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Fight round 4

From: Mark

Subject Salix

Karl

What did you decide that Salix was going to do?



From: Karl

Subject Salix

Salix will move the flaming sphere onto the Ogre that is attacking him. He will try to put distance between himself and the Ogre at the same time if he can do that *and* move the sphere without provoking an AOO. If not, he will stand his ground and just try to burn the damn thing.

Oh, and "help!"



From: Derrell

Subject Fight round 3

Fal casts (Sleep) aiming the spell at ogres 3 and 4. If that fails he will use his crossbow on his next turn.



From: Mark

Subject Fight round 3

Fal has already used his sleep spell in this combat.

However he still has his magic missile spell.



From: Rob

Subject Fight round 3

Bel will fire two arrows at Ogre 4, and then use his move action to back up as far as possible afterwards

He will also yell, as loud as possible, to the others letting them know that Salix is under attack



From: Jake

Subject Fight round 3

From his hiding place, Surin glances around, taking in the positions of the two remaining orges even as he readies his sling. Whirling the thong above his head, he lets a bullet fly toward the ogre bearing down on Salix.



From: Mark

Subject Bel fight round 3

The rapid fire feat takes a full round action. If you do that then you can do nothing else.

I will have Bel do the rapid fire.



From: Mark

Subject Fight round 4

Initiative order (Alatyr, Ran, Surin, Ogre4, Salix, Harp, Ogre3, Fal, Bel, Cai)

Panting from the exertion of killing the ogre, Alatyr looks around and sees another Ogre to his right. Harp and Ran are there so he decides to go help out. Moving carefully, he starts over towards the towering creature. (Combat Expertise, -4 to attack roll, +4 dodge bonus to AC) However, as he moves around Ran's left and closes with the creature, it lashes out with its club.(AOO, moving out of a threatened square,AC22, 18+8=26, hit) Alatyr does not see it coming and the club crashes down on his breastplate, making a huge dent and knocking the wind out of him.(Damage 10). Alatyr, his chest on fire from what he is sure is at least several broken ribs, attacks but the pain causes him to swing wide. (AC16, 8+5=13, miss)

Ran, noticing the same gap in the armor on this ogre as the other, again dashes in (5 foot step) with a lightening thrust as the ogre hits Alatyr. (AC16, 19+6=25, critical threat, critical roll 10+6=16, critical hit) Again, he slides his sword between the two pieces of armor and finds vital organs deep in the belly of the ogre. (Damage 14.) As he pulls his sword out of the creature it staggers a bit but stays on its feet.

Surin peaks out from behind the bush is his trying to hide behind and sees Harp, Ran and Alatyr fighting one ogre. He glances north and sees his friend facing an ogre all by himself. Surin quickly grabs his sling from his belt and loads a bullet in it. With practiced easy he whirls the leather pouch around his head and fires at the ogre. It is a little beyond his normal range but his natural halfling ability with the sling and long years of practice make that of little consequence.(AC16, 12+10=21, hit) The bullet hits home, but does little damage.(Damage 2)

Ogre4 tries to keep its balance as it moves through the slippery area. (Balance check, DC10, 2 fail) Its legs wobble and its arms flail trying to keep from falling. (REF save, DC15, roll 5, fail, fail by more than 10, fall.) Unfortunately, the huge club in its hand throws it off balance and the creature crashes to the ground.

Salix watches as the monster bears down on him. He almost breaks out laughing when the creature starts wind milling its arms and stutter stepping its feet when it tries to move through the greased area. With the creature still 15-20 feet away, Salix mentally commands his sphere to head over his way. The ball of flame, jumps over Ogre3 and leaps a few rocks and moves as far as it can towards the druid. It ends up right next to the druid and then winks out of existence. (Round 4 of spell, spell expires). Salix looks down, his face aghast. Then he looks up again at the ogre starting to get back up again and yells ?HELP?. He then starts to back peddle, drawing his scimitar as he goes.

Harp, watches as Ran shoves his sword up to the hilt in the belly of the ogre and is amazed at Ran's swordsmanship. Harp has always depended on his strength to win his fights and not really his skill. Now he realizes that skill can do more damage than strength. However, now is not the time to work on skill; so he uses his strength. As Ran slides his sword out of the ogre's belly, the creature bends over in pain. At that moment Harp strikes. His sword flashes (AC16, 10+9=19, hit) and severs the head of the ogre (Damage 13). The head rolls to the side and the torso, spurting black blood like a fountain, drops to the ground. Harp quickly turns and sees another ogre to the north, close to Salix. Harp heads that way.

Fal nods in satisfaction at seeing his grease spell slow down the ogre. He decides that since the fighters are busy with one ogre, he might as well take out the other. He makes the gestures that he learned back in wizard school and says the words that can not be remembered and two glowing beams of light launch themselves from his finger tips. They streak towards Ogre4 and strike him dead center in the chest.(Damage,5)

Bel keeps an eye on the ogre as it tries to regain its feet. Deciding not to risk it, he takes two quick shots at the ogre. The first misses when the ogre slips in the grease, but the second strikes home, piercing the thigh of the huge creature.(AC16, 5+5=10,miss, 19+5= 24, hit. Damage 5)

Cai also takes careful aim at the remaining ogre. The first arrow is right on the money, hitting the ogre right between the eyes.(AC16, 20+7=27, critical threat, critical threat roll, 13+7=20, critical hit, damage13) The creature seems almost stunned, looking at the arrow sticking out of its forehead with crossed eyes. It drops its club, gesturing feabily at the arrow sticking out of its brow. Cai's second arrow takes the creature in the throat(AC16,14+7=21, hit, damage 4) and the ogre collapses in a pile.

For a second there is silence as the party looks around for any more enemies that might be waiting in ambush. After about 30 seconds Surin pipes up, ?I'm not going after the horses.? The bad joke breaks the tension.

OODM: Fight is over. I have included a map but it is not really useful that much any more.