Round 2 actions and what's left
Subject: Races
[quote]The other option would be for Ragnar to do it with Harp. 7 hour duration,[/quote]
Well, my vote's on the dwarf. What stamina!!
From: Kevin
Subject: Races
You all have dirty minds.
Harp has a strictly platonic relationship with both these characters
From: Kevin
Subject: Round 2 actions
By the seven levels of Hell, where had they come from??? Harp thinks to himself. His shoulders aching from the force of the earlier blow, Harp tries to avoid another hit from the 1/2 orc while trying to take Vortan out.
OO: Mark, full attack on Vortan if he is still standing. If he goes down after 1 attack, then switch to B3. If his is all the way down, then full attack at B3.
Does that make sense?
From: Mark
Subject: Movement
Correct. The party was moving at around 15 in speed thanks to Surin and Ragnar, the dark and the terrain.
From: Randy
Subject: Round 2 actions
Ranthir, pain searing in his shoulder, lets out a howl of rage as he attacks (Full attack on B2, dodge point on B2).
"There may be more of them in the bushes!" Ran calls out as a warning to his friends.
From: Jason
Subject: Round 2 actions
I assume that Ragnar was unable to help Acer up and also cast a spell? That's fine, if so.
IC: Ragnar, tired and frustrated that he has been unable to to close with any of his enemies this long night, shouts out "You think Faldor has shown you wonders? You now face the wrath of Heironeous himself!" With that he chants the words of the blessing imbuing him with the Divine Power of Heironeous and moves into position. (OOC Right now I'm looking at H5, but since Ragnar is last that will probably change. Ideally he'll be able to strike at V, and he'll definitely try to keep anyone else from being flanked.
From: Kevin
Subject: Round 2 actions
Ragnar's going to bring some Holy Smackdown upon their heads.
He gets 2 attacks a round while he is buffed up like this, too.
From: Derek
Subject: Round 2 actions
With Ragnar obviously occupied in fighting Vortan and the Snow Leopards, Allistair figures he'll have to get Acer to safety. He jumps down out of the window and tries to lift Acer into the hole himself.
From: Mark
Subject: Round 2 actions
Ragnar spent last round helping Acer into the Rope trick. Ally and Acer are safe in the rope trick.
From: Derek
Subject: round 2 actions
OK. Ignore that last post then.
Back in the escape from the estate, Ally only used one fireball, right? In that case he still has one left. Is it worth trying, or would it perhaps set a wildfire? Would that possibly be beneficial right now?
From: Mark
Subject: Round 2 actions
He would have to leave the rope trick to cast it.
I am not going to comment on wether he should cast it or not. I assume that the question was for the party.
From: Derek
Subject: Round 2 actions
Yes, it was. Ally is willing to jump out of the rope trick. It's pretty simple to get back up anyway. What do the rest of you guys think about a fireball?
From: Kevin
Subject: Round 2 actions
I don't have a problem with it in general, but where would you throw it so as to not hit any of us?
And, remember, you got Surin running around out there invisible.
From: Karl
Subject: Round 2 actions
Well, it would be better if we weren't so intermixed. I don't want to get hit.
From: Derek
Subject: Round 2 actions
Ally will just stay in the rope trick, peeking out the window to see if there is a good opportunity to use the fireball.
From: Kevin
Subject: What's left?
doesn't he have a magic missle or two left??
Maybe in his ring?? he has a ring of some type, right?? Or am I confused with one of my RL games?
From: Porter
Subject: What's left
He has no MM left. We've fought a lot of battles lately.
From: Mark
Subject: What's left
Yep the party is about tapped out. Mund just used his last rage, Ally has about two spells to his name, Harp should be about tapped out for spells as well, Kal is down to one or two. Don't think the party has ever been this low before. :evil grin:
From: Porter
Subject: What's left
We haven't even been close to this before.
Karl -- does Salix still have Pass Without Trace? If so, please don't sacrifice it.
From: Karl
Subject: What's left
Yes, he does. I won't unless someone is likely to die if I don't.
From: Josh
Subject: What's left
Psh. Kal's in fine shape. He's got a MM, a Bulls Strength and a Scorching Ray. Now if only he could get some distance to cast them.
From: Porter
Subject: What's left
What this party needs is a sorcerer.
From: Kevin
Subject: What's left
But sorcerers NEVEN know usefull spells.