A sea voyage and a family reunion
Subject Kal and Surin
Surin responds: "Well I reckon that the elves wouldn't allow someone as hateful as you apear to become one of their elite defenders. It just made sense that there was more to your story than met the eye, so I figured I'd come down and find out what it was for myself."
After Surin responds, they sit in silence for a moment. Surin seems to be waiting for Kal to recognize the inconstancy in what he said.
Kal eventually continues.
"When I began my training, they put me in with elves the same age as me. All of them had spent the last 12 years growing together and developing their dance. I was a badge of disgrace to them. The son of a blacksmith, completely green at age 20, with my left handed swordsmanship making my inabilities stand out even further. They hated me for it."
Kal seems to be mulling over ideas inbetween his words. Talking slowly and vacantly, as if he's not really talking to Surin.
"I learned that they would never accept me. My only choice was to become better than them. I trained constantly."
Kal pauses again, this time for much longer. Surin sits by quietly, afraid to disturb the elf from his thoughts.
"I lied before." Kal finally continues, "After a few days with the party it became clear that Harp wasn't an instrument of evil. Like you said, his God would not grant that sort of power to an evil being. I knew all this, but I goaded him anyway, and I don't know why."
Kal again pauses, wrestling with his thoughts. Eventually he seems to come to a conclusion, and the vacant look in his eyes subsides. Speaking directly to Surin, he says:
"I fear that I allowed my ego to turn me into a instrument of evil. I must undergo an atonement."
He continues:
"Surin, thank you for your questsions. It may not seem so, but you enabled me to see my mistakes. I appreciate the patience you showed with me and I owe you a debt of honor." Kal goes as if to say something else, but then apears to change his mind.
"Can you tell me if this city contains an Elven Temple?"
OOC: Mark: I don't wanna bog down the quest with this atonement. I read over the atonement spell, and as long as the character "unwittingly" went against their alignment, there doesn't seem to be too much huplah about getting an atonement. If for some reason you think this is gonna take too much time, we can just cut that last part out.
From: Mark
Subject Kal and attonement
I think we can cut that part out. He did not attack anyone.
If you want we can work on the attonement thing when the quest is over. At this point I think an atonement spell/prayer would be a bit of over kill. He could apologize to the group or Harp.
From: Karl
Subject Kal and Attonement
Or, Surin could just respond with something like "Atonement? There you go off the deep end again. Sounds to me like all you really need to do is apologize." then we're back on track without that annoying scratchy audio-track-reversal sound that always plays in my head when something gets revised. ;) (Not that I'm playing Surin or anything. Please forgive the impertinence. :-) )
From: Jason
Subject Attonement
I assure you, Ragnar could offer indulgences at a *very* reasonable price!
From: Mark
Subject Turn
Ok I will write up some more tonight. If you want your character to ask for anything or say anything now is the time.
Your party will be on the road after this next scene.
From: Mark
Subject A sea trip and a new member
"Sir, I thank you for the supplies you are sending" Harp says "but is there any way we could get something that would be easier to use than the potions? Maybe one of the wands that the Order has for use during war time, one of those wands of healing?" Colonel Goodheart shakes his head. "Those are only brought out in times of war. You already have 10 of the potions of healing and 3 scrolls for more serious wounds, plus the healing grace that both you and Brother Ragnar have been given by the Battle God. I would think that that would be enough. However, I will send another two scrolls along. Anything else?" He looks around the room. No one says anything or signals any questions. "Then this meeting is over. See to what you need to today and be at the docks an hour before dawn tomorrow. The ship sails on the dawn tide."
The party splits up for their last night in town. Each goes their own way, taking care of any last minute chores or business that they have. Harp picks up his new armor. Salix spends some time with his horse, letting the beast know that he will gone for a while. Kal spends some time at the elven temple. Ran spends his time with Mira.
The never sleeping pages of the Order are as good as promised. At what seems several hours before dawn the loud knocking comes at their doors, letting the party know that it is time to get to the docks. No one in the party looks terribly thrilled to a sea journey, but it is the fastest way there. The ship looks like a fast merchant vessel, sleek and swift. The accommodations are not grand, but to Harp and Ragnar, they are better then the plain cells they are used to. The little bit of gear that everyone has is quickly stored and soon after the sun peaks over the water to the east, the ship sets sail.
The trip goes about as planned. There was one storm where most of the party had wished they were dead. Only Salix took to the sea. He had never really been on a body of water this large before and the natural power and beauty of it awed him. He had heard stories of the sea druids, those who could control the raging storms that looked to be leagues wide. He might have to search one of these brethren out one of these days and study with him.
The party actually arrives in Arlest a day early. As they unload their gear from the ship, they all look at Harp, waiting to see what he does next. The 1/2 orc thinks for a minute and then smiles. He pulls out a copper piece and looks for a street urchin. "Boy, a copper for you to lead us to the Three Shackles Inn and another for you when we get there." The young boy scampers over and bites the copper piece, and motions for them to follow him.
Arlest is like nothing most of them have seen before, except for Allistair. Gorn had a poor section but it was nothing like this. Dirty, filthy people lined the streets, begging. Young girls walked the streets, openly propositioning the party. Young boys as well. Several times small bands of thieves could be seen beating someone down an alley. It took all of Salix's persuasion to keep Harp from charging the hoodlums and killing them. "This is not our city and that is not our mission. Here, evil is out in the open. We can not save them all and only endanger our mission if we try." Harp relaxes, knowing the druid to be right.
15 minutes later the party is standing out front of a ramshackle building. There is a sign over the door with three shackles painted on it. The street boy points and holds out his hand. Harp flips another copper his way. The boy grabs it out of the air. Just then there is a shout from three older, bigger boys. The urchin takes off a run, the three older boys in close pursuit.
As the party watches the boys run away, a man comes flying through the swinging door in the front of the Inn. He lands at their feet, moaning, his face bloodied and bruised. Another man steps out onto the front porch laughing. He is just under 6' and around 200 lbs. He has a shaggy red hair and beard that looks like it has not been cut in a year or more. His nose has been broken several times and one of his front teeth is missing. He has a huge grin on his face. His arms are huge and sunburned. He is wearing leather pants and a surprisingly nice breastplate with no shirt or padding on underneath. He has s strange looking lute in one hand. "Now Harry, you know better than insult my playing. I told you last time that I was going to play a tune on your face if you made any more comments about my playing. And you know I always keep my word. Now what do you have to say for yourself?"
The man on the ground mutters to himself and the redhead takes two steps and kicks him in the stomach. The man flies a couple of feet in the air, accompanied by the sound of breaking ribs. He lands in a pile and does not move. The redhead looks up, noticing the party for the first time. "Oh are you here to listen to me play? Be warned, Mund does not like critics."
OODM: OK time for you guys to chime in, Derek in particular.
From: Derek
Subject Mund
Allistair's eyes grow wide with sudden recognition as Mund comes out of the inn. Of all the people that Quarion might hire as a guide, he actually hired his own good-for-nothing older brother! Of course, Allistair hadn't seen him in over 10 years, but from the looks of things, he hadn't changed much at all, except for a few more scars. At least his equipment seemed to be in decent shape, if dirty.
Allistair hesitates for a moment, wondering if he can move to the back of the group and perhaps not be noticed. Him and Mund didn't hate each other, but they never really got along. He'd just as soon not have to deal with meeting his brother again, and all the feelings of inferiority that would invariably resurface. But while Allistair hesitates, Mund notices the group and catches Allistair's eye. Allistair realizes it's too late to run or hide. He sighs and briefly shrugs his shoulders. "Hello, Mund." Allistair greets him, his Elven accent not as apparent as it normally is when he speaks common. "It's, uh.... it's been a long time."
Introductions are made and Mund performs
Subject Mund
Mund finishes teaching that snob Harry a lesson, and was wondering if this might be the group that Quarion had hired him to look after, when some dandy of a city boy in the back gets an odd expression on his face.
"Hello, Mund. It's, um... it's been a long time"
Mund stands there with a stupefied expression on his face. Who is this feller? How does he know my name? There's something about him that seems familiar, but..."
Then it hits him. Mund lets out a yell, charges, and grabs hold of his little brother Alley. Harp and Salix think that he is attacking Allistair, and are about to intervene when the apparent grapple turns into a giant bear hug and it is apparent that it was a cry of joy and not of war.
With a big grin on his face, Mud says "Alley! What'cha doin' out here? From what Ma said, I figgered you'd *never* leave the city! Look at you! Goodness, you look more than half elf with that get-up."
Mund feels Alley's bicep. "Boy, you've gone soft in that big-city school." Mund takes a second look and says "You do look healthy, though. I hope you've had the good sense to not spend all your time indoors."
Mund starts to wonder why he Alley hasn't answered any of his questions and realizes that he hasn't given him a chance. "So, what brings you here, and who are these... fellers?"
From: Derek
Subject Mund
Allistair lets out his breath, relieved that he wasn't having to relive another ass whooping from his older brother. He brushes off his robes, briefly stooping down to pick up some spell components that fell during Mund's tackle/hug. He scratches his head for a moment in response to Mund's question. He's not sure how much Mund knows about thier current quest, so he'll just briefly introduce everyone and leave any more explaining up to Harp.
"We are the group that Quarion has asked you to guide us through the Wildlands. The large one here is Harp, our leader and a captain of Heironious's order. The Dwarf is Ragnar, a priest of the same diety. Ran and Kal are warriors of considerable skill. I advise you not to think lightly of them due to thier elven nature, from what I have heard of thier past exploits, they are more than capable of holding thier own in any kind of engagement. This here is Salix, a Wealdward of the Druidic order. The halfling is Surin, who is both stealthy and cunning, but in general is a very relaxed fellow. And as you guessed, I am a trained wizard, in fact recently come from the Elven Academy in the Great Wood."
OOC: I hope I got Harp's rank right, I'm too lazy to sift through archives to find it. Same goes for the actual name of the order.
Allistair then turns to face the group. "This is somewhat of a surprise for me, but this is my older brother, Alemunda. I haven't seen him for over 10 years, so I'm afraid I can't tell you much more about him unless you want stories from our childhood. He'll just have to introduce himself, I suppose.
From: Karl
Subject Mund
Salix nods when introduced. Brother, huh, he thinks to himself. Wouldn't have thought they were as closely related as a bear and an owl. Still it was good to know this Mund would have a personal interest in their safety. He certainly didn't look like someone Salix would trust cold. He knew Quarion saw things in people that other men overlooked. He'd have to watch this Mund carefully to find out what it could be in his case.
(ooc-Salix, feeling a bit out of his element will fall into the role of observer unless someone asks him something directly.)
From: Kevin
Subject Mund
Harp looks at the big man, wondering "who is stronger?". When he hears his introduction, he will say gently
"It is only Sargent Harp, Mund. I work for a living. Welcome to our group. Come, lets head inside the inn, where we can eat and listen to some of your playing and see if your treatment of Harry was justified."
OOC: Mark, I will let you treat Harp as you wish for the next few days. While I have access and can add a few comments here and there, it is not easy for me read the write up, think about what I want to say and then send it back out. The site is a few miles down the road and I can only make that bike ride once a day without killing myself.
From: Mark
Subject Bike rides and pansies
Pansy. A few mile bike ride and you are worn out? Must be all that beer lubircation.
From: Porter
Subject Mund
OOC: Are Kal and Ran introduced as just Kal and Ran, or with their full names?
IC:
Mund looks at this bizarre group. A bunch of fey elves (including his wannabe brother -- that boy even *sounds* like an elf now! How sad..) and hole-diggers. All led by by an orc.
Either these are the smartest elves that Mund has ever encountered, choosing a mighty warrior as their leader, or this is one sumabitch orc to be able to bend the will of so many elves. Although if he's so powerful, what's he doing working *with* a bunch of elves in the first place?
Huh.
Mund goes up to this oddly dressed orc and introduces himself. "Greetings, Warrior*" Mund says to Harp in a tradititional Orc greeting. Continuing in common, "As Alley said, I's your guide."
*Of course, this is said in Orcish. This phrase also has the connotation of being a warrior who has defeated elves in battle, for anyone who knows the language well. Which Mund dues
From: Mark
Subject Greetings
Harp looks at the smaller man, "Excuse me, I did not catch what you first said."
From: Porter
Subject Greetings
Mund looks confused. "Um, I just said hello."
Huh. This orc doesn't know Orcish. This might be a bastard Orc that knows nuthin his proud heritage.
So this group is not just following an Orc, but a miscegenated orc. Weirder and weirder.
Earlier, he noticed this Orc sizing him up, so he does the same. I can take him.
From: Mark
Subject Greetings
"Oh well yes, hello. Do you mind if we get in off the street. We have had a long journey, and from what Quarion has said we still have much travelling to do." Harp replies. He gestures towards the Inn, motioning for the others to go ahead.
From: Porter
Subject Greetings
"Sure, Sure." Mund bellows. "I've already got rooms for you. But you'd probably rather eat first. Let's go inside."
Mund leads them into the dining area of the inn. There are a a couple of people sitting at the largest table. "Scram!" Mund says to them, and they quickly move to a table in the opposite corner of the room. They've obviously met Mund before. Mund orders ale and food for everyone.
"It's a good thing that Quarion has an understanding with the the innkeeper here. I am flat broke and couldn't spend a night here in the city if it weren't for that." Mund says with a grin.
From: Porter
Subject Horses
OOC: Let's assume that Mund got stable boys to take everyone's mounts before we went inside. :)
From: Mark
Subject Horses
Actually you were supposed to provide mounts for everyone. They did not bring their horses along, bucause of space reasons on the ship.
Quarion will be very "Displeased" if the party has to walk. First you would have stolen the money he sent to you for the horses and second the party will miss the portal and fail in their mission and evil will rule the world.
Happy now? :)
From: Karl
Subject Harp and Mund
(ooc-just wanted to say I found that little exchange pretty funny. :-)
From: Porter
Subject Evil taking over the world
Actually, Mund might be happier with evil ruling the world.
But let's do it your way this time. :)
From: Josh
Subject Kal's atonement
OOC: Guys this is a little late, sorry about that. This happened early in the morning before the wedding.
Kal wakes up from his trance before daylight and spends the two hours before sunrise training. He gets together his armor and rapier and brings it down to the training yard. He buckles his sword-belt around his waist and begins a mile jog to wake up his body. Returning to the training yard Kal dons his armor and begins his combat workout.
Kal's training looks like free-form dancing. His attacks and parries are intertwined with spins and flips that navigate him through an imaginary battle. Each move flows from the one previous, his body in constant motion.
During this training, Kal's allows his mind to empty. Putting all thoughts of Harp and his atonement out of his head, he concentrates on his training. He uses his concious mind to create his enemies, while he allows his subconcious mind to handle fighting them. This continues for an hour.
The sun begins to rise. Kal finishes his dance and goes for another jog to cool off. He runs for 2 miles then returns to his quarters. There he spends time cleaning his armor and caring for his blade. When he's complete, he puts on his clothes, dons his sword, and looks for someone who can point him to an elven temple. After a few minutes, Kal manages to procure directions from a young squire of the order. Thanking him for his trouble, Kal heads immediately there.
He arrives shortly before the first morning bell. He speaks to a young acolyte for a few minutes, who leads Kal to speak with a high-priest.
Kal is brought into an open-roof garden which comprises most of the inside of the temple. All of the flora there is from elven lands, Ivys and roses and trslinas allowed to grow freely and undisturbed by their caretakers. Elven children flit about the garden laughing and dancing, singing and playing. Elven priests are about, some in trance, some praying to their God, and others just relaxing in the garden. There are a number of non-priest elves about as well, this temple seems to be an elven safe-haven in the land of the humans.
The garden fills Kal with a deep hapiness he hasn't felt in some time, a divine calmness. As he's following the acolyte a child walks up to Kal and with a smile begins to speak in elven:
"Hello!"
Kal motions for his guide to stop. He kneels in front of the elfling and smiles "Hello! I'm Kal, who are you?"
"I'm Vin, Would you like to see my do a back flip, Kal? I've been practicing for a year, I'm the best tumbler in the city!"
"Absolutely."
The elfing does two cart-wheels, and round-off followed by four back handsprings in a row.
"Ta-da!"
"Excellent!" Exclaims Kal, laughing. Can you do a backflip? With no hands?"
"Not yet, I'm trying to learn how."
"It's easy." Kal replies, "Your handsprings are good enough. Want to try?"
"Sure!"
"Ok, First watch me. Pay attention to how I tuck my legs into my chest. That allows you to spin fast enough to get all the way around."
Kal takes 3 running steps, does a round-off and then follows it with a series of three backflips.
"Now you try. I'll spot you."
Kal spends the next 10 minutes or so helping Vin and then has him try one on his own. Vin stands with his arms forward, swings them down to his sides, scrunching his body up like a spring. He flings his arms up over his head, and tucks his knees into his chest. He spins around a little too fast and lands on his feet, but tumbles down onto his back. Laughing he stands up and tries again, this time landing on his feet.
"You're a natural!" Kal laughs. "I have to go now Vin, but keep practicing, you'll have it down in no time."
"Bye Kal! Thanks!" Vin responds between flips.
Kal is brought to the center of the garden, which features a small clearing under an ancient oak tree, magically marked with the symbol of Corellon Larethian. Under the tree sits an an older elf wearing a white robe. The acolyte speaks a few words into the preists ear and then leaves. Kal is beckoned forward.
"Hello Kal. I am Lle, of the Ell clan. I am the the high-priest here. Alr says that you needed to speak with me. What's troubling you?"
Kal tells the high preist his story. Starting with his quest to kill the Bug-Bear, up to his conversation with Surin.
"An atonement isn't necessary, Kal. " The priest responds. "You treated this half-orc unfairly, but it is an understandable mistake. Orcs have always been the enemies of us elves, and you've spent your entire life training to fight the enemies of our people. You owe this Harp an apology, but our God knows your heart and understands."
"Let me give you some advice for living outside our forests. It is rare for you to be able to judge people by how they look among human lands. I've encountered all sorts of people out here, and they never cease to surprise me. I've seen dwarves that act like elves and humans that act like dwarves. I've seen orcs with hearts of pure good, and elves with hearts of pure evil. You must be wary of passing judgment on anyone before you learn who they truly are. To do otherwise will cost you companionship, and possibly your life."
"Stay a while and pray with me, Kal. It will clear your mind."
After an hour of praying, Kal thanks the high-priest and leaves for the temple. On the way out, he sees Vin practicing flips balanced on the limbs of trees. Laughing, Kal calls out words of encouragement to him, and continues back to the temple.
From: Mark
Subject Kal's atonement
Good job.
From: Josh
Subject Music
Kal spends his time at the sea in solitude praying and training on deck when he can. He keeps his distance from everyone, but particularly Surin and Harp. He was courteous to anyone who spoke to him, but he clearly prefered to be left alone.
During the introductions with Mund, Kal stands near the back, trying to understand his distaste for Mund.
"He's crude. He's needlessly violent. He's obnoxious." Kal thinks to himself. "The order trusts him for some reason, they trust him enough to have him help us on this quest that means a great deal to him. I won't make the same mistake I made with Harp. I'm looking at a good man, I just need to find where the good is."
Kal seats himself next to Mund and speaks to him when he gets the chance:
"Alemunda, you're a musician? Elves have always been great appreciators of music, I would love to hear you perform."
From: Mark
Subject Music
Oh no. :)
From: Derek
Subject Music
Allistair visibly winces when he notices Kal addressing his brother. Except for that unfortunate first impression at the meeting back at the chapterhouse, Kal has been polite, if very withdrawn. His brother Mund though, rarely ever had anything kind to say to or about elves, and it looks like at least that aspect of him hadn't changed much. Allistair wants to interrupt and hopefully defuse the potentially hostile exchange.
Allistair jumps in hopefully before Mund can say anything to Kal. "Yes, Mund, please play us something! I uh.. I haven't heard you play in a long time!"
Also, Allistair really hopes his musical skills have improved in the intevening years...
From: Jason
Subject A dwarf adrift
Ragnar begins the first day of their journey early, as is his custom. After his devotionals, he does not have much to do to prepare, as he had finished packing earlier. He tries reading for awhile but "The Life and Times of Valorshield" is unable to hold his interest. Finally he returns it to the small cabinet in his cell, grabs what few belongings he has, and heads outdoors. Although it is later now, few people are in the streets, and he heads quickly to the docks.
Sitting on a short stone wall a few hundred feet from the water, Ragnar watches the eternal progression of the waves and the endless expanse of the sea. In the back of his mind, he knows that many would find this relaxing. Ragnar's mind, however, is in turmoil. So disturbed is he by thoughts of the near future that he doesn't even notice as the first of his companions comes up behind him. He nearly falls off the wall when Salix greets him, but catches himself in time.
He exchanges a few words with Salix, who notices that he seems more cheerful and talkative than normal. When Salix continues walking, however, Ragnar remains behind. Even to his own ears, his cheerfulness had sounded forced, and he can only imagine that Salix was too polite to ask him about it.
As the sun climbs higher and higher, the rest of their companions also arrive at the docks. Ragnar greets each of them, but remains seated, entirely forgetting that he had wanted to get to know Surin and Kal better. Only when a crew member informs him that they are ready to cast off does Ragnar get up, take his things and board their ship. Once on the boat, he walks slowly and carefully to his room, puts down his things, sits down on the bed as there is no chair, and doesn't emerge for the rest of the voyage. The next few days are among the most miserable of his life. Although he never gets physically sick, he spends the entire voyage wishing he was. He doesn't even notice the storm until someone comes down to see how he is holding up; it all feels the same to him.
When they finally arrive in Arlest after what seems like years, he deliberately remains in his room until he is informed that they are tied up along the dock and can get off the boat. At that point, he grabs his things and immediately heads for solid ground, praising Heironeous with every thought.
ooc - My response to our encounter with Mund will be heading out shortly
From: Porter
Subject Music
Mund beams at the request for a song. He clomps up to the tiny raised stage at one end and pulls out his lute which was strapped to his back.
The lute is not a normal lute. Instead of a wooden body, it is made from a gourd with a skin stretched across it, much like a drum. This is a backwoods instrument which is common out here in the wildlands but which you would never find in a royal court.
The other patrons see him about to play and are not thrilled. They are all wise enough to keep their opinions to themselves.
He starts playing and singing a song with an enthusiastic gusto. But despite his confidence, the playing is not great. It's not good. It's not amature. It's not even bad. It is /horrible/.
What's worse is that he doesn't appear to realize that he's no good. Those who don't want to leave to escape the sound want to leave out of sheer embarrassment for Mund.
In the story of the song, the singer loses his ale, his dog, his horse, his armour, and his sword by the time the song is through. Mund then takes a bow and sits back down, still beaming from the chance to play for a new audience.
From: Mark
Subject Dwarfs and water
Dwarves and water do not mix. If I was not in such a hurry to get you guys moving along I might have done more with that myself.
Nice job.
From: Kal
Subject Music
After the performance, Kal diplomatically says to Mund: "That's a very interesting instrument you have. I don't think I've seen one before. What is it called?"
From: Porter
Subject Music
"It's called a lute".
From: Jason
Subject Music
ooc- Accidentally sent this to just Derek the first time- my bad!
Ragnar follows the exchange outside the building with some interest, but says nothing. Once inside, he sits down with his ale in his hand and debates in his mind whether he should drink it. On the one hand, even the smell was threatening to make him as nauseous as he had been on the ship. On the other hand, it was all in his head, right? Its not like the water had actually lept up and attacked him. Ragnar had never in his life gotten completely wasted, but right then he felt he wanted to. Just forget about the entire journey. Without another thought, he downed his drink.
Seated directly across from Ragnar, Surin notices an odd look on Ragnar's face as he puts down his mug. Holding the edge of the table with both hands, Ragnar looks down toward the other end of the table and says "I think I'm not really that hungry after all..." Looking in Mund's direction, he says, "Where did you say our rooms were again?"
From: Porter
Subject Music
"Our rooms are just upstairs. Do you need go lie down?"
From: Jason
Subject Music
Suddenly Ragnar realizes that some of his group members are looking at him in shock. He slowly tries to think back on what may have caused this. What had been happening? He had mostly been concentrating on the feelings in his stomach, but he remembers that Mund had taken out some sort of instrument and played. Ragnar doesn't remember a thing about the performance, and he probably wouldn't have known if it were good or bad anyway, but from the looks on a few of the faces he hopes that Mund doesn't take his remark the wrong way.
From: Jason
Subject Music
Hearing Mund's concerned response, Ragnar relaxes. He replies "I... haven't slept well recently. I think I'll just head up there now and try to catch up a bit..." He's glad that nobody seems to have noticed the condition of his stomach; he doesn't want the group to feel him a hindrance.
From: Jason
Subject Turns
ooc: Ha! I managed to get a reply out without someone else sending an email in between me and what I was replying to!
From: Josh
Subject Music
"Ah. It has a very.. interesting sound. How did you become associated with the Order?
From: Porter
Subject Music
The Order? I ain't associated with no order. What're you talking 'bout?"
From: Josh
Subject The Order
Kal, a bit surprised at Mund's confusion, responds: "I'm sorry, how are you associated with Quarion?"
From: Porter
Subject Quarioin
Quarion. There's a good feller. Heart as big as the whole outdoors. You know, he's a guy who would actually /help/ somebody that had just attempted to rob him..."
Mund stammers and stops, realizing that he almost caught himself in revealing too much. But it doesn't appear that anybody else noticed.
"Anyways, Quarion's no stranger to these parts. Him and I have an understanding. This is not the first job he's had for me. I've always found his word and his coin good. Tough as a bugbear, too."
Harp in awe
SubjectTurn
I am still waiting to hear from Randy and Jake.
If I have not heard anything from them by say 8PM I will go ahead and write something up tonight.
From: Kevin
Subject Music
When Mund finishes playing, Harp applauds with all his might. He has never heard such moving music. Harp has tried to pluck a few notes on the small travelling harp that he normally kept in his pack saddle, but he had never heard such music before. Here was a felllow warrior/minstrel. When Mund finishes, Harp will buy him another round of ale and ask him where he learned to perform so well. Harp may even suggest a duet, *if* the rest of the group requests it. If they don't then Harp may suggest it to Mund. No reason to pass up such a wonderful chance.
From: Karl
Subject Music
Dang! You beat me to it! I was writing this when your email came in:
Salix doesn't particularly dislike the music. While he can recognize that it isn't courtly music or that played in more refined halls, it is music nonetheless. (But then again Salix hears the braying of a donkey or the screech of a hawk as music too. Ears tuned to the greensong are apparently more inclusive than those which are not.)
Salix will applaud sincerely, if not as exuberantly as Harp. He'd be very interested in hearing a duet between the two for both the sound of it as well as the anthropological curiosity of such an event.
From: Porter
Subject Music
This literally made me laugh out loud.
From: Porter
Subject Shares
"So, Quarion says y'all need to get to the headwaters of the Rushing River. It's not terribly far, but it's pretty rough going. My best guess is that it will take us about three weeks to get there. The last week we'll have no type of road or trail. Ain't much need for one. No reason for anybody to go up there."
"So why y'all goin up there anyways? Is it treasure? 'Cuz if it is, I expect a full...."
Mund counts the people around the table, does some figuring on his fingers,
"a full ten percent. Equal risk means equal share." Mund glares around the table, almost daring somebody to deny him his full 10%.
From: Randy
Subject Mira
OOC: Sorry for the lateness of these replies. I have been crazy busy lately.
Ranthir awakes early and dresses quickly but carefully. He heads out to the city gardens where the flower market is and purchases a bouquet for Mira. He then hires a carriage to carry them to the wedding. When he arrives to collect Mira, she is just having the finishing touches done to her hair. Her red locks are pulled up with babys breath accents. Ringlets hang down on each side of her face. Ranthir hands the flowers to her and says "The flowers pale in comparison to your beauty."
Mira blushes and giggles at the comment. "Thank-you Ranthir, they are perfect." Mira is wearing a gorgeous jade green gown that matches her eyes. As the final pins are put into place in her hair she gets up and takes Ranthir's arm.
They are a little early yet so Ranthir offers the carriage driver some extra coin to take them the long way to the ceremony, back through the city gardens.
The wedding is beautiful. Ranthir introduces Mira to everyone and makes a little general small talk but most of his attention is on her.
Mira gasps at the wonderous appearance of Valorshield.
As Angelwing announces the plan to meet later, Ranthir looks to Mira. He pulls her aside and says to her "As you know I will be departing on a quest soon. It will be dangerous and I may not return. I am in good company and I believe we have a good chance of success. Know that if I do return, I will do so with the intention of finding you."
Mira inhales sharply. A tear forms in the corner of her eye as she pulls Ranthir to her. She kisses him hard. "I will be waiting for you. Thank you for this most perfect morning."
From: Randy
Subject The Reception
In the time between the reception and the meeting, Ranthir says his farewells to Mira. There are a few tears and many embraces. Mira also presents Ranthir with a small gift. She hands him a blank bound book along with a quill and ink. "To keep a journal of your travels. I want to hear all about it when you return."
*
At the meeting Ranthir has no questions. As soon as they are dismissed he goes to see his father. "Father, is your health not improving?"
"I am still having strange difficulties. I don't know what is causing it but I believe it has something to do with those opposing us in our goals relating to the prophecy. Please, go on your quest and do not worry about me. I believe that your quest succeeding is my best chance of having my health restored."
From: Randy
Subject Mund
Ranthir keeps to himself for most of the journey. He is polite to all but spends a lot of his time gazing over the water or writing in his journal.
When they meet Mund, Ranthir keeps his mouth shut. He is not the leader of this expedition and he doesn't want to step in when Harp does not request his assistance.
Harp talks about treasure
Subject Shares
Harp looks at Mund, a confused look on his face. He counts his fingers, looks at the group, counts his fingers again, but his head just does not seem to want to cooperate. Finally, after a few seconds, Harp replies:
"Treasure, yes, but not of the normal sort. As you may have noticed, this journey has some importance to my Order. There may be some treasure to be gained, but that is not the primary purpose of our journey. I will explain more after we leave town. However, it was my understanding that you had already been paid by Quarion for your services. Be that as it may, if you assist us in the way Quarion expected you to, I give you my word as a Member of the Order that you will get your fair share of anything we find on the trip, save the item that is the purpose of our trip. Fair enough?"
From: Mark
Subject Turn
Sorry I have not gotten any thing out this week end. I was hoping to hear from Jake.
Also, my wife got a used computer from her office and she has been updating windows on all weekend. We have dial up at home and she has been spending hours updating the OS and all the other fun stuff. I will try and write something up tomorrow at lunch.
Bar room brawl? and game on hold
Subject The Order
"I don't know what Order you are referring to, but I'll accept your word. But not enough to forget about it."
From: Mark
Subject Pain and the game on hold
The game may be on a bit of a hold. I pulled a muscle in my right shoulder on Sunday and am finding it hard to type. I am trying to schedule a doctor's appointment for this afternoon to do something for the pain. I was not able to sleep at all last night.
Kevin will keep you updated.
From: Kevin
Subject The truth
I will???
OK, the real scoop. Mark hurt himself performing a perverse physical act that is banned in 7 states. This type of act would normally get him listed on the local governments "offenders" database but since the house is in his wife's name, local authorities have not been able to track him down yet.
The delay in seeking medical treatment is also related to this. Since doctors are required to notify authorities when these types of problems present themselves, Mark has to schedule the appointment under an assumed name. Since Deep Throat has recently been unmasked, he has to find a new alias. He would use my name, but since I am already in the database from an earlier time he used my name, that will not help him.
OK, now for the truth. He hurt his back while sneezing, just like Sammy Sosa did last year.
You can choose which is more likely.
From: Mark
Subject Sneezing
The sneezing part is basically true. However, if you have ever seen me sneeze you would know it is nothing to sneeze at.
From: Karl
Subject On Hold
Well, at least we're "on hold" in a tavern. It would be worse if we were waiting to see the results of a battle round. ;-)
From: Porter
Subject On hold
Mund might get too bored if he has to stay cooped up in the city too long.
Harp, roll for initiative. :)
From: Mark
Subject On hold
Now you see I am in a quandry. If my Doc gives me meds so that the pain goes down, do I want to write a turn when I am doped up? :)
Like Karl said, at least you guys are in a tavern. You can not get hurt too much there. :)
From: Kevin
Subject On hold
I think a nice bar room brawl is just what this group needs to bond as a team. Between Mund and Harp, I think we can take most of the drek in this bar.
Harp will buy the next round
From: Porter
Subject Brawl
Oh, you want to fight on the *same* team? Well, that's what I meant too! *sheepish grin*
From: Mark
Subject Brawl
Harp is NG who is starting to work his way to LG so he can fulfill his lifes ambition to be a boot licker for his god.
From: Karl
Subject Brawl
Hey, Salix hasn't used his "wild shape" for today yet. You could add a nice grizzly bear or panther to that mix ;-)
From: Porter
Subject Brawl
This could turn into a real party. :)
From: Kevin
Subject Brawl
Now I am starting to get excited.
A barbarian, and 1/2 orc and grizzly bear walk into a bar.....
Could make for some interesting stories.
From: Mark
Subject Brawl
And the guy at the bar says, "Look, Triplets." (rim shot)
From: Kevin
Subject Brawl
If Harp and Mund spend enough time in the Inn, Harp might suggest an arm wrestling match. Could be good fun, so long as not too much furniture gets busted up.
From: Mark
Subject Docs
I should be heading out to the doctors here in a 1/2 hour to an hour and depending on what drugs I get I might try and work on gettting the party out of town when I get home but before I get loopy. And Kevin, if you make one loopy comment Harp will contract a social disease.
Prognosis; Harp and Mund take it out side
Subject Game
sorry about the delay guys. My shoulder is really killing me.
I am going to try and get something out tomorrow but I might not be able to. It hurts to sit at a key board.
From: Josh
Subject Game
Excuses Excuses. Where's your dedication Mark? Back in my day we would trudge through 10 feet of snow to get our turns in on time. Those were the days before email, so we had to write each copy of the turn out by hand and send them to each player individually.
Lazy kids these days.
From: Kevin
Subject The good old days
At least you had a pencil and paper. When *I* was growing up, we had to pierce our own skin with a dull quill and write in our own blood. And this was while in an igloo with a -50 degree wind chill on the glacier.
From: Mark
Subject Game
I am sorry guys but it looks like I am going to have to put the game on hold until early next week.
My arm is getting worse and I can barely type this. I am going back to the doc this afternoon.
From: Porter
Subject Game
Mund Smash!
From: Karl
Subject Game
Take care of yourself. We'll still be here.
From: Kevin
Subject Game
Harp bless, then smash (he is more sophisticated than Mund).
I say Harp and Mund have an arm wrestling contest.
If Mund gets to go Rage, Harp gets to cast Bulls Strength.
From: Porter
Subject Harp and Mund keep every one entertained
Forget about an arm wrestling match. Let's wrassle for real!
Mund knows an empty field where they can go wrassle.
You up for it?
From: Mark
Subject Harp and Mund
You guys want to do this great. Either make it up or use the grappel rules and run your own combat. Jut make sure that no one dies.
From: Porter
Subject Harp and Mund
Let's go
From: Kevin
Subject Harp and Mund
Sounds like fun. I have a number of things to finish here at work.
Porter, if you want to write up a small portion getting us to a site, that would be fine. My idea is that this would be a freindly match of two strong guys trying to get a sense of each other. No major challenges, but some friendly boasting and then a "lets go see". Money may exchange hands.
I have to read up on the grapple rules tonight if you want to take it seriously, but I would rather just keep this kind of light.
From: Josh
Subject Harp and Mund
SUBDUAL DAMAGE TIME!!!!
You guys can beat the crap out of each other with no risk of dying if you just stick to fists.
From: Mark
Subject Prognosis and stuff
Ok I just got back from the Doc. It looks like I might have bulged a disc with my sneeze. I am going to get an MRI to confirm. In the mean time I have been upgraded from Darvo-cet to Perco-cet.
I will try and write something up tonight. I will assume that everyone went out to watch the dust up between Harp and Mund and that it was all done in good fun.
From: Karl
Subject Wagering
During the "dust up", Salix will offer to wager, betting on Harp if anyone is willing to bet on Mund.
From: Kevin
Subject Harp and Mund
Anyone remember the movie The Quiet Man with John Wayne and Victor McLaughlin having a great fight. That is sort of what I have in mind here. We will be drinking when this is over.
From: Jason
Subject Party Pooper
Ragnar would love to... but unfortunately he's far too busy lying on his bed feeling sorrier for himself than he ever has in his life.
From: Kevin
Subject Party Pooper
Is he still sea sick?
Next time, get a patch.
Harp and Mund rumble, off to bed
Subject A Friendly rumble
After some good-natured ribbing and sizing up, Mund and Harp decide to take it outside. Mund leads the group to an open field where they both have room to move.
Mund takes off his armour and Harp does the same. Mund explains the ground rules. "Nothing that will leave a mark or hurt longer than a week [only subdual damage], and we yield if we get too tired [1/2 HP]. We don't want to bee too tired tommorow. Agreed?
Both agree and shake hands.
Mund raises his head and lets out an ugly yell. Some of the onlookers might recognize this scream. This is how elite bands of orc-raiders enter battle. It is said that this is how they are given strenght and fortutite from the evil orc-god Gruumsh. Indeed, Mund appears to grow stronger and more imposing. Mund looks at Harp, grins savagely, and advances. Harp dives at Mund's legs, trying to tackle him and take him down.
Round 1. Harp HP:47/47. Mund HP:58/58 (bonus HP for raging)
Initiative Harp: 4 + 6 = 10
Initiative Mund: 7 + 3 = 10
Initiative Order(Harp, Mund)
While Harp is coming in for the tackle, Mund tries to kick him in the shins (AoO).
(AoO - AC:12, 4+10=14, hit, damage:2+5=7 Harp HP=40/47)
(Harp's Grapple, Touch attack -- AC:15, 17+8=25, hit -- grab succesful).
(Maintain Hold -- Opposed Grapple Check (OGC) -- Harp:5+8=13 Mund: 2+10=12,success. damage:1+4=5 Mund HP:53/58).
Mund's kick connects, but leave him unbalanced. Harp mangages to completely lift him off the ground with his tack before landing full on him as he hits the ground. Mund tries to keep the momentum going and roll the orc off of him, but theHarp is just too stable.
(Escape from Grapple -- OGC -- Mund:4+10=14, Harp:7+8=15, failure).
Round 2. Harp HP: 40/47. Mund HP: 53/58
Harp drives his shoulder into Mund's chest, trying to squeeze the air out of him, while Mund tries to pin Har's left arm and leg, allowing him to flip him over and escape the crushing weight of the cleric.
(Harp: Damage Opponent -- OGC -- Harp: 5+8=13, Mund:11+10=21, fail)
(Mund: Escape -- OGC -- Mund: 12+10=22, Harp: 11+8+19, success)
Harp was so intent on doing damage to Mund that he didn't notice until it was too late that he couln't move his left arm or leg, allowing Mund to easily tip him over and roll away.
Round 3. Harp HP: 40/47. Mund HP: 53/58
Harp makes a standing grab, trying to wrap his arms around Mund's torso in a giant bear hug.
(Mund's AoO -- AC12, 20+30 hit, criticle threat: 4+10=14, hit, damage:1+5=7*2=14Harp HP:26/47)
(Grab:OGC: Harp: 14+8=22 Mund:12+10=22, fail)
Mund ducks under Harp's massive arms, delievering a punch to the stomach that completely takes the wind out of the orc as he does so. He spins behind Harp and delivers another blow to his kidneys.
(Mund's Unarmed Strike (US): AC:12, 2+10=12, hit. damage:3+5=8. Harp HP: 18/47)
Round 4. Harp HP: 18/47. Mund HP: 53/58
Harp reeling from the blow to his stomach, Harp goes down to one knee and bows his head in frustration. "I yield."
It almost looks like Mund didn't hear or understand and was going to attack Harp anyway, but he stops himself in time. The feral look in his eyes disappears, and a less primal and more congenial smile breaks out on his face. He goes over to Harp and helps him up. "That was pretty good, you big lug," he says as he rubs the bump he got on the back of his head from the tackle. "I thought you had me for a while there."
Mund leads the group back to the tavern and buys the whole group another round of drinks, glad that his new companions at least have a sense of fun.
From: Kevin
Subject Rumble
Harp is humbled by this experience. He has been used to being the "big guy" on the training field. He had never lost a match like this, except to older, more experience warriors. This smaller man did not seem that old, or that strong, but he fought like a true warrior. He seemed to be able to drawn on some other power to make himself more powerful. Harp was a bit familiar with those feelings, but could not allow himself to be tempted by them. That wild way was the first step toward chaos in his life. He had to resist it. His training told him so.
Harp will clap Mund on the shoulder and say:
"Good fight. It has been a long time since someone has been able to best me. I look foward to drawing weapons at your side. Come, the next round is on me."
From: Mark
Subject A day in town
Mund motions for the party members to go into the inn. He bangs open the swinging shuttered doors and stomps into the common room. The rest of the party follows him in. Mund bellows at the innkeeper. "These are my friends. Take care of them or I will take it out of your hide." The innkeeper shouts right back and the two fall into what is an obvious pattern of insult and counter insult. They are all seated and food is served all around. It is decent food and the beer is good. Only Ragnar seems to not enjoy the food.
As they are talking Kal asks Mund about the instrument on his back. ""Alemunda, you're a musician? Elves have always been great appreciators of music; I would love to hear you perform." Before Mund can reply Allistair jumps in and also asks Mund to play. However the worried look on Allistair's face belies his request. Munds nods his approval and oblivious to the moaning sounds coming from the other patrons, unslings his "lute" and heads for the small stage. Allistair's fear is well founded. He had hoped that his brother had improved his musical ability over the years, but he had not. If anything he was worse. To complicate matters, Mund did not seem to notice how bad he was.
When Mund finishes, Allistair is surprised to hear some real applause from a few members of the party. The fact that Harp finds the music enjoyable is not too surprising, but Salix's approval stuns the young magic user. Harps approval of his brother's music amazes Allistair. Then he hears something almost as amazing. Harp is proposing a duet with Mund. Looking around for a way out he spots Ragnar. He had not knows too many dwarves, but he was fairly sure that a shade of green was not their normal color. "Are you feeling well, Brother Ragnar?" The stout dwarf nods at Allistair and motions him closer.
"Dwarves were not made for see voyages." The dwarf tells him. "I was hopping that a bit of food and ale would help, but I forgot how weak the beer is here. What I wouldn't do for a barrel of good dwarf ale. Listen, I can tell from watching you that staying here and listening to your brother pains you. I do not want to be the first to leave. How about if we take our leave together?" This strikes Allistair as a wonderful idea and the two make their excuses to the party and head back towards the rooms that have been prepared for them.
Over the next couple of hours the remaining party members spend time eating and talking. Harp and Mund have found much in common. At one point they even go outside for a wrestling match. Harp is surprised when Mund takes him down easily. It does ease Harp's mind a bit that the smaller man would be able to handle himself in a fight. Salix hands over a few gold pieces to Surin, obviously coming out on the wrong side of a bet with the halfling.
Lunch comes and goes as does dinner. It is just getting dark out when Ran goes over to Harp and whispers in his ear. Harp starts to object and Ran whispers one more word in his ear, this one a little louder than the others, loud enough for the other to hear: "Sergeant". Harp stops his protest at that and stands. "My friends, we have had a fun time today, but tomorrow we must be on our quest. Ran here has reminded me that an early start is easier if every one is in bed early. So I ask for every one to turn in so that we can be off early in the morn." With that Harp downs his nearly full ale and slams it on the table. Mund does the same while the others in the party finish their last drinks off a bit slower. Then it is off to bed.
OODM: That is all I can write for now. I will try and do some more tomorrow.
From: Josh
Subject Game
Mark,
In all seriousness, don't push yourself getting these turns out. The game can wait.
From: Mark
Subject Game
No I am doing better. I got a new script for some Percocet and they work great.
From: Mark
Subject Game
Ok folks as should be obvious I am back.
I expect we will be in the full swing of things starting next week on Monday. You can take the rest of this week and the weekend to do any RP you want, so go to it. I do give bonus XP for good role playing, so have a go at it.
From: Kevin
Subject To bed
Harp heads for his room, somwhat ruffled by Ran's interference. He was just having a good time. What was so wrong with that? It was such a rare occasion for Harp. But then he remembered - they were on a quest of great importance to the Battle Lord. He should have kept that in mind. As Harp reaches his room, he grows somewhat remorseful of his lack of attention. He would have to pray to Heironious this night to ask for his strength in the coming challenges.
" Oh great Battle Lord, please forgive me my wayward activities this day. I failed to keep your greater good at the center of my heart. Thank you for the guidance you provided through my friend Ranthir. Help me to appreciate the good in all those who travel with me, and give me the wisdom to utilize their virtures to the betterment of our cause and to the detriment of those who oppose us. I thank you for giving me companions whose counsel I can trust and whose strenght I can rely on. I will do my best to bring glory to your name and success to this journey."
With that, Harp will retire to bed.
On the Road, Mark injured
Subject On the road
The night passes without incident. Just before dawn Salix makes the rounds, rousing the party members from their slumber. The innkeeper has a large hot breakfast ready, but a few of the party members find it hard to keep the food down. "Gather all your gear and meet me out side in 20 minutes. I have to go get the horses." The rest of the party heads to the rooms and finishes what little packing remains. At the time requested, they are all out front. Mund rides up with a string of horses, one for every party member and a pack horse.
"Quarion said that we were to be traveling light and that I did not need to provide any food. I hope he was right. I can feed myself out in the wilds but there is no way I am feeding you lot." Ragnar steps forward, patting a scroll case as his waist, "The Order will provide." Mund frowns at this, wondering what type of food a cleric could provide, and if it included any beer or ale. He smiles to himself, thinking of the wine skin loaded on his horse. The next half hour is spent loading the horses and getting the gear squared away. They draw a small crowd, but Mund is able to deflect most of the questions.
Mid morning sees the party off. Mund takes the lead. Harp asks Ranthir and Salix to bring up the rear and assigns the others to a defensive riding order, with Allistair being kept in the middle of the pack. Mund sets a brisk pace, but most of the party has been hardened by their travels over the past month or so. The mountains can be seen to the north, rising high and glistening with snow and ice. The first week passes with no serious problems. Occasional bandit parties spy on them, but decide to leave them alone, the party looking to be too big to pick off.
At noon each day Ragnar uses one of the scrolls the Order provided to create some fresh food and water for everyone and the horses. The left overs are packed up for the couple of meals. The food is filling but not all that tasty. After a couple of weeks every one is missing the rangers who used to supply the party with fresh meat when they were traveling. Salix does his best to keep the fare fresh but even he is stretched beyond what he can do.
Their path starts to wind up into the hills. They meet up with the Rushing River after three days and start to follow its course towards the mountains. Mund spends a lot of each day practicing on his lute and telling tales about the lands about them. After two weeks of traveling, the party is just now starting to get into the heavily wooded foothills of the mountains. "Now we leave the easy path and start making our way across open land. The going will be slower, but basically we head north."
OODM: Any conversation you want to happen let me know.
Next week the fun starts.
From: Mark
Subject Game
Ok folks I need to make sure that everyone is going to be able to do something starting next week.
I know it has been tough for some during the summer, me included. However we are going to start getting into the action soon.
Thanks
From: Porter
Subject On the road
Unlike the rest of the party, Mund doesn't ride on his horse. His horse is a beautiful heavy war-horse, but he has it loaded up like a pack horse. Being on foot doesn't slow down the party, however, as he is easily able to keep pace with the slow pony that Surin is riding.
Although he made a big deal of not feeding the entire party, Mund seems to try to do it anyway. He and Salix occasionally bring in traditional fare, but Mund frequently kills, eats, and shares with anybody interested more "interesting" critters -- squirils, sparrows, rats, and even a fox.
From: Jason
Subject Game
This weekend I'm heading back to school, which may mean that I don't get a turn out until Monday, but I'll try to. By Monday though I should be back on a comfortable schedule.
From: Derek
Subject Game
OOC: I've gotten super-busy this week with a deadline coming up, and I'll even need to work over the weekend. I'll try and write up a little bit, but don't expect any academy award material.
From: Mark
Subject Game
As most of you know I hurt my back this past Sunday. I just got an MRI done tonight and I have a herniated disc. I am not sure what this means but I expect that there might be a chance that I would be unavailable to game for a while. I will keep everyone updated. Or if not me then my brother Kevin will let you know. Unless I need him for body parts.
From: Kevin
Subject Game
I have been livin with this "The Island" complex since I was small. If Mark looked anything like Scarlett Johansen, I would gladly give something up, but as he does not, he gets to die.
From: Kevin
Subject Game
I will be available - but I have to make sure my information is correct on Sakeriver - spells, attack bonuses, etc.
Mark and Drugs
Subject Game
I am off of work again today becuase of my arm. I am meeting with the Nuerosurgeon on Thursday.
I might be able to get a turn out latter today. I am going to try and have my son do the typing while I do the creating. We will see how that works.
So if any one wants to do any RP for the trip they can.
From: Karl
Subject Game
You could save wear and tear on you arm if you didn't type unnecessary letters.
"latter today" indeed. :rolleyes:
From: Mark
Subject Game
It is the percocet. wheee
From: Kevin
Subject Game
Folks, just a quick update on Marks condition. His condition has worsened - his irritable disk has now caused and irritable bowel. Add to this that he is already an irrirable asshole, and things do not look pretty. Wish us local Dayton residents the best.
Seriously, his disk is causing him some serious pain, though it gives him a reason to take some really cool drugs. He meets with a specialist later this week, and any turns he produces will likely be the product of slave labor. If anyone has the time or desire to add some role playing color (a vivid dream on Mark's halfing character in his other game being brutally abused after she is dead comes to mind) be Mark's guest.
Please check your stats on Sakeriver to make sure that the reflect any level increases before we start encountering the nastiness to come. Harp will want every one at their best.
DM in "Pain"
Subject Game
Just a quick updated.
I am still alive but I am not sure why. :)
The MRI showed an 8mm displacement in the spinal column from the C6-C7 disk. I am meeting with the Nuerosurgeon tomorrow to see what my options are. I have not had more than 2 hours of sleep each night for the past 7 nights. I was just switched to Fentinal(SP?) which is a pain patch. Hopefully by tonight it will be at full effectivness.
Sorry about the delay.
From: Porter
Subject Game
Mund knows how to fix that.
Mund pops Mark's back.
In two.
From: Karl
Subject Game
Dude, don't worry about us. We'll still be here when you recover. Take it easy and get some rest.
From: Kevin
Subject Game
Harp agrees with Mund, but feels that a nice bout of spinal expansion would do wonders for the DM. Somewhat like the rack, but without the pleasure of having a hard surface to lay down on. This stretching should release most of the pressure allowing the disk to slip back into place. Of course, the resulting separated shoulder and other broken bones may cause an equal amount of pain elsewhere, but those can also be treated.
Harp also has have special training as a chiropractor. Let him start manipulations now. He will need to see you three times a week for 8 weeks, or until your insurance runs out.
From: Porter
Subject Game
That's quite an SOB cleric that won't even cast a measly CLW.
From: Kevin
Subject Game
Harp is only allowed to do that when the person has been wounded in battle. That does give me some ideas, but none that Mark's wife will go for.