Potion Inventory, Round 5 Results
Subject: RE: First Day: the hunt; Battle is Joined 4
I'm going to the beach today, so I'll be incommunicado until late afternoon/early evening. If the situation doesn't change seriously, Rennik will continue doing what he's doing... fighting with his two halflings and working them towards Garyth's group, at which point he'll start pounding on those.
Talk to you later on.
From: Dan
Subject: RE: Game Archives
Thanks for the archives :)
Good to know that you're not paying attention to what I'm writing, twinky
:)
Just to make sure nobody missed anything this is what I gave to everyone:
Rennik: 1 vial of antitoxin, 2 potions of cure moderate wounds
Garyth: 1 vial of antitoxin, 2 potions of cure moderate wounds
Mission: 1 vial of antitoxin, 2 potions of cure moderate wounds
Farron: 1 potion of cure moderate wounds
Sa'id: 1 potion of cure moderate wounds
From: Ty
Subject: First Day: the hunt; Battle is Joined 5
(HP update: Garyth has 24 out of 43, and Rennik has 40 out of 47)
It is barely 30 seconds into the fight, and already weariness creeps into the combatants. It can be seen in the way blows are slower, and dodges and blocks are correspondingly slower as well. Though his face shows only grim determination, the back of Garyth's pants are soaked with blood from a wound in his ribs.
Rennik thinks, we must end this fight now. He has not lost his barbarian rage, but he adds to it a bit of ranger trickery. He turns his back on the wounded halfling, appearing to dismiss him as a threat. When the two halflings charge, Rennik winds up for a mighty swing at the opponent in front of him. That one skids to a stop, not wanting to get in range of the axe. But Rennik is already pivoting on one foot, letting the weight of the axe pull him around 180 degrees, and aiming the back of the axe at the wounded halflings head. It connects with a sickening crunch [Attack 19], and the stricken man falls like a wet sack of flour [Damage 14]. Rennik quickly swings back around to face his single remaining opponent. He keeps edging towards Garyth's fight while the halfling harasses him.
Mission tosses aside his crossbow in favor of more direct means. He shouts something in a strange tongue and leaps at the approaching spider. As he flies through the air in front of Farron, Farron notices that the tattoos that mark Mission's forearms and ankles have begun to burn with a bright light. When the first foot of his flying kick lands, there is a flash of light and a sound like a thunderclap. [Attack 20 possible critical, threat roll 20, critical hit] The blow shatters the spider like an explosion, hurling pieces of it as far as 20 feet away [Damage 20 + 1d6 blood and stone bonus of 6, total damage 26]. Mission lands lightly on his feet, and drops into a loose fighting crouch to face the two approaching halflings.
(Congratulations to Scott for scoring our first critical hit, and in such spectacular fashion too!)
Garyth doggedly presses on in attacking his four remaining foes. He gives up on finesse for a moment, and just grips his longsword with both hands and smashes it down on the halfling in front of him, hoping to batter aside the smaller man's defenses. It works. The halfling, who has become accustomed to Garyth's skillful fighting style, is unprepared for such an attack [Attack 22], and the blow cleaves his left collarbone [Damage 12], knocking him to the ground.
Farron saw all of this through glazed eyes. He is standing in the path of the two running halflings with one hand outstretched, and a small candle clutched in the other. Mission hears the last few syllables he utters, then sees a quick flash of light and two Giant Beetles appear between Farron and the halflings. (Augmented Beetles 6HP, AC 16, bite +1 for 2d4+2 damage)
Two of the halflings surrounding Garyth attack. One dives at his legs, the other charges him, hoping to trip him. The charging halfling runs right past his defenses and thrusts his short sword into Garyth's abdomen [Attack 21, Damage 6], causing Garyth to stagger back. The second halfling grapples with his legs [Attack 9], but Garyth is able to kick him away and avoid the trip. There is, however, another blood stain on the front of his armor.
Cadfael Arrives next to Farron and Mission, and now must decide whether to keep running toward Garyth, or to stay here with the Monk.
Sa'id runs through the middle of the dead spider and Farron and the two charging halflings. Almost as an afterthought, he stops and fans out the fingers of one hand and utters a quick incantation [Concentration check successful]. A blinding spray of multicolored light springs from his outstretched hand and envelopes the running halflings. [Will Saves 11, 20] One of the halflings collapses to the ground, stunned, unconscious and blinded. The other throws his hand up in front of his face and keeps running.
He runs straight at Sa'id with his short sword outstretched. He leaps forward striking an incredibly accurate blow [Attack 22, threat roll 1, critical failed], and one of Sa'id's doubles disappears in a flash of light.
Rennik's single remaining opponent continues to press his hopeless attack. He is clearly outmatched now, and his sword clatters off Rennik's axe in an easy block [Attack 14].
Garyth's two remaining opponents also appear to be running out of steam. They both attack, hoping to flank him again, but he has recovered his feet from the trip attempt, and he easily parries both. [Attacks 5, 6]
(After this round, Garyth is now down to 18 HP)
From: Mike
Subject: RE: First Day: the hunt; Battle is Joined 5
Garyth gasps as yet another of the halflings' blows strikes home. It's clear that he's weakening, but the look in his eye leaves no doubt about his spirit. He grips the hilt of his sword tighter and continues to attack the halfling he has wounded.
From: Scott
Subject: RE: First Day: the hunt; Battle is Joined 5
OOC: Couldn't have done it without you, Ty! :)
Mission stomach turns as he sees the conjured beetles. Not illusions, these, but summoned monsters. Summoned by his ally, and that is something that he must remember. Ally. A wizard, his ally. Mission sucks in his breath at the thought.
As he runs to face the single halfling menacing Sa'id and Farron he calls, "There a halfling mage loose around here! He disappeared, and then summoned the spider! Do one of you possess the magic to find him?"
Mission marks the stunned halfling-- perhaps a prisoner for later. He will use flurry of blows against the halfling that is attacking Sa'id.
From: Ty
Subject: RE: First Day: the hunt; Battle is Joined 5
Garyth was grappled in that 5th round, and I failed to give him his attack of opportunity. My bad. Please be patient with me. J
Game:
The Halfling that tried to trip Garyth attempts to stand up. While he is occupied with this, Garyth swings a quick backhand blow with his sword [Attack 17] that takes a bit of flesh out of the halflings back. [Damage 7]
From: Mike
Subject: RE: Game Archives
The archive is now complete through yesterday.
From: Ty
Subject: RE: First Day: the hunt; Battle is Joined 5
I am going to wait for Dan to check in, since he has some important decisions to make this round.
From: Matt
Subject: RE: First Day: the hunt; Battle is Joined 5
(OOC: I really hate power outages.)
Rennik's rage is tempered by confusion at why this halfling would continue his assault. He has lost three of his companions by Rennik's hand alone, while in a group, yet he persists alone. No wild halflings he has ever known or heard of have had such fanatical devotion to their attack, such mindless bloodlust. When the battle turns sour, you run and hide... then strike again unexpectedly... something evil is at work, and it is targeting halflings...
That thought makes him angrier, and he strikes to kill the last halfling and move to Garyth's aid. (Power Attack -2)
From the corner of his eye, Rennik notices the impressive display of force made by Mission and feels his confidence surge. The monk is a powerful companion, and has gained a measure of respect.