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Once more into the fire

From: Mark

Subject Once more into the fire

Still a good distance back from door Harp lays out the plan. "Mund, since you and Ran are the fastest, you and Ran move in and attack the one furthest from the door. Ragnar and I will move towards the closest. Salix and Kal you are third in the door. Salix, you summon some of those hippogriffs behind the enemy so that we can flank them and give them something else to worry about. Kal, you can either attack or use your mage arrows. Surin, you see if you can get in to position to flank them and get in an attack. Allistair, You stay back by the door and use those mage arrows as best you see fit. Get ready to move if things go against us. Ok everyone have their healing potions?"

Harp kneels and says a quick prayers asking for the battle lord to watch over them and help them in the coming combat. Everyone feels a sense of confidence fill them and they move towards the door. When they are in position Harp nods at Mund and the barbarian throws the door open.

Surprise round

The first thing Mund and Ran see is that one of the salamanders is really close to the door. The other is by the other door in the room. Following Harp's order Mund runs to where the other creature is. He takes up position next to the wall, so that his side is covered. Ran follows him, albeit a bit slower and takes up position next to Mund, running as best he can.

Ragnar and Harp move almost as one, splitting up so that one is on each side of the closest salamander. Salix moves into the room and slides across the back wall, taking in the situation and trying to decide where to summon his ally. Kal also moves in a step behind Ragnar and Harp but between the two, screening Salix and Allistair in case the thing tried to charge through the two in front of him. Allistair moves into position next to Salix also looking to see where he should cast his first spell. Surin moves up the east wall.

OODM: Ok I need round one actions. The surprise round got you into the positions on the map. Here is initiative for the combat.

Round 1: Mund(23), Salix (22), Ragnar (20), Kal (19), Surin (17), Allistair (17), S1 (10), S2 (10), Harp (7), Ranthir (4).

Please let me know your actions. Please pay attention to the order of people, if you are closer to the end you might want to give me contingencies. Also there is a bless prayer going on.




From: Porter

Subject Once more into the fire

Did Mund move to far to attack with a charge during the surprise round?



From: Kevin

Subject Once more into the fire

OOC: Mark, I did not see Kal on the map, but will assume he is back toward Salix and Allistair.

I will also assume that Salix gets to SNA before Harp, his boots loaded with lead this combat, gets in his attack.

IC: With the blessing of the battle lord coursing through him, Harp watches as Salix's allies appear on the other side of the creature. Taking advantage of the distraction, Harp attacks with all his might, hoping to put this creature out as quickly as possible.



From: Jason

Subject Once more into the fire

Ragnar is a little surprised by how quickly he is able to move into position before the fiery devils even have a chance to react. Seeking to capitalize on his unexpected advantage, he moves around to the rear so that it cannot focus on both him and Harp at once. (ooc: That is, unless Salix summoned some allies there, in which case he'll stay where he is.) Quickly getting into position, he mutters a quick but fervent prayer for strength and protection as he lays into the devil with his sword.



From: Mark

Subject Once more into the fire

Yes. He moved over 100 feet and a charge action would only take him 80 feet max.

Also a charge is a full round action that lets you move twice your normal speed and do one attack. In the surprise round a person can only do a standard action.



From: Mark

Subject Kal

Sorry Kal is at K-16



From: Mark

Subject Once more into the fire

Is this just a IC prayer or is the an actual spell?

If it is a spell, which one?



From: Jason

Subject Once more into the fire

Just a RP moment, no real spell.



From: Porter

Subject Once more into the fire

How does it work with provoking AOO? If Ran moves from where he is to the other side from where Mund is, will he provoke an AOO?



From: Karl

Subject Once more into the fire

Salix will sacrifice one of his Call Lightening prayers for SNA3, calling hippogriffs into cells B3, C3 and C4 in that order (depending on how many he gets in the roll).



From: Josh

Subject Once more into the fire

Kal decides to save his magic for later, and follows Mund and Ran into combat. (Attacking the Salamander if he can, otherwise just approaching).



From: Derek

Subject Once more into the fire

Allistair stays where he is and shoots a magic missle at the nearest Salamander.



From: Ashley

Subject Once more into the fire

Surin draws his hatchet, a habit so ingrained in his time in the testing grounds that it seemed to simply appear in his hand. Hesitantly, he moves away from the wall and starts moving further into the room, trying to find the best way to get to the backside of the salamander without risking his or anyone else's neck too overly much. He moves silently and with purpose, making a path between Salix and Ragnar just in case things turn sour toward the magic-users.

OOC: I think Surin can take two move actions if he can't reach S2 in one round, what with the quick draw feat and all. Tell me if I'm wrong. :)