Farron, Mission, and Cadfael Move Out
Subject: Re: The Chase; hey look, Sa'id is alive, but, then so is the witch (1)
Mission shuffles Promise to the other arm. His eyes scan the trees for the witch, as Rennick continues to fiddle with his tinderbox and Garyth's oil.
This was not a time to argue. Mission says, "Hopefully the trees will give us cover from the witch." He will begin moving in the direction that Rennick pointed.
OOC: Dodge point on the witch.
From: Karl
Subject: Re: The Chase; hey look, Sa'id is alive, but, then so is the witch (1)
Farron will stay close to Mission as advised. If the witch comes into view again, he will cast Magic Missile if he has the initiative, and Web if he does not.
(ooc-sorry for the short reply. EXTREMELY busy at work and at home right now.)
From: Dan
Subject: Re: The Chase; hey look, Sa'id is alive, but, then so is the witch (1)
Ideally they would be resting now. Most of the party was walking wounded and would be hard-pressed to survive another enounter. Though that was likely true if healed or not, better to avoid another encounter entirely. They had already tarried too long and the witch had dealt with the second eagle, it will not take long before she acts again.
Past time to leave indeed.
Cadfael will move in the direction that Rennik has gestured. I'd like to drop a quick cure light wounds on Sa'id if he's nearby but if it's my turn to get to him and the heal I don't want to slow the party down on its exit.
From: Ty
Subject: Re: The Chase; hey look, Sa'id is alive, but, then so is the witch (1)
Is twinky around? Or is he still out of town?