Round 4
Subject: Turn
I will be getting a turn out tonight.
From: Mark
Subject: Round 4
Retcon for round 3
As Ragnar continues forward he completes his summoning. In the air several yards in front of him two golden winged creatures appear out of thin air. Seeming to know what is wanted of them, they fly at the two foes on the east wall. The first glowing griff (CG1) screeches its defiance as it attacks. As it wings over the creature(E1) it strikes out with a glowing claw (AC20, 15+8=23, hit, damage 9). The other glowing griff attacks the other figure (E2). It's talons rake the creatures back as it flies over (AC20, 19+8=27, hit, damage 9).
Round 4
Init: Harp (25), Flying Guy (23), Surin (20), Maximus (18), Lady De Blum (15), Kal (14), Ranthir (12), Ally (12), Salix (7), Legionaries (7), Creatures (E1, E2, E3) (7), Mund (5), CG1,CG2, Ragnar (5).
Harp, caught up in the moment, is oblivious to what is happening behind him (Listen check, DC10, 5+3=8, fail). Realizing that he has not had all that much luck with his bow, Harp leaps forward, running all out, slinging his sword over his shoulder as he goes (Move to K19).
The man grimaces with effort (Concentration check DC25, 13+?, success). He chants a few words and Mund and Ran hear him say "Five hundred feet straight up) (Concentration check DC24, 16+?, success) and the man disappears. Mund can tell that the man's body is no longer in his claws.
Surin continues his slow advance up the side of the pass (Move to M43).
Maximus shouts commands to his men "Spread out, formation Alpha. Move in slowly and flank them. On my count. One, two three!" He moves in in advance of his men, trying to distract the large creature(E2) (AOO, AC24, 19+16=35, hit damage 16). The things massive club swings at his helmeted head and he is just able to duck under it at the last second. As he moves to attack he shouts at his men "Damn it, close on it." His short sword flashes (AC20, 8+13=21, hit, damage 13).
The Lady fumbles at her waist and suddenly disappears from sight.
As Kal's horse approaches the door he slides from the saddle and prepares to enter the dark tunnel ahead of him, his rapier gripped tightly in his hand.
It takes Ran a second to realize what the man had said and what had happened. He looks up and far above them he sees a small figure. "Mund, go get that guy. I'll protect the Lady." Ran flies over towards the lady, taking up position above her.
Ally figures that the doorways might provide more protection then the open pass. He runs full out and yells to Mund as he goes by "Don't kill him if you can help it. We can question him if he is alive." Ally is able to make it a good ways towards the safety of the doors (Move to M34). He realizes that he now has no line of sight to what is happening on the battlements.
Salix glides down and settles on a flat patch of rock above the battlements (Move to AX15). He then starts the prayer to summon the electrical force of the storm. As he chants the sky darkens as the clouds start to gather around him.
The legionaries move forward with trained efficiency. Two warriors join Maximums while the other 4 move cautiously towards the other foe (E1). One warrior moves in next to Maximus (L9) and lashes out with his short sword (AC20, 7+5=12,miss). The other warrior (L14) also moves up in support and strikes out with his sword. The blade bounces harmlessly off the tough hide armor (AC20, 11+5=16,miss).
On the other side of the pass the 9 warriors advance as a block towards the large creature.
The first creature lashes out at the golden griff (CG1) (AC13, 13+16=29, hit, damage 21, 4+11=15,hit, damage 17). Again the flying creature bursts into a explosion of blood, bone and feathers. The creature takes a small step towards the approaching warriors.
The second creature (E2) also lashes out at the the winged foe (CG2) at his back. Twirling his great club like a whirlwind (AC13, 18+16=34, hit damage 23, 3+11=14, miss) he almost batters the creature from the air. The wooden club smashes into the griffs body, bones crunching, but the flying beast is able to keep its place.
The third creature (E3) charges the warriors, his club swinging in a wide arc in front of him, rushing into the middle of the group of warriors. Swords swinging as the figure closes (A00, AC18, one hit, 4 misses, damage 4). The greatclub swings through the warriors and bodies fall (AC14, 12+18=30, hit, damage 21, 6+18=24, hit damage 24). Two bodies go flying, smashing into the rock walls and sliding to the ground like rag dolls.
Mund launches himself at the figure in the sky, straining to close with him (move 300 feet up towards E4).
The remaining griff (CG2) strikes at the back of the creature (E2). One claw gouges a long furrow in the hide armor (AC20, 6+8=14,miss) while the other claw catches the thing by the eye (AC20, 15+8=23, hit, damage 5). The griff tries to bite but the creature pulls his head back at the last second (AC20, 11+3=14,miss).
Ragnar continues ridding towards the doors, chanting the prayer of divine power as he goes (Move to L3).
OODM: End of round 4. I need round 5 actions.