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Wraiths: Round 5

From: Ty

Subject: Two wizards out of town; The wrath of Elise

::end of last round, and beginning of next::

[Initiative rolls Kasen 21, Wraith2(held2) 15, Farron 9, Wraith1 8, Sa'id 5]

Sa'id moves to Farron's side, and casts the circle of protection spell. At the very least, now the wraith can no longer attack his fallen friend.

Kasen rides Storm out and around the single remaining wraith, putting himself at the creatures back. Sa'id signals to him once the circle is prepared, and Kasen attacks the frozen wraith. [(first attack power attack 6)Attacks 9, 26, 16; ethereal creature 45%, 13%, 22%; miss, hit, hit; damage 17, 19] The final wraith comes apart under Truth's power, and fades from site.

Farron continues to fade [Stabilize roll 75%, failed, -6hp].

And just like that, the night goes black again, the eerie glow from the three undead lost, and Truth's bright sheen already fading.

[Give me actions. Karl, you can play Sa'id. Are you going to use your fate point to stabilize? Or do you want to give Sa'id one try at using his heal skill? He can make the attempt, though his is very bad at it. You have 3 rounds to play with, so it's up to you.]



From: Ty

Subject: Re: Melani speaks out

How are you doing, matt?

Can I give Rennik more to do? Or are you still pretty busy?



From: Karl

Subject: Re: Two wizards out of town; The wrath of Elise

Does it make a difference if he stabilizes at -7 or -6 or -8? If not, have Sa'id try his heal-lack-o-skill. Farron will continue to just lay there and try to stay away from the light.