Round 2 actions, round 2
Subject: Turn
It will probably be tonight before I get a turn out, after about 7:30.
Kevin and I have to go to a birthday dinner my parents are having for us.
From: Porter
Subject: Round 2 actions
OOC: Applying the brake was a move-equivalent action, right? Why didn't Mund get an attack last turn? Is it because he was busy drawing his axe?
IC: Mund sees Surin try to get behind E2, so he tries to keep that man's attention. "I tried to tell you I was busy, but no, you just wouldn't listen. Now, you hafta die." he says as he attacks.
From: Mark
Subject: Round 2 actions
Correct. As far as I know Mund does not have the quick draw feat, which means drawing(readying) his ax is a move action. Applying the brake was a move eq. action as well, so that was his two actions.
So I take it Mund is going to full attack the guys around him. That is what I needed to know.
From: Porter
Subject: Round 2 actions
That is correct.
From: Mark
Subject: Round 2
Round 2
Init E1 (29), Kal (14), Mund (14), Surin (7), E2, E3, E4 (6), Ragnar (6)
"Arnen" shouts the man with the crossbow (E1) "Look out for the squeak to your left" as he reloads his weapon. Surin (AC20, 5+5=11, miss) hops to the side as a bolt buries itself in the dirt at his feet. "Take these guys" the man yells "and Faldor will reward us."
The man in front of Kal (E4) gives the elf a broken tooth smile. "Well elf, I'm going to have fun cutting you into little pieces. Unarmed enemies are my favorite types." With a movement that is almost too fast to see Kal has his weapon out and buried in the man's shoulder (AC16, 16+12=28, hit, damage 5). "Sorry to disappoint you, but I'm not unarmed" is the elf's reply.
"I tried to tell you I was busy" says Mund as he grips his ax and lashes out with it "but no, you just wouldn't listen. Now you hafta die." Wanting to take them down quickly, Mund forgoes his shield and, gripping his ax in both hands and whispering "cold death" under his breath, swings a powerful over head blow to the man just in front (E2). The ax, ice forming on its blade, crashes into the man's shoulder and cuts a deep gash in flesh, blood spurting in Mund's face (AC16, 12+12=24, hit, damage 17). The barbarian pulls the freezing ax from the gaping wound and aims another blow at the man's neck (AC16, 19+7=26, hit, damage 11). The man drops his sword as he falls to the ground, his head attached to his neck by the few muscles that Mund has not severed.
Surin decides that Mund is taking pretty good care of the guys he is fighting and turns to give the guy in the door something to worry about. Pulling his ax from his belt he moves forward and, using his bodies momentum, hurls the ax at the man. The blade gleams in the pale torch light, it's balance and magic giving it added range (AC18, 5+13=18, hit, damage 2). The small blade hits the man and gets his attention, but does very little apparent damage. Oh shit, Surin thinks, why did I do that? "Mund" he yells over his back "I'm going to need a hand here in a bit."
Mund's foe swings his sword (AC18, 3+7=10, miss) and Mund dodges out of the way with ease. "Is that all you've got? You're gonna join your buddy here in a few seconds" the barbarian says.
Kal dances around his opponent, his rapier weaving an intricate pattern. The man makes a thrust and Kal blocks it. The man tries again and again the elf deflects the blow (AC21, 12+7=19, miss).
Down on the lift Ragnar checks to make sure Acer is still ok. He whispers to the old man "Don't worry, Nature father, Salix is our friend and we have sworn to save you. You do your bit and come back to us." Acer's eyes flutter a bit at this and open for a few seconds. In the dim light of the shaft Ragnar can briefly see a spark of life in the man's eyes, but then it goes away again.
In the tunnel Harp issues his commands"Salix and Ran, if they are human, we should be able to see them before they see us. We need to take advantage of that. We should be able to make use of this dark and attack them from the dark. Follow my lead. When I say go, charge them. Salix you follow and use your blessing while Ran and I attack. Ready? " Harp sees the other two nod. The ½ orc turns his face back down the tunnel, working out the speed of the others coming at them. One, two, three. "Now".
OODM: End round 2. I need round 3 actions. Harp, Mund, and Salix have the following Inits for round 3, Ranthir 23, Harp 17, Salix 10. This includes the +4 for Surprise. I did not have the two fighters charge in the surprise round because they have to move a certain amount to do a charge and a charge is a full round action. You can only do a standard action or a move action in a surprise round. Ally is actually very useless right now, since he is right near the lift and barely has any light. The guys coming down the tunnel are over 40 feet away and Mund's torch is up top. So he can not target people with spells.