit and into the barn. Night has really settled in the barn is very dark. Mund heads over to the wheel that works the lift mechanism and quickly reviews the controls. This controls the direction. This locks the lift in place. This does the work. Simple enough, even for him. He reaches out and gives a hard pull on the rope. He starts to count to thirty, but when he gets to 10 he realizes that he's not sure what comes next and counts to 10 a couple of more times. Close enough. With a grunt he grabs a hand hold on the wheel and starts turning.
OODM: I need to know how many and who is on the lift.
From: Bryan
Subject: Mund goes up
Surin steps forward as the lift descends. "We should make sure that we don't overload the lift. Too many people and we might all be climbing out of here. Acer should go first - he'll not be much use in a fight at the moment."
OOC: Sorry for the delayed responses. My schedule is changing up a little here.
From: Karl
Subject: Mund goes up
"Agreed. Kal, you go too, and protect the Stormfather in case there is trouble up top."
From: Josh
Subject: Mund goes up
Kal nods and smiles a little in surprise.
From: Mark
Subject: Mund goes up
Just a note, the lift was at the bottom when the party got to the end of the tunnel. It is where they left it when Mund lowered them down a while ago.
So who will be on the lift? Kal, Acer and who else?
From: Karl
Subject: Mund goes up
Kal, Acer and Surin, unless anyone else has a better idea.
From: Jason
Subject: Mund goes up
As soon as Salix asks Kal to go up on the first trip, Ragnar quickly comments "If Acer is going up, I should go up too. If there's trouble I can keep him safe while Kal and Mund are fighting."
From: Jason
Subject: Mund goes up
I think Kal Acer and Ragnar would be better, we'll have every sort of ability covered on both floors this way.
From: Kevin
Subject: Mund goes up
Harp waits down the tunnel, listening for any sounds of pursuit and looking for the signs of a light coming down the tunnel.
From: Porter
Subject: Mund goes up
OOC: "While Kal and Mund are fighting?" I think we can get along for a few minutes. ;)