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Mund goes shopping, Ally as well, Mund and Kal

From: Porter

Subject: Mund goes shopping

During the next few weeks, Mund spends a lot of his time at the training grounds of the Order, sparring or otherwise competing with anybody who will take him on, and practicing new techniques. He trains both in human and bear form. Being able to scare halflings as a bear isn't the same thing as being able to fight effectively as one.

Mund also practices a new technique he's finally gotten the hang of -- launching a wild, powerful attack that has less control but which is more powerful when it hits. He learns that this is even more effective when using two hands, so he stops practicing with a shield and instead weilds his axe with both hands.

[OOC: Mark let me swap out one of Mund's feats which he never used for Power Attack]

With all the money he has to spend, Mund is interested in buying some items that will help him be more effective. The first thing he does is find out if anybody has enough adamantium to make him an axe. Ever since he saw how useful an adamantium axe was in the hands of Gimdrick, the dwarven mage who couldn't even weild an axe in combat, Mund had been wanting to get an adamantium axe of his own. He sells his axe and comissions a larger, 2-handed axe made out of adamantium. [Admantium great axe]

He had been wanting to magick up his mithril breastplate for quite some time, but since his armor "dissapears" when he turns into a bear, he doesn't know what to do.

He talks to Alistair about this, who knows all about the problem. He explains, and finally gets Mund to understand, that magical items whose magic is dependent on the form of the item, like a weapon or armor, cease to work when he transforms. But magic items which work solely because of their enchantment and not their form and not their form, like Mund's ring of protection, continue to work.

First, he gets something to help make up for his loss of armor and shield when he's a bear. He buys an amulet that makes his skin tougher, like an animal's. (Amulet of naural armor +1)

When he goes to pick up his shiney new axe, While waiting for the amulet, he runs across something that he can't resist -- a pair of gloves that make him stronger all the time, whether as a bear or a human. What could be better? On an impulse, he buys them. [Gauntlets of Ogre Power]

Even though he doesn't say anything about it, Mund is very impressed with Harp's magick backpack. If Mund ever got in trouble again like he did with that summabitch orc, being able to grab a healing potion instantly would be extremely useful. At first he's going to go find it on his own, but decides he's being childsh, and asks Harp where he bought his. Harp takes him to the shop, and they have another one which he buys.

Mund then goes a little overboard when he buys potions. He ends up buying 15 potions [12 Cure Light Wounds, 2 Cure Moderate Wounds, and 1 Cure Serious Wounds], but laughs at his brother when he finds out that Alley bought even more.

One of the better fighters at the Order training grounds, who had been sparring with Mund regularly, noticed how much Mund was enjoying his new wild attack [Power Attack], and showed him where he could buy some armbands which make that attack even more effective. Munch like the gauntlets, Mund falls in love as soon as he tries them out and buys them on the spot. [Armbands of Might*]

At the insistance of his brother, Mund buys a cloak that he claims will protect Mund against must about anything except for direct physical harm. Mund thinks it looks dorky and itches, but when Allistair points out that perhaps Mund wouldn't have fallen in that pit if he had had this cloak, Mund relents.

Mund also gives Alley 100 gp for a magick pearl. It's only fair.

Mund discovers that he really misses the gelato he was able to make with his old magick axe. He asks, and yes, they can easily enchant his new axe like his old axe. Even better, Mund barely has enough money to do so. [Admantium great axe, +1, frost]

At this point, he's got 162 gp left, tucked away in a purse in his fancy new havysacky.

One evening as they're eating dinner, Mund talks to Allistair and Salix. "So, as fun as it's been buying these shiney new toys", he pats his gigantic axe, "I'm startin' to get bored here. What do y'all plan on doing now?"
From: Josh

Subject: Kal and Mund

Kal continued his training daily, exploring the increased awareness he's been experiencing. Often times he would look across the training yard and see Mund acting like a fool; turning back and forth from a bears form at whim, often only to impress a passer-by.

I don't understand why the order tolerates him. He's a danger to the mission. He's able to fight, better than most elves I've seen even, but that's not everything. We were lucky the first time when he tried to betray the mission for treasure. We had time to prevent him from doing any real harm. But things aren't getting easier. These Gems are powerful and they seem to attract calamity. Next time we may not have any free time to stand off with Mund.

It doesn't make sense that they judged me and not him. I may have been impetuous, but that's nothing compared to the recklessness that Mund showed when he tackled me from behind, or the outright greed he displayed at the last stage of our mission. Somebody needs to put an end to this.

Kal wipes his sword clean of dirt and sweat and puts it in it's sheath. He walks directly over to Mund, who, in bear form, had tackled a young zealot to the ground and was laughing loudly. Kal walks up and stands next to them patiently. Mund would notice him quickly.

"What do you want Elf?"

"I must speak with you."

Mund snorts, "Can't you see I'm busy? Go dance with some frogs, I have work to do."

"It will just take a moment. You may not like what I have to say. I suggest we speak in privacy."

"There ain't a damn thing you say I like. What's new?"

Kal sighs, he had tried to spare Mund the embarrassment, "Very well. I think it would be best for everyone if you left the group. You clearly don't have much interest in the outcome of our mission beyond the reward they afford you. I'm certain there are more lucrative ventures in town, why don't you go and see if you can't find something there? I think you'd be happier, and it's certainly for the best."

Kal waits a moment for Mund to respond and then goes back to his training.
From: Derek

Subject: Ally's shopping

Once Allistair had spent several days and had finished scribing the new spells into his spellbook, he goes over to see how Kal's progress was going. "Kal, I was wondering if you would like to look at some of the spells in my spellbook? If you think any of them would be useful, I'd be happy to let you learn them and put them into your own."

Kal is pleased at the offer, and selects a few spells from Allistair's repertoire to learn. Since learning from another's spell book is done most easily with the aid of the owner, Allistair stays to help Kal learn the new spells over the next several days. While they are working together, Kal also offers his own spellbook to Allistair to use. Allistair sees some familiar ones, although Kal's personal touch is clearly evident. He sees some that he's never seen Kal cast though. "An invisibility spell that acts over an area? This would have been wonderful in trying to get away from Faldor's men."

"Yes," Kal agrees. "Unfortunately though, I used all my magical energies for that ice blast that took out all the guards in the guard room."

"Well, I guess that couldn't be helped then," Allistair agrees. Allistair chooses three spells to copy from Kal's spellbook. The area invisibility spell (invisible sphere), a protection spell (shield) and a simple spell that reduces gravity's pull during a fall (feather fall).

Once Allistair had finished improving his spell arsenal, he decides to use the remaining gold he had to purchase some useful magic items. He buys a cloak that will protect him from harm (+2 cloak of resistance), since he otherwise has no other armor to protect him from attacks and such. Since in a battle situation Allistair always needs to use his magic missile spell, he buys several magical pearls that will allow him to store 1st level spells in them (4 levvel 1 pearls of power). With his remaning gold he buys some potions, just to be safe (2 CMW and 15 CLW potions). With that his money is spent, but he feels much more ready to take on the quest for the next gem of power.
From: Derek

Subject: Ally's skills

I don't think I did the skills for Ally's level change. How many skill points do we get a level increase?
From: Mark

Subject: Ally's skills

I think a mage gets 2 + INT bonus. So with a 16 or 17 INT he has a bonus of +3 and would have 5 skill points to spend.
From: Porter

Subject: Ally's skills

Yup.
From: Porter

Subject: Kal and Mund

"Yup, I was right. You've got nothin' to say that's worth listening to. I don't care one whit what you think I should do."

"You know, your pretty girl hair is almost grown out again. It would be a pity to have me cut it back off for you. Now leave me alone."

Mund turns his back on Kal, and with redoubled fury, cuts clean through a practice dummy. Crap. That keeps happening ever since he got this new axe.
From: Derek

Subject: Allys skills

OK, thanks. Is there a maximum you can have in a skill based on level or somesuch?
From: Porter

Subject: Allys skills

Your level +3, IIRC.
From: Mark

Subject: Allys skills

In classs skills you can have your level +3 in ranks. There are other bonuses, but the ranks are what you spend the skill points in.
From: Mark

Subject: News flash

I will not be changing the game to version 4 when it comes out. :)
From: Porter

Subject: news flash

Yeah, that would be pretty jarring to change in the middle of the campaign.

3.0 to 3.5 wasn't much of a paradigm shift, but 4.0 seems to be.
From: Porter

Subject: Kal and Mund

Oh, that cheeky Kal.

I love how he's seeing things through such a myopic lens. We both know that Mund isn't in it for the $$, but Kal *can't* know it, because he *has* to be better than Mund. :)
From: Josh

Subject: Kal and Mund

Pshh, Mund almost threw away the world (along with the Gem we were after) for a table of treasure. Kal was pretty pissed about that, and rightfully so!
From: Porter

Subject: Kal and Mund

Oh, you're talking about back in the training grounds?
From: Kevin

Subject: Buying stuff

OOC: Derek and Porter, how much did you guys spend on all your potions of cure wounds? If you spent over 562 gp, you shoudl retcon to consider a Wand of CLW's. You get 50 charges (equivalent of 50 potions) for only 562 gp (at the Order discount). That makes a CLW cost only 11-12 gp. No potion is that cheap. And the wand is just as easy to use.

Just thinking....
From: Mark

Subject: Buying stuff

Now, now, there you go meta gaming.

If they want to spend their money on potions, they spent their money on potions.
From: Kevin

Subject: buying stuff

OOC: Aren't you supposed to be busy?

Ok, then, the jury will disregard the last statement by the person playing the character Harp. Do not notice that he bought 2 Wands of CLW (only cause he could not afford to buy a wand of CMW).
From: Randy

Subject: Wands

Can any character class use a wand?
From: Kevin

Subject: Wands

OOC: Mark has traditionally ruled that if you buy the wand, the merchant gives you the command word. If you find a wand, you need to have the Use Magic Device to try to use it. Once it is identified anyone can use it.
From: Randy

Subject: Wands

Ranthir decides that since he has some money left over that he will talk to Harp about what he has been spending his money on. Harp always seemed to be the most prepared of the group.

"Harp, I was thinking about spending a bunch of money to buy some healing potions."

"Oh, don't do that. Buy yourself one of these wands" Harp reaches into his pack and pulls a wand out. "It's much better value for your money".

"Oh, okay. Thanks."

Ran goes to the store and buys a wand of cure light wounds.

OOC: This wasn't a really cheesy add in or anything.