Travel Speeds, Down the Rope, Cadfael's Armor
Subject: Re: Wrestling
OOC: Nice. Very good post here.
Can Circle of protection against evil be cast on inanimate objects? Like, on a stick in a narrow hallway? If so, would it keep the undead from passing through that hallway?
From: Raja
Subject: Re: Wrestling
IIRC, no. The circle centres on the caster.
From: Karl
Subject: Re: Wrestling
Is the circle blocked by anything? If you cast it and stood right up against the door, might it extend through the door preventing them from hitting the door on the other side? (Not that that is necessarily the best course of action at the moment. I'm just curious as to whether that is even an option.)
From: Raja
Subject: Re: Wrestling
My understanding is that yes, it would stop them from coming through the door. The problem is that it doesn't stop them from just going out the main entrance and looking for the secret exit on the side of the mountain...
From: Ty
Subject: moving on
I think I am a little unclear on what everyone is doing. Can everyone just check in with a quick, "I am doing this" type thing?
Like I said, the DM hand will be light from here on out, so I am not going to decide for you. :)
From: Scott
Subject: Re: moving on
Mission is moving back the way he came-- but he is keeping his ears open for any traps that Kor Garesh might be laying in front of them.
From: Mike
Subject: Re: moving on
Garyth is also moving back up the tunnel toward the exit.
From: Ty
Subject: Re: moving on
Ok, and sa'id and Farron are moving as well. I just need to know if Rennik or Cadfael are doing anything different.
From: Dan
Subject: Re: moving on
"I will remember his face until the end of my days," Cadfael thinks as he hands Promise over to his father, "both of their faces." And that was it. He was done. The ring was gone, the baby was returned to his father. Letting the feeling of accomplishment and satisfaction wash over him. Along with the slew of other emotions, it's the picture of chaos in his mind. But pride, relief and joy are the overarching themes.
Given the choice he would have stayed in that hall keeping the moment frozen in time for as long as he could, but the sounds of Kor Garesh's minions beating against the door puts a stop to his happy thoughts. "Just another reason for me to hate him" he thinks.
"Mission," Cadfael puts a hand on his shoulder to bring his attention away from his child, "run. Go first and do not stop to aid us. You must get your son out of here, Kor Garesh must not have him."
It takes little convincing, the party is set to move before he has even finished speaking.
"Garyth!" Cadfael quickly catches up to the man. "Take these, the water will burn any undead and set them free faster than your sword." [Holy Water x2] He almost goes on. Almost apologizes for what he said when the swamp dragon came. And before that when they first entered the sewer. But his shame is too great and he cannot find the words.
"I will take the rear. Should the catch us they will find me harder to pass by than any of you. With luck the exit from the mountain will be unguarded."
Cadfael hangs back until everyone else has left the chamber and then leaves himself. He leaves his shield on his back for now, having it on his arm will only slow him down. Besides, Kor Garesh will not follow quietly; there should be plenty of warning when ... if he is caught.
From: Karl
Subject: Re: moving on
Farron is "hustling" back the way we came.
From: Ty
Subject: The Chase; back down the tunnel 2
OODM: We are going to move on. Matt's last turn was to head out, so I will go with that. He only worried about the rope, and Sa'id offered to burn it, so there we are.
I hope everyone read the rules on movement. There are a lot of things to work out. Mission can run faster than anyone in the group, and has a decent constitution so can run for fairly long periods of time. Rennik, due to his barbarian speed, can move as fast as anyone else in the group even though he is shorter, and can run for long periods as well. The wizards, who are unarmored, can move at max speed for a human, but will tire more quickly due to lower con. Cadfael is in trouble. He is wearing medium armor, which lowers his movement speed by one third. That means that at a hustle (double movement) he will fall 2 miles behind every hour. Even at a walk, he will fall a mile behind each hour.
It breaks down like this:
One hour of walking:
Cadfael: 2 miles
Everyone else: 3 miles
One hour of hustling:
Cadfael: 4 miles
Everyone else: 6 miles
And you can only hustle an hour a day without taking fatigue damage, as listed out in the rules I sent. So, you guys have some choices to make. Either you move at Cadfael's slower speed (knowing that the lightly armored murrkat will be moving much faster), or Cadfael can ditch his breastplate for the run home. Or you can leave him behind.
Also, you need to decide if you want to force and extended hustle for greater speed at the expense of fatigue, or move at a walk and save your strength for fighting.
Be thinking about this stuff, because once you get outside, this will all matter a lot.
IDM:
It is hard to believe the change in Cadfael following the birth of Promise. He almost doesn't seem like the same person. The look on his face makes Mission almost ashamed that he didn't trust him to hold the boy. There is something in his face that says he would die before allowing the child to come to harm. His next words prove it, when he encourages Mission to leave him behind to cover the rear, while he takes his son to safety.
As the group begins to run down the hall, Cadfael also hands Garyth two water filled flasks. Holy water, blessed by Pelor's grace. A potent weapon against the undead that will be pursuing. It looks to Garyth like the priest wants to say something else as well, but holds back. It doesn't matter. After what they've seen this day, old grudges fall away like an abandoned garment. Now there is a single purpose to this group. Escape for promise. Warning brought back to their people.
It takes only a moment to reach the shaft. One by one the group goes down the rope, hearing the distant thud of something battering the hidden door. Cadfael waits till last, and just as he begins to descend the rope, he hears a huge crash of stone and a roar of triumph from up the hall. The door has been breached. He slides to the bottom, and the looks on his companions faces let him know they heard it too.
[How is Sa'id burning the rope? Everyone just continuing to run? Will Cadfael ditch his armor? Let me know.]
From: Matt
Subject: Re: The Chase; back down the tunnel 2
Rennik rappels down the rope with two long pushes of his legs and again pauses to look back. Hearing the others crest the ridge and take the rope embedded in the side of the stone cliff, he once more notches an arrow and aims back towards the blackness. Tichenor, feeling his master's tension, stands by him growling up into the dark.
Cadfael cannot keep up the pace burdened as he is. Rennik knows this - it is why he told us to run on, so that he may take the rear. Noble, but rash. He remembers how long it took for the priest to enter the fight with the Murrkat, how long it took for him to cover that distance. And the clanking and gleaming of armor through the trees in the noonday sun.
Watching as the other party members come into sight and pass him into the next room, he waits for Cadfael to finally come to the lower landing.
"Friend, you will not go far in your metal shell, and it will draw our enemies to us like a beacon in the noonday sun. It seems asking you this would be asking you to commit suicide, but I urge you to leave it here and run with your shield only. We must move with haste and disappear into the woods. I will be taking us on a zigzag path to lose our pursuers, and you would surely be lost if you stayed behind - and if we move at your pace, we will surely be caught."
"If you leave it, hopefully we can outrun them and you won't need to rely upon it."
From: Raja
Subject: Re: The Chase; back down the tunnel 2
Sa'id slides gracelessly down the rope, then stands near it and waits for everyone else to pass.
"Keep running," he says. "I'll catch up." He moves closer to the dangling rope and begins to murmur a glamour [Burning Hands].